Elin Decompiled Documentation EA 23.153 Nightly
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Classes | |
class | BackerContentConfig |
class | CameraConfig |
class | CustomFont |
class | Fix |
class | FontSetting |
class | GameConfig |
class | GraphicSetting |
class | InputSetting |
class | NetSetting |
class | OtherSetting |
class | SoundSetting |
class | Test |
class | UISetting |
Public Types | |
enum | GameFunc { None , ToggleZoom , ShowInv , ShowChara , ShowAbility , ToggleBuild , ShowJournal , EmuShift , EmuAlt , AllAction , ToggleNoRoof , OpenAllyInv , Talk , EmptyHand , Fire , SwitchHotbar , PropertySearch } |
enum | GameFuncBuild { None , ExitBuildMode , Rotate , ToggleFreepos , SnapFreepos , ToggleRoof , ToggleSlope , ToggleWall , TogglePicker , ToggleBuildLight } |
enum | ScreenSnapType { None , Default , Floor , Ceil , Hack3 , Hack4 , Hack5 , Hack6 , Hack7 , Hack8 , Hack9 , Grid } |
Public Member Functions | |
void | OnInit () |
bool | HasBackerRewardCode () |
void | OnReset () |
void | SetLang (string id) |
void | TryUpdatePlayedHour () |
void | Save () |
void | OnChangeResolution () |
void | ApplyFPS (bool force=false) |
void | Apply () |
void | ApplyResolution (bool force=false) |
void | ApplyScale () |
void | ApplyHUD () |
void | ApplyZoom (float a) |
PostEffectProfile | GetPostEffectProfile (bool replaceWorld=false) |
void | ApplyGrading () |
void | RefreshUIBrightness () |
void | ApplyVolume () |
void | SetBGMInterval () |
void | SetVolume (string id, float v) |
void | OnSetLang () |
void | ApplyFont () |
void | ApplySkin () |
Static Public Member Functions | |
static bool | Exist () |
static CoreConfig | TryLoadConfig () |
static bool | IsCompatible (Version v) |
static void | Init () |
static void | Reset () |
static void | ResetGeneral () |
static void | ResetGraphics () |
static void | ResetGame () |
static void | ResetInput () |
static void | ResetOther () |
static void | ResetTest () |
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static int | rndSeed (int a, int seed) |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Public Attributes | |
Version | version |
string | lang = "JP" |
string | nameReport |
string | emailReport |
string | rewardCode |
int | maxPlayedHours |
bool | compressSave |
bool | ignoreParallelsWarning |
bool | ignoreLinuxModWarning |
bool | cloud |
new UISetting | ui |
SoundSetting | sound |
FontSetting | font |
GraphicSetting | graphic |
new GameConfig | game |
NetSetting | net |
BackerContentConfig | backer |
InputSetting | input |
CameraConfig | camera |
OtherSetting | other |
Fix | fix |
Test | test |
List< FontSource > | customFonts |
HashSet< string > | helpFlags = new HashSet<string>() |
int[] | colors = new int[10] |
bool | ignoreApply |
Properties | |
static string | path [get] |
static int | ZoomStep [get] |
CameraSupport | camSupport [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Private Attributes | |
int[] | _framerates = new int[4] { 120, 60, 30, 15 } |
Additional Inherited Members | |
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static Core | core |
Definition at line 11 of file CoreConfig.cs.
enum CoreConfig.GameFunc |
Enumerator | |
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None | |
ToggleZoom | |
ShowInv | |
ShowChara | |
ShowAbility | |
ToggleBuild | |
ShowJournal | |
EmuShift | |
EmuAlt | |
AllAction | |
ToggleNoRoof | |
OpenAllyInv | |
Talk | |
EmptyHand | |
Fire | |
SwitchHotbar | |
PropertySearch |
Definition at line 13 of file CoreConfig.cs.
Enumerator | |
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None | |
ExitBuildMode | |
Rotate | |
ToggleFreepos | |
SnapFreepos | |
ToggleRoof | |
ToggleSlope | |
ToggleWall | |
TogglePicker | |
ToggleBuildLight |
Definition at line 34 of file CoreConfig.cs.
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inline |
Definition at line 854 of file CoreConfig.cs.
References GameSetting.RenderSetting.anime, CoreConfig.Test.animeFrame, CoreConfig.Test.animeFramePCC, GameSetting.RenderSetting.AnimeSetting.animeStep, CoreConfig.UISetting.animeWindow, CoreConfig.OtherSetting.antiMissClick, ApplyFPS(), ApplyGrading(), ApplyHUD(), ApplyResolution(), ApplyScale(), ApplyVolume(), CameraSupport.beautify, CameraSupport.bloom, CoreConfig.GraphicSetting.bloom, CoreConfig.Test.bloom2, CameraSupport.cam, camera, camSupport, CoreConfig.UISetting.closePopupOnMouseLeave, EClass.core, game, Core.gameSetting, graphic, CoreConfig.GraphicSetting.hdr, ignoreApply, input, CoreConfig.InputSetting.keys, EInput.middleMouse, CoreConfig.CameraConfig.moveframe, CoreConfig.UISetting.openLastTab, other, CoreConfig.UISetting.outlineAlpha, CoreConfig.GraphicSetting.pixelperfectUI, BaseGameScreen.RefreshScreenSize(), GameSetting.render, CoreConfig.UISetting.rightClickClose, CoreConfig.GameConfig.rightScroll, CoreConfig.OtherSetting.runBackground, EClass.screen, CoreConfig.UISetting.ScrollSensitivity, EInput.SetKeyMap(), EClass.setting, CoreConfig.CameraConfig.smoothMove, GameSetting.RenderSetting.tc, test, and ui.
Referenced by OnInit(), LayerConfig.OnKill(), OnReset(), LayerConfig.Refresh(), ResetGame(), ResetGeneral(), ResetGraphics(), ResetInput(), ResetOther(), and ResetTest().
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Definition at line 1016 of file CoreConfig.cs.
References EClass.core, font, CoreConfig.FontSetting.fontBalloon, CoreConfig.FontSetting.fontChatbox, CoreConfig.FontSetting.fontDialog, CoreConfig.FontSetting.fontNews, CoreConfig.FontSetting.fontUI, CoreConfig.FontSetting.fontWidget, and Core.ui.
Referenced by LayerConfig.ApplyFont(), OnReset(), OnSetLang(), and ResetGeneral().
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Definition at line 832 of file CoreConfig.cs.
References _framerates, EClass.core, CoreConfig.GraphicSetting.fps, graphic, Core.IsGameStarted, and CoreConfig.GraphicSetting.vsync.
Referenced by Apply(), and Game.OnGameInstantiated().
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Definition at line 947 of file CoreConfig.cs.
References PostEffectProfile.Apply(), CoreConfig.GraphicSetting.blur, PostEffectProfile.Brightness, Scene.cam, camSupport, PostEffectProfile.Contrast, EClass.core, GetPostEffectProfile(), CameraSupport.grading, graphic, if(), Core.IsGameStarted, CoreConfig.GraphicSetting.kuwahara, CameraSupport.OnChangeResolution(), BaseGameScreen.RefreshGrading(), RefreshUIBrightness(), PostEffectProfile.Saturation, EClass.scene, and EClass.screen.
Referenced by Apply(), Scene.Init(), AM_Cinema.OnDeactivate(), and LayerConfig.Refresh().
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Definition at line 892 of file CoreConfig.cs.
References CoreConfig.GraphicSetting.fixedResolution, CoreConfig.GraphicSetting.fullScreen, graphic, CoreConfig.GraphicSetting.h, and CoreConfig.GraphicSetting.w.
Referenced by Apply().
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Definition at line 905 of file CoreConfig.cs.
References CoreConfig.UISetting.autoscale, BaseCore.canvas, EClass.core, Debug, if(), CoreConfig.UISetting.scale, CoreConfig.UISetting.secureMinWidth, Core.ui, and ui.
Referenced by Apply(), OnChangeResolution(), and LayerConfig.Refresh().
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Definition at line 1021 of file CoreConfig.cs.
References Core.ApplySkins(), EClass.core, CoreConfig.Test.idSkin, Core.Instance, test, and Core.ui.
Referenced by OnReset().
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Definition at line 987 of file CoreConfig.cs.
References SetBGMInterval(), SetVolume(), sound, EClass.Sound, CoreConfig.SoundSetting.volumeAMB, CoreConfig.SoundSetting.volumeBGM, CoreConfig.SoundSetting.volumeMaster, and CoreConfig.SoundSetting.volumeSFX.
Referenced by Apply(), LayerConfig.Refresh(), and Scene.ToggleMuteBGM().
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Definition at line 930 of file CoreConfig.cs.
References camSupport, CameraSupport.OnChangeResolution(), BaseGameScreen.RefreshScreenSize(), and EClass.screen.
Referenced by BaseGameScreen.Draw(), and BaseGameScreen.SetZoom().
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Definition at line 644 of file CoreConfig.cs.
References EClass.debug, path, and CoreDebug.useNewConfig.
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Definition at line 937 of file CoreConfig.cs.
References Game.activeZone, EClass.core, Core.game, graphic, CoreConfig.GraphicSetting.idPostProfile, Core.IsGameStarted, and Spatial.IsRegion.
Referenced by ApplyGrading(), Init(), OnReset(), and ResetGraphics().
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Definition at line 728 of file CoreConfig.cs.
References ElinEncoder.IsValid(), and rewardCode.
Referenced by Steam.HasDLC().
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Definition at line 699 of file CoreConfig.cs.
References Core.config, GameSetting.config, EClass.core, EClass.debug, Debug, CoreDebug.enable, GetPostEffectProfile(), BaseCore.langCode, PostEffectProfile.OnChangeProfile(), OnInit(), Save(), SetLang(), EClass.setting, and CoreDebug.useNewConfig.
Referenced by Core.Init().
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Definition at line 694 of file CoreConfig.cs.
Referenced by TryLoadConfig().
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Definition at line 827 of file CoreConfig.cs.
References ApplyScale().
Referenced by Core.OnChangeResolution().
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Definition at line 722 of file CoreConfig.cs.
References Apply(), EClass.core, CoreConfig.Test.idSkin, test, and Core.ui.
Referenced by Init().
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Definition at line 793 of file CoreConfig.cs.
References Apply(), ApplyFont(), ApplySkin(), Core.config, EClass.core, GetPostEffectProfile(), and PostEffectProfile.OnChangeProfile().
Referenced by Reset().
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Definition at line 1010 of file CoreConfig.cs.
References ApplyFont(), SkinManager.InitFont(), and SkinManager.Instance.
Referenced by Core.SetLang().
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Definition at line 967 of file CoreConfig.cs.
References EClass._map, CoreConfig.UISetting.brightness, camSupport, Map.config, CoreConfig.UISetting.contrast, EClass.core, World.date, CoreConfig.UISetting.dynamicBrightness, CoreConfig.UISetting.dynamicBrightnessMod, CameraSupport.grading, MapConfig.indoor, Core.IsGameStarted, Date.IsNight, Core.ui, ui, and EClass.world.
Referenced by BaseGameScreen.Activate(), ApplyGrading(), and BaseGameScreen.RefreshGrading().
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inlinestatic |
Definition at line 733 of file CoreConfig.cs.
References Core.config, GameSetting.config, EClass.core, lang, OnReset(), rewardCode, SetLang(), and EClass.setting.
Referenced by GameSetting.ApplyConfig().
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Definition at line 761 of file CoreConfig.cs.
References Apply(), backer, Core.config, GameSetting.config, EClass.core, game, net, and EClass.setting.
Referenced by LayerConfig.OnInit().
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Definition at line 743 of file CoreConfig.cs.
References Apply(), ApplyFont(), Core.config, GameSetting.config, EClass.core, font, EClass.setting, sound, and ui.
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Definition at line 753 of file CoreConfig.cs.
References Apply(), Core.config, GameSetting.config, EClass.core, GetPostEffectProfile(), graphic, PostEffectProfile.OnChangeProfile(), and EClass.setting.
Referenced by LayerConfig.OnInit().
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Definition at line 770 of file CoreConfig.cs.
References Apply(), camera, Core.config, GameSetting.config, EClass.core, input, and EClass.setting.
Referenced by LayerConfig.OnInit().
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Definition at line 778 of file CoreConfig.cs.
References Apply(), Core.config, GameSetting.config, EClass.core, fix, other, and EClass.setting.
Referenced by LayerConfig.OnInit().
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Definition at line 786 of file CoreConfig.cs.
References Apply(), Core.config, GameSetting.config, EClass.core, EClass.setting, and test.
Referenced by LayerConfig.OnInit().
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Definition at line 819 of file CoreConfig.cs.
References EClass.core, Debug, path, version, BaseCore.version, and CorePath.VersionFile.
Referenced by Init(), LayerMod.OnInit(), LayerConfig.OnKill(), LayerConfig.Refresh(), and TryUpdatePlayedHour().
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Definition at line 997 of file CoreConfig.cs.
References EClass.core, and Core.IsGameStarted.
Referenced by ApplyVolume(), and Zone.RefreshBGM().
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Definition at line 1005 of file CoreConfig.cs.
Referenced by ApplyVolume().
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Definition at line 653 of file CoreConfig.cs.
References CoreConfig.GameConfig.backupInterval, EClass.core, EClass.debug, Debug, game, Version.GetText(), Version.IsBelow(), IsCompatible(), path, CoreDebug.useNewConfig, version, BaseCore.version, and CorePath.VersionFile.
Referenced by Core.Start().
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Definition at line 806 of file CoreConfig.cs.
References EClass.core, Core.IsGameStarted, maxPlayedHours, EClass.player, Save(), Player.stats, and Player.Stats.timeElapsed.
Referenced by Game.Save().
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Definition at line 625 of file CoreConfig.cs.
Referenced by ApplyFPS().
BackerContentConfig CoreConfig.backer |
Definition at line 604 of file CoreConfig.cs.
Referenced by Thing.GetName(), Chara.GetName(), Cell.GetObjName(), TaskHarvest.OnCreateProgress(), TraitDaggerGrave.OnUse(), ResetGame(), and TraitMoongate.UseMoongate().
CameraConfig CoreConfig.camera |
Definition at line 608 of file CoreConfig.cs.
Referenced by Apply(), BaseGameScreen.Draw(), ActionMode.InputMovement(), BaseGameScreen.ModTargetZoomIndex(), ActEffect.Proc(), BaseGameScreen.RefreshPosition(), ResetInput(), BaseGameScreen.SetTargetZoomIndex(), and BaseGameScreen.UpdateShaders().
bool CoreConfig.cloud |
Definition at line 590 of file CoreConfig.cs.
Referenced by LayerLoadGame.Init(), and LayerFeedback.OnInit().
int [] CoreConfig.colors = new int[10] |
Definition at line 620 of file CoreConfig.cs.
Referenced by GameSetting.CopyColors(), LayerPixelPaint.OnInit(), and UIColorPicker.SetColor().
bool CoreConfig.compressSave |
Definition at line 584 of file CoreConfig.cs.
List<FontSource> CoreConfig.customFonts |
Definition at line 616 of file CoreConfig.cs.
string CoreConfig.emailReport |
Definition at line 578 of file CoreConfig.cs.
Referenced by LayerFeedback.OnInit().
Fix CoreConfig.fix |
Definition at line 612 of file CoreConfig.cs.
Referenced by BaseGameScreen.RefreshScreenSize(), ResetOther(), and BaseGameScreen.SnapScreen().
FontSetting CoreConfig.font |
Definition at line 596 of file CoreConfig.cs.
Referenced by ApplyFont(), and ResetGeneral().
new GameConfig CoreConfig.game |
Definition at line 600 of file CoreConfig.cs.
Referenced by Chara._Move(), ActPlan._Update(), GameDate.AdvanceMin(), Apply(), ActMelee.Attack(), Act.CanPerform(), ActThrow.CanThrow(), LayerInventory.CreateContainerAlly(), LayerInventory.CreateContainerPC(), BaseTileMap.Draw(), CardRenderer.Draw(), Player.ExitBorder(), Scene.Init(), AM_Adv.OnBecomeNoGoal(), DragItemCard.OnDrag(), InvOwner.OnDrag(), CharaRenderer.OnEnterScreen(), ButtonGrid.OnMiddleClick(), CharaActorPCC.OnRender(), AM_Adv.OnRenderTile(), TraitNewZone.OnStepped(), ActRanged.Perform(), Tutorial.Play(), AM_Adv.PressedActionMove(), InvOwner.Transaction.Process(), AM_Adv.RefreshArrow(), AM_Region.RefreshArrow(), UIInventory.RefreshMenu(), ResetGame(), Game.Save(), WidgetCurrentTool.Select(), GameDate.ShipGoods(), Chara.Tick(), Scene.ToggleFreePos(), ActionMode.TogglePause(), Scene.ToggleSnapFreePos(), TryLoadConfig(), HotItemHeld.TrySetAct(), Map.TrySmoothPick(), Card.TryStackTo(), Dialog.TryWarnCrime(), Dialog.TryWarnDisassemble(), Dialog.TryWarnMana(), Dialog.TryWarnSlaughter(), ActionMode.UpdateInput(), and Game.Wait().
GraphicSetting CoreConfig.graphic |
Definition at line 598 of file CoreConfig.cs.
Referenced by GameDate.AdvanceHour(), Apply(), ApplyFPS(), ApplyGrading(), ApplyResolution(), Scene.ApplyZoneConfig(), Card.GetLightRadius(), GetPostEffectProfile(), PostEffectProfile.OnChangeProfile(), LayerConfig.OnInit(), ActEffect.ProcAt(), LayerConfig.Refresh(), BaseGameScreen.RefreshAll(), BaseGameScreen.RefreshGrading(), BaseGameScreen.RefreshSky(), BaseGameScreen.RefreshWeather(), GameScreenElona.RefreshWeather(), ResetGraphics(), Core.Update(), GameUpdater.Update100ms(), and CharaRenderer.UpdatePosition().
HashSet<string> CoreConfig.helpFlags = new HashSet<string>() |
Definition at line 618 of file CoreConfig.cs.
Referenced by ELayer.TryShowHelp().
bool CoreConfig.ignoreApply |
Definition at line 623 of file CoreConfig.cs.
Referenced by Apply().
bool CoreConfig.ignoreLinuxModWarning |
Definition at line 588 of file CoreConfig.cs.
Referenced by Scene.TryWarnLinuxMod().
bool CoreConfig.ignoreParallelsWarning |
Definition at line 586 of file CoreConfig.cs.
Referenced by Scene.TryWarnMacScreen().
InputSetting CoreConfig.input |
Definition at line 606 of file CoreConfig.cs.
Referenced by AM_Adv._OnUpdateInput(), Apply(), HotItemHeld.CanChangeHeightByWheel(), ActionMode.IsFuncPressed(), ActionMode.OnCancel(), Scene.OnUpdate(), Dialog.OnUpdateInput(), LayerInfo.OnUpdateInput(), AM_Adv.PressedActionMove(), ResetInput(), and ActionMode.UpdateInput().
string CoreConfig.lang = "JP" |
Definition at line 574 of file CoreConfig.cs.
Referenced by Core.Init(), LayerFeedback.OnInit(), LayerConfig.Refresh(), Reset(), and SetLang().
int CoreConfig.maxPlayedHours |
Definition at line 582 of file CoreConfig.cs.
Referenced by UI.ToggleFeedback(), and TryUpdatePlayedHour().
string CoreConfig.nameReport |
Definition at line 576 of file CoreConfig.cs.
Referenced by LayerFeedback.OnInit().
NetSetting CoreConfig.net |
Definition at line 602 of file CoreConfig.cs.
Referenced by Scene.OnUpdate(), ResetGame(), and ActEffect.Wish().
OtherSetting CoreConfig.other |
Definition at line 610 of file CoreConfig.cs.
Referenced by Apply(), WidgetManager.Load(), Core.OnApplicationFocus(), LayerConfig.OnBeforeAddLayer(), LayerMod.OnInit(), ResetOther(), WidgetManager.Save(), Card.SetCensored(), Core.Start(), and Core.StartCase().
string CoreConfig.rewardCode |
Definition at line 580 of file CoreConfig.cs.
Referenced by HasBackerRewardCode(), Reset(), and UI.ToggleFeedback().
SoundSetting CoreConfig.sound |
Definition at line 594 of file CoreConfig.cs.
Referenced by ApplyVolume(), LayerConfig.Refresh(), ResetGeneral(), TraitDetector.Search(), and Scene.ToggleMuteBGM().
Test CoreConfig.test |
Definition at line 614 of file CoreConfig.cs.
Referenced by TileType._HitTest(), Chara._Move(), ActPlan._Update(), Zone.Activate(), DamageTextRenderer.Add(), Map.AddBackerTree(), Apply(), Map.ApplyBackerObj(), Zone.ApplyBackerPet(), ApplySkin(), AM_Adv.AxisMove(), UICharaMaker.BuildRaces(), Card.DamageHP(), Chara.OnCreate(), OnInit(), ResetTest(), Zone.Revive(), GoalManualMove.Run(), ButtonGrid.SetCard(), Portrait.SetPortrait(), WidgetHotbar.SetShortcutMenu(), and GoalManualMove.TryAltMove().
new UISetting CoreConfig.ui |
Definition at line 592 of file CoreConfig.cs.
Referenced by Apply(), ApplyScale(), UIScaleFix.Awake(), UI.OnUpdate(), LayerConfig.Refresh(), UIHangIcon.Refresh(), RefreshUIBrightness(), UIInventory.RefreshWindow(), ResetGeneral(), TCText.Say(), and ActionMode.UpdateInput().
Version CoreConfig.version |
Definition at line 572 of file CoreConfig.cs.
Referenced by Save(), and TryLoadConfig().
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Definition at line 642 of file CoreConfig.cs.
Referenced by Apply(), ApplyGrading(), ApplyZoom(), and RefreshUIBrightness().
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Definition at line 627 of file CoreConfig.cs.
Referenced by Exist(), Save(), Core.Start(), and TryLoadConfig().
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Definition at line 629 of file CoreConfig.cs.
Referenced by HotItemContext.Show().