Elin Decompiled Documentation EA 23.102 Nightly
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TraitChopper.cs
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2{
3 public override AnimeID IdAnimeProgress => AnimeID.Shiver;
4
5 public override string idSoundProgress => "cook_cut";
6
7 public override bool IdleUse(Chara c, int dist)
8 {
9 if (dist > 1)
10 {
11 return false;
12 }
13 owner.PlaySound("idle_cook");
14 return true;
15 }
16}
AnimeID
Definition: AnimeID.cs:2
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
Definition: Card.cs:5404
Definition: Chara.cs:10
override bool IdleUse(Chara c, int dist)
Definition: TraitChopper.cs:7
override string idSoundProgress
Definition: TraitChopper.cs:5
override AnimeID IdAnimeProgress
Definition: TraitChopper.cs:3
Card owner
Definition: Trait.cs:26