Elin Decompiled Documentation EA 23.188 Stable Patch 2
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Zone_StartSiteSky.cs
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2{
3 public override bool UseFog => false;
4
5 public override bool IsSkyLevel => true;
6
7 public override string IDBaseLandFeat => "bfPlain,bfFertile,bfStart";
8
9 public override bool BlockBorderExit => true;
10
11 public override string IdBiome => "Plain";
12
13 public override bool ScaleMonsterLevel
14 {
15 get
16 {
18 {
19 return EClass.game.survival.flags.raidLv >= 100;
20 }
21 return false;
22 }
23 }
24}
Definition: EClass.cs:5
static Game game
Definition: EClass.cs:8
bool IsSurvival
Definition: Game.cs:272
override string IdBiome
override bool IsSkyLevel
override bool ScaleMonsterLevel
override bool BlockBorderExit
override bool UseFog
override string IDBaseLandFeat