Elin Decompiled Documentation EA 23.102 Nightly
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TraitBigDaddy.cs
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2{
3 public override bool IsCountAsResident => true;
4
5 public override int MaxRandomAbility
6 {
7 get
8 {
9 if (EClass._zone.DangerLv < 50)
10 {
11 return 0;
12 }
13 return 3;
14 }
15 }
16}
Definition: EClass.cs:5
static Zone _zone
Definition: EClass.cs:20
override bool IsCountAsResident
Definition: TraitBigDaddy.cs:3
override int MaxRandomAbility
Definition: TraitBigDaddy.cs:6
override int DangerLv
Definition: Zone.cs:107