Elin Decompiled Documentation EA 23.102 Nightly
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ContentConfigInput Class Reference
Inheritance diagram for ContentConfigInput:
ContentConfigGame ContentConfig EContent UIContent UINote

Public Member Functions

override void OnInstantiate ()
 
- Public Member Functions inherited from ContentConfigGame
override void OnInstantiate ()
 
void SetGroup (UISelectableGroup group, int value, UnityAction< int > action)
 
- Public Member Functions inherited from ContentConfig
void SetSlider (Slider slider, float value, Func< float, string > action)
 
- Public Member Functions inherited from UIContent
virtual void OnSwitchContent (int idTab)
 
virtual void OnInstantiate ()
 
- Public Member Functions inherited from UINote
void Clear ()
 
void Build ()
 
void Space (int sizeY=0, int sizeX=1)
 
UINote AddNote (string id)
 
UIItem AddHeader (string text, Sprite sprite=null)
 
UIItem AddHeaderCard (string text, Sprite sprite=null)
 
UIItem AddHeaderTopic (string text, Sprite sprite=null)
 
UIItem AddHeader (string id, string text, Sprite sprite=null)
 
UIItem AddText (string text, FontColor color=FontColor.DontChange)
 
UIItem AddText (string id, string text, FontColor color=FontColor.DontChange)
 
UIItem AddText (string id, string text, Color color)
 
UIItem AddItem (string id)
 
UIItem AddTopic (string id, string text, string value=null)
 
UIItem AddTopic (string text, string value=null)
 
void AddImage (Sprite sprite)
 
void AddImage (string idFile)
 
UIButton AddButton (string text, Action onClick)
 
UIButton AddButtonLink (string text, string url)
 
UIDropdown AddDropdown (string id="DropdownDefault")
 
UIButton AddToggle (string idLang="", bool isOn=false, Action< bool > action=null)
 
Transform AddPrefab (string path)
 
AddExtra< T > (string path)
 

Public Attributes

UIList listMovement
 
UIList listGeneral
 
UIList listMenu
 
UIList listEtc
 
UIList listAdvanced
 
UIButton toggleAutorun
 
UIButton toggleAltKeyAxis
 
UIButton toggleKeepRunning
 
UIButton toggleRightClickExitBuildMode
 
UIButton toggleIgnoreNPCs
 
UIButton toggleAltExamine
 
UIButton toggleZoomToMouse
 
UIButton toggleZoomMin
 
UIButton toggleZoomMax
 
UIButton toggleSmoothFollow
 
UIButton toggleSmoothMove
 
Slider sliderKeyboardScroll
 
Slider sliderDragScroll
 
Slider sliderEdgeScroll
 
Slider sliderRunDistance
 
Slider sliderMoveFrame
 
UIButton toggleEdge
 
UIButton toggleInvertX
 
UIButton toggleInvertY
 
UIButton toggleLinearZoom
 
UIButton toggleAltChangeHeight
 
UIDropdown ddMiddleClick
 
UIDropdown ddMiddleClickLong
 
UIDropdown ddMouse3Click
 
UIDropdown ddMouse3Long
 
UIDropdown ddMouse4Click
 
UIDropdown ddMouse4Long
 
UIDropdown b_ddMiddleClick
 
UIDropdown b_ddMiddleClickLong
 
UIDropdown b_ddMouse3Click
 
UIDropdown b_ddMouse3Long
 
UIDropdown b_ddMouse4Click
 
UIDropdown b_ddMouse4Long
 
- Public Attributes inherited from ContentConfigGame
UIButton toggleFogBounds
 
UIButton toggleOffhand
 
UIButton toggleAntiSpider
 
UIButton toggleShowInvBG
 
UIButton toggleConfirmGive
 
UIButton toggleWarnCrime
 
UIButton toggleWarnMana
 
UIButton toggleWarnDisassemble
 
UIButton toggleHoldMiddle
 
UIButton toggleHoldDoubleClick
 
UIButton toggleConfirmExit
 
UIButton toggleUseAbilityOnHotkey
 
UIButton toggleHideWeapon
 
UIButton toggleNetSend
 
UIButton toggleNet
 
UIButton toggleDisableAutoStairs
 
UIButton toggleSmoothPick
 
UIButton toggleMarkStack
 
UIButton toggleRefIcon
 
UIButton toggleShippingResult
 
UIButton toggleShiftToUseNegativeAbility
 
UIButton toggleAutoBackup
 
UIButton toggleSortEach
 
UISelectableGroup groupBackerFilter
 
UISelectableGroup groupBorder
 
UISelectableGroup groupRide
 
Slider sliderWait
 
Slider sliderBackupNum
 
Slider sliderBackupInterval
 
UIButton toggleWaitOnDebuff
 
UIButton toggleWaitOnRange
 
UIButton toggleWaitOnMelee
 
UIButton toggleTutorial
 
UIButton toggleAdvanceMenu
 
UIButton toggleHaltOnSpotEnemy
 
UIButton toggleHaltOnSpotTrap
 
- Public Attributes inherited from UINote
RectTransform target
 
UINoteProfile prof
 
SkinType skinType
 
string idDefaultText
 
LayoutGroup layout
 
RectTransform cur
 
bool extraRebuild
 

Additional Inherited Members

- Properties inherited from ContentConfig
CoreConfig config [get]
 

Detailed Description

Definition at line 4 of file ContentConfigInput.cs.

Member Function Documentation

◆ OnInstantiate()

override void ContentConfigInput.OnInstantiate ( )
inlinevirtual

Reimplemented from ContentConfigGame.

Definition at line 82 of file ContentConfigInput.cs.

83 {
84 toggleAutorun.SetToggle(base.config.input.autorun, delegate(bool on)
85 {
86 base.config.input.autorun = on;
87 });
88 toggleAltKeyAxis.SetToggle(base.config.input.altKeyAxis, delegate(bool on)
89 {
90 base.config.input.altKeyAxis = on;
91 });
92 toggleIgnoreNPCs.SetToggle(base.config.input.ignoreNPCs, delegate(bool on)
93 {
94 base.config.input.ignoreNPCs = on;
95 });
96 toggleKeepRunning.SetToggle(base.config.input.keepRunning, delegate(bool on)
97 {
98 base.config.input.keepRunning = on;
99 });
100 toggleRightClickExitBuildMode.SetToggle(base.config.input.rightClickExitBuildMode, delegate(bool on)
101 {
102 base.config.input.rightClickExitBuildMode = on;
103 });
104 toggleAltExamine.SetToggle(base.config.input.altExamine, delegate(bool on)
105 {
106 base.config.input.altExamine = on;
107 });
108 toggleAltChangeHeight.SetToggle(base.config.input.altChangeHeight, delegate(bool on)
109 {
110 base.config.input.altChangeHeight = on;
111 });
112 toggleSmoothFollow.SetToggle(base.config.camera.smoothFollow, delegate(bool on)
113 {
114 base.config.camera.smoothFollow = on;
115 });
116 toggleSmoothMove.SetToggle(base.config.camera.smoothMove, delegate(bool on)
117 {
118 base.config.camera.smoothMove = on;
119 sliderMoveFrame.SetActive(!on);
120 });
121 toggleZoomToMouse.SetToggle(base.config.camera.zoomToMouse, delegate(bool on)
122 {
123 base.config.camera.zoomToMouse = on;
124 });
125 toggleZoomMin.SetToggle(base.config.camera.extendZoomMin, delegate(bool on)
126 {
127 base.config.camera.extendZoomMin = on;
128 });
129 toggleZoomMax.SetToggle(base.config.camera.extendZoomMax, delegate(bool on)
130 {
131 base.config.camera.extendZoomMax = on;
132 });
133 toggleEdge.SetToggle(base.config.camera.edgeScroll, delegate(bool on)
134 {
135 base.config.camera.edgeScroll = on;
136 });
137 toggleInvertX.SetToggle(base.config.camera.invertX, delegate(bool on)
138 {
139 base.config.camera.invertX = on;
140 });
141 toggleInvertY.SetToggle(base.config.camera.invertY, delegate(bool on)
142 {
143 base.config.camera.invertY = on;
144 });
145 toggleLinearZoom.SetToggle(base.config.camera.linearZoom, delegate(bool on)
146 {
147 base.config.camera.linearZoom = on;
148 });
149 SetSlider(sliderMoveFrame, base.config.camera.moveframe, delegate(float a)
150 {
151 base.config.camera.moveframe = (int)a;
152 return Lang.Get("moveframe") + "(" + (int)a + ")";
153 });
154 sliderMoveFrame.SetActive(!base.config.camera.smoothMove);
155 SetSlider(sliderKeyboardScroll, base.config.camera.senseKeyboard, delegate(float a)
156 {
157 base.config.camera.senseKeyboard = a;
158 return Lang.Get("speed") + "(" + (int)(a * 100f) + ")";
159 });
160 SetSlider(sliderDragScroll, base.config.camera.sensDrag, delegate(float a)
161 {
162 base.config.camera.sensDrag = a;
163 return Lang.Get("speed") + "(" + (int)(a * 100f) + ")";
164 });
165 SetSlider(sliderEdgeScroll, base.config.camera.sensEdge, delegate(float a)
166 {
167 base.config.camera.sensEdge = a;
168 return Lang.Get("speed") + "(" + (int)(a * 100f) + ")";
169 });
170 List<CoreConfig.GameFunc> list = Util.EnumToList<CoreConfig.GameFunc>();
171 ddMiddleClick.SetList((int)base.config.input.middleClick, list, (CoreConfig.GameFunc a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFunc b)
172 {
173 base.config.input.middleClick = b;
174 });
175 ddMiddleClickLong.SetList((int)base.config.input.middlePressLong, list, (CoreConfig.GameFunc a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFunc b)
176 {
177 base.config.input.middlePressLong = b;
178 });
179 ddMouse3Click.SetList((int)base.config.input.mouse3Click, list, (CoreConfig.GameFunc a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFunc b)
180 {
181 base.config.input.mouse3Click = b;
182 });
183 ddMouse3Long.SetList((int)base.config.input.mouse3PressLong, list, (CoreConfig.GameFunc a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFunc b)
184 {
185 base.config.input.mouse3PressLong = b;
186 });
187 ddMouse4Click.SetList((int)base.config.input.mouse4Click, list, (CoreConfig.GameFunc a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFunc b)
188 {
189 base.config.input.mouse4Click = b;
190 });
191 ddMouse4Long.SetList((int)base.config.input.mouse4PressLong, list, (CoreConfig.GameFunc a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFunc b)
192 {
193 base.config.input.mouse4PressLong = b;
194 });
195 List<CoreConfig.GameFuncBuild> list2 = Util.EnumToList<CoreConfig.GameFuncBuild>();
196 b_ddMiddleClick.SetList((int)base.config.input.b_middleClick, list2, (CoreConfig.GameFuncBuild a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFuncBuild b)
197 {
198 base.config.input.b_middleClick = b;
199 });
200 b_ddMiddleClickLong.SetList((int)base.config.input.b_middlePressLong, list2, (CoreConfig.GameFuncBuild a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFuncBuild b)
201 {
202 base.config.input.b_middlePressLong = b;
203 });
204 b_ddMouse3Click.SetList((int)base.config.input.b_mouse3Click, list2, (CoreConfig.GameFuncBuild a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFuncBuild b)
205 {
206 base.config.input.b_mouse3Click = b;
207 });
208 b_ddMouse3Long.SetList((int)base.config.input.b_mouse3PressLong, list2, (CoreConfig.GameFuncBuild a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFuncBuild b)
209 {
210 base.config.input.b_mouse3PressLong = b;
211 });
212 b_ddMouse4Click.SetList((int)base.config.input.b_mouse4Click, list2, (CoreConfig.GameFuncBuild a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFuncBuild b)
213 {
214 base.config.input.b_mouse4Click = b;
215 });
216 b_ddMouse4Long.SetList((int)base.config.input.b_mouse4PressLong, list2, (CoreConfig.GameFuncBuild a, int b) => a.ToString().lang(), delegate(int a, CoreConfig.GameFuncBuild b)
217 {
218 base.config.input.b_mouse4PressLong = b;
219 });
220 listMovement.callbacks = new UIList.Callback<EInput.KeyMap, ItemKeymap>
221 {
222 onInstantiate = delegate(EInput.KeyMap a, ItemKeymap b)
223 {
224 _onInstantiate(a, b);
225 },
226 onList = delegate
227 {
228 EInput.KeyMapManager keys5 = base.config.input.keys;
229 UIList uIList5 = listMovement;
230 uIList5.Add(keys5.axisUp);
231 uIList5.Add(keys5.axisDown);
232 uIList5.Add(keys5.axisLeft);
233 uIList5.Add(keys5.axisRight);
234 uIList5.Add(keys5.axisUpLeft);
235 uIList5.Add(keys5.axisUpRight);
236 uIList5.Add(keys5.axisDownLeft);
237 uIList5.Add(keys5.axisDownRight);
238 uIList5.Add(keys5.wait);
239 }
240 };
241 listGeneral.callbacks = new UIList.Callback<EInput.KeyMap, ItemKeymap>
242 {
243 onInstantiate = delegate(EInput.KeyMap a, ItemKeymap b)
244 {
245 _onInstantiate(a, b);
246 },
247 onList = delegate
248 {
249 EInput.KeyMapManager keys4 = base.config.input.keys;
250 UIList uIList4 = listGeneral;
251 uIList4.Add(keys4.mouseLeft);
252 uIList4.Add(keys4.mouseMiddle);
253 uIList4.Add(keys4.mouseRight);
254 uIList4.Add(keys4.fire);
255 uIList4.Add(keys4.autoCombat);
256 uIList4.Add(keys4.emptyHand);
257 }
258 };
259 listMenu.callbacks = new UIList.Callback<EInput.KeyMap, ItemKeymap>
260 {
261 onInstantiate = delegate(EInput.KeyMap a, ItemKeymap b)
262 {
263 _onInstantiate(a, b);
264 },
265 onList = delegate
266 {
267 EInput.KeyMapManager keys3 = base.config.input.keys;
268 UIList uIList3 = listMenu;
269 uIList3.Add(keys3.chara);
270 uIList3.Add(keys3.inventory);
271 uIList3.Add(keys3.ability);
272 uIList3.Add(keys3.journal);
273 uIList3.Add(keys3.log);
274 uIList3.Add(keys3.report);
275 uIList3.Add(keys3.search);
276 }
277 };
278 listEtc.callbacks = new UIList.Callback<EInput.KeyMap, ItemKeymap>
279 {
280 onInstantiate = delegate(EInput.KeyMap a, ItemKeymap b)
281 {
282 _onInstantiate(a, b);
283 },
284 onList = delegate
285 {
286 EInput.KeyMapManager keys2 = base.config.input.keys;
287 UIList uIList2 = listEtc;
288 uIList2.Add(keys2.switchHotbar);
289 uIList2.Add(keys2.quickSave);
290 uIList2.Add(keys2.quickLoad);
291 }
292 };
293 listAdvanced.callbacks = new UIList.Callback<EInput.KeyMap, ItemKeymap>
294 {
295 onInstantiate = delegate(EInput.KeyMap a, ItemKeymap b)
296 {
297 _onInstantiate(a, b);
298 },
299 onList = delegate
300 {
301 EInput.KeyMapManager keys = base.config.input.keys;
302 UIList uIList = listAdvanced;
303 uIList.Add(keys.examine);
304 uIList.Add(keys.getAll);
305 uIList.Add(keys.dump);
306 uIList.Add(keys.mute);
307 uIList.Add(keys.meditate);
308 }
309 };
310 _refreshList();
311 void _onInstantiate(EInput.KeyMap a, ItemKeymap b)
312 {
313 b.text.text = ("key_" + a.action).lang();
314 string text = a.key.ToString() ?? "";
315 b.buttonKey.mainText.text = text;
316 b.buttonKey.SetOnClick(delegate
317 {
318 Dialog.Keymap(a).SetOnKill(_refreshList);
319 });
320 }
321 void _refreshList()
322 {
325 listMenu.List();
326 listEtc.List();
328 }
329 }
UIButton toggleRightClickExitBuildMode
UIDropdown ddMiddleClickLong
UIDropdown b_ddMiddleClickLong
void SetSlider(Slider slider, float value, Func< float, string > action)
Definition: ContentConfig.cs:8
Definition: Dialog.cs:7
static Dialog Keymap(EInput.KeyMap keymap)
Definition: Dialog.cs:519
KeyMap inventory
Definition: EInput.cs:90
KeyMap mouseMiddle
Definition: EInput.cs:135
KeyMap axisUpRight
Definition: EInput.cs:65
KeyMap axisUpLeft
Definition: EInput.cs:60
KeyMap axisDownLeft
Definition: EInput.cs:70
KeyMap axisDownRight
Definition: EInput.cs:75
KeyMap axisRight
Definition: EInput.cs:55
KeyMap switchHotbar
Definition: EInput.cs:155
Definition: EInput.cs:8
UIButton buttonKey
Definition: ItemKeymap.cs:9
Definition: Lang.cs:6
static string Get(string id)
Definition: Lang.cs:91
Layer SetOnKill(Action action)
Definition: Layer.cs:579
void SetToggle(bool isOn, Action< bool > onToggle=null)
Definition: UIButton.cs:341
Definition: UIList.cs:9
override void Add(object item)
Definition: UIList.cs:302
override void List()
Definition: UIList.cs:717
Definition: Util.cs:10

References EInput.KeyMapManager.ability, UIList.Add(), EInput.KeyMapManager.autoCombat, EInput.KeyMapManager.axisDown, EInput.KeyMapManager.axisDownLeft, EInput.KeyMapManager.axisDownRight, EInput.KeyMapManager.axisLeft, EInput.KeyMapManager.axisRight, EInput.KeyMapManager.axisUp, EInput.KeyMapManager.axisUpLeft, EInput.KeyMapManager.axisUpRight, b_ddMiddleClick, b_ddMiddleClickLong, b_ddMouse3Click, b_ddMouse3Long, b_ddMouse4Click, b_ddMouse4Long, ItemKeymap.buttonKey, EInput.KeyMapManager.chara, ddMiddleClick, ddMiddleClickLong, ddMouse3Click, ddMouse3Long, ddMouse4Click, ddMouse4Long, EInput.KeyMapManager.dump, EInput.KeyMapManager.emptyHand, EInput.KeyMapManager.examine, EInput.KeyMapManager.fire, Lang.Get(), EInput.KeyMapManager.getAll, EInput.KeyMapManager.inventory, EInput.KeyMapManager.journal, Dialog.Keymap(), UIList.List(), listAdvanced, listEtc, listGeneral, listMenu, listMovement, EInput.KeyMapManager.log, EInput.KeyMapManager.meditate, EInput.KeyMapManager.mouseLeft, EInput.KeyMapManager.mouseMiddle, EInput.KeyMapManager.mouseRight, EInput.KeyMapManager.mute, EInput.KeyMapManager.quickLoad, EInput.KeyMapManager.quickSave, EInput.KeyMapManager.report, EInput.KeyMapManager.search, Layer.SetOnKill(), ContentConfig.SetSlider(), UIButton.SetToggle(), sliderDragScroll, sliderEdgeScroll, sliderKeyboardScroll, sliderMoveFrame, EInput.KeyMapManager.switchHotbar, toggleAltChangeHeight, toggleAltExamine, toggleAltKeyAxis, toggleAutorun, toggleEdge, toggleIgnoreNPCs, toggleInvertX, toggleInvertY, toggleKeepRunning, toggleLinearZoom, toggleRightClickExitBuildMode, toggleSmoothFollow, toggleSmoothMove, toggleZoomMax, toggleZoomMin, toggleZoomToMouse, Util, and EInput.KeyMapManager.wait.

Member Data Documentation

◆ b_ddMiddleClick

UIDropdown ContentConfigInput.b_ddMiddleClick

Definition at line 70 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ b_ddMiddleClickLong

UIDropdown ContentConfigInput.b_ddMiddleClickLong

Definition at line 72 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ b_ddMouse3Click

UIDropdown ContentConfigInput.b_ddMouse3Click

Definition at line 74 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ b_ddMouse3Long

UIDropdown ContentConfigInput.b_ddMouse3Long

Definition at line 76 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ b_ddMouse4Click

UIDropdown ContentConfigInput.b_ddMouse4Click

Definition at line 78 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ b_ddMouse4Long

UIDropdown ContentConfigInput.b_ddMouse4Long

Definition at line 80 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ ddMiddleClick

UIDropdown ContentConfigInput.ddMiddleClick

Definition at line 58 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ ddMiddleClickLong

UIDropdown ContentConfigInput.ddMiddleClickLong

Definition at line 60 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ ddMouse3Click

UIDropdown ContentConfigInput.ddMouse3Click

Definition at line 62 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ ddMouse3Long

UIDropdown ContentConfigInput.ddMouse3Long

Definition at line 64 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ ddMouse4Click

UIDropdown ContentConfigInput.ddMouse4Click

Definition at line 66 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ ddMouse4Long

UIDropdown ContentConfigInput.ddMouse4Long

Definition at line 68 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ listAdvanced

UIList ContentConfigInput.listAdvanced

Definition at line 14 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ listEtc

UIList ContentConfigInput.listEtc

Definition at line 12 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ listGeneral

UIList ContentConfigInput.listGeneral

Definition at line 8 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ listMenu

UIList ContentConfigInput.listMenu

Definition at line 10 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ listMovement

UIList ContentConfigInput.listMovement

Definition at line 6 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ sliderDragScroll

Slider ContentConfigInput.sliderDragScroll

Definition at line 40 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ sliderEdgeScroll

Slider ContentConfigInput.sliderEdgeScroll

Definition at line 42 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ sliderKeyboardScroll

Slider ContentConfigInput.sliderKeyboardScroll

Definition at line 38 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ sliderMoveFrame

Slider ContentConfigInput.sliderMoveFrame

Definition at line 46 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ sliderRunDistance

Slider ContentConfigInput.sliderRunDistance

Definition at line 44 of file ContentConfigInput.cs.

◆ toggleAltChangeHeight

UIButton ContentConfigInput.toggleAltChangeHeight

Definition at line 56 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleAltExamine

UIButton ContentConfigInput.toggleAltExamine

Definition at line 26 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleAltKeyAxis

UIButton ContentConfigInput.toggleAltKeyAxis

Definition at line 18 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleAutorun

UIButton ContentConfigInput.toggleAutorun

Definition at line 16 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleEdge

UIButton ContentConfigInput.toggleEdge

Definition at line 48 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleIgnoreNPCs

UIButton ContentConfigInput.toggleIgnoreNPCs

Definition at line 24 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleInvertX

UIButton ContentConfigInput.toggleInvertX

Definition at line 50 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleInvertY

UIButton ContentConfigInput.toggleInvertY

Definition at line 52 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleKeepRunning

UIButton ContentConfigInput.toggleKeepRunning

Definition at line 20 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleLinearZoom

UIButton ContentConfigInput.toggleLinearZoom

Definition at line 54 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleRightClickExitBuildMode

UIButton ContentConfigInput.toggleRightClickExitBuildMode

Definition at line 22 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleSmoothFollow

UIButton ContentConfigInput.toggleSmoothFollow

Definition at line 34 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleSmoothMove

UIButton ContentConfigInput.toggleSmoothMove

Definition at line 36 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleZoomMax

UIButton ContentConfigInput.toggleZoomMax

Definition at line 32 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleZoomMin

UIButton ContentConfigInput.toggleZoomMin

Definition at line 30 of file ContentConfigInput.cs.

Referenced by OnInstantiate().

◆ toggleZoomToMouse

UIButton ContentConfigInput.toggleZoomToMouse

Definition at line 28 of file ContentConfigInput.cs.

Referenced by OnInstantiate().


The documentation for this class was generated from the following file: