Elin Decompiled Documentation
EA 23.188 Stable Patch 2
Loading...
Searching...
No Matches
Zone_StartSiteSky.cs
Go to the documentation of this file.
1
public
class
Zone_StartSiteSky
:
Zone_StartSite
2
{
3
public
override
bool
UseFog
=>
false
;
4
5
public
override
bool
IsSkyLevel
=>
true
;
6
7
public
override
string
IDBaseLandFeat
=>
"bfPlain,bfFertile,bfStart"
;
8
9
public
override
bool
BlockBorderExit
=>
true
;
10
11
public
override
string
IdBiome
=>
"Plain"
;
12
13
public
override
bool
ScaleMonsterLevel
14
{
15
get
16
{
17
if
(
EClass
.
game
.
IsSurvival
)
18
{
19
return
EClass.game.survival.flags.raidLv >= 100;
20
}
21
return
false
;
22
}
23
}
24
}
EClass
Definition:
EClass.cs:5
EClass.game
static Game game
Definition:
EClass.cs:8
Game.IsSurvival
bool IsSurvival
Definition:
Game.cs:272
Zone_StartSiteSky
Definition:
Zone_StartSiteSky.cs:2
Zone_StartSiteSky.IdBiome
override string IdBiome
Definition:
Zone_StartSiteSky.cs:11
Zone_StartSiteSky.IsSkyLevel
override bool IsSkyLevel
Definition:
Zone_StartSiteSky.cs:5
Zone_StartSiteSky.ScaleMonsterLevel
override bool ScaleMonsterLevel
Definition:
Zone_StartSiteSky.cs:14
Zone_StartSiteSky.BlockBorderExit
override bool BlockBorderExit
Definition:
Zone_StartSiteSky.cs:9
Zone_StartSiteSky.UseFog
override bool UseFog
Definition:
Zone_StartSiteSky.cs:3
Zone_StartSiteSky.IDBaseLandFeat
override string IDBaseLandFeat
Definition:
Zone_StartSiteSky.cs:7
Zone_StartSite
Definition:
Zone_StartSite.cs:2
Elin
Zone_StartSiteSky.cs
Generated by
1.9.6