Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
string | idPostProfile |
bool | fullScreen |
bool | pixelperfectUI |
bool | alwaysClearCamera |
bool | vsync |
bool | kuwahara |
bool | drawAllyLight |
bool | hdr |
bool | fixedResolution |
bool | floorEx |
bool | cloud |
bool | firefly |
bool | bloom |
bool | gradientWater |
bool | godray |
bool | enhanceRain |
bool | blizzard |
bool | disableShake |
bool | noLightning |
int | fps |
int | fireflyCount = 150 |
int | starCount = 200 |
int | sharpen |
int | sharpen2 |
int | blur |
int | spriteFrameMode |
int | w = 1280 |
int | h = 768 |
float | brightness |
float | contrast |
float | saturation |
float | vibrance |
float | gradientWaterLevel = 0.2f |
Definition at line 275 of file CoreConfig.cs.
bool CoreConfig.GraphicSetting.alwaysClearCamera |
Definition at line 283 of file CoreConfig.cs.
bool CoreConfig.GraphicSetting.blizzard |
Definition at line 309 of file CoreConfig.cs.
Referenced by BaseGameScreen.RefreshWeather(), and GameScreenElona.RefreshWeather().
bool CoreConfig.GraphicSetting.bloom |
Definition at line 301 of file CoreConfig.cs.
Referenced by CoreConfig.Apply().
int CoreConfig.GraphicSetting.blur |
Definition at line 325 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyGrading(), and LayerConfig.Refresh().
float CoreConfig.GraphicSetting.brightness |
Definition at line 333 of file CoreConfig.cs.
Referenced by LayerConfig.Refresh().
bool CoreConfig.GraphicSetting.cloud |
Definition at line 297 of file CoreConfig.cs.
float CoreConfig.GraphicSetting.contrast |
Definition at line 335 of file CoreConfig.cs.
Referenced by LayerConfig.Refresh().
bool CoreConfig.GraphicSetting.disableShake |
Definition at line 311 of file CoreConfig.cs.
Referenced by GameDate.AdvanceHour(), and ActEffect.ProcAt().
bool CoreConfig.GraphicSetting.drawAllyLight |
Definition at line 289 of file CoreConfig.cs.
Referenced by Card.GetLightRadius().
bool CoreConfig.GraphicSetting.enhanceRain |
Definition at line 307 of file CoreConfig.cs.
Referenced by BaseGameScreen.RefreshWeather(), and GameScreenElona.RefreshWeather().
bool CoreConfig.GraphicSetting.firefly |
Definition at line 299 of file CoreConfig.cs.
Referenced by BaseGameScreen.RefreshSky().
int CoreConfig.GraphicSetting.fireflyCount = 150 |
Definition at line 317 of file CoreConfig.cs.
Referenced by BaseGameScreen.RefreshSky().
bool CoreConfig.GraphicSetting.fixedResolution |
Definition at line 293 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyResolution(), and Core.Update().
bool CoreConfig.GraphicSetting.floorEx |
Definition at line 295 of file CoreConfig.cs.
Referenced by BaseGameScreen.RefreshAll().
int CoreConfig.GraphicSetting.fps |
Definition at line 315 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyFPS(), and LayerConfig.Refresh().
bool CoreConfig.GraphicSetting.fullScreen |
Definition at line 279 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyResolution().
bool CoreConfig.GraphicSetting.godray |
Definition at line 305 of file CoreConfig.cs.
bool CoreConfig.GraphicSetting.gradientWater |
Definition at line 303 of file CoreConfig.cs.
Referenced by Scene.ApplyZoneConfig().
float CoreConfig.GraphicSetting.gradientWaterLevel = 0.2f |
Definition at line 341 of file CoreConfig.cs.
Referenced by Scene.ApplyZoneConfig().
int CoreConfig.GraphicSetting.h = 768 |
Definition at line 331 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyResolution(), LayerConfig.OnInit(), and Core.Update().
bool CoreConfig.GraphicSetting.hdr |
Definition at line 291 of file CoreConfig.cs.
Referenced by CoreConfig.Apply().
string CoreConfig.GraphicSetting.idPostProfile |
Definition at line 277 of file CoreConfig.cs.
Referenced by CoreConfig.GetPostEffectProfile().
bool CoreConfig.GraphicSetting.kuwahara |
Definition at line 287 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyGrading().
bool CoreConfig.GraphicSetting.noLightning |
Definition at line 313 of file CoreConfig.cs.
Referenced by GameUpdater.Update100ms().
bool CoreConfig.GraphicSetting.pixelperfectUI |
Definition at line 281 of file CoreConfig.cs.
Referenced by CoreConfig.Apply().
float CoreConfig.GraphicSetting.saturation |
Definition at line 337 of file CoreConfig.cs.
Referenced by LayerConfig.Refresh().
int CoreConfig.GraphicSetting.sharpen |
Definition at line 321 of file CoreConfig.cs.
Referenced by LayerConfig.Refresh(), and BaseGameScreen.RefreshGrading().
int CoreConfig.GraphicSetting.sharpen2 |
Definition at line 323 of file CoreConfig.cs.
Referenced by LayerConfig.Refresh(), and BaseGameScreen.RefreshGrading().
int CoreConfig.GraphicSetting.spriteFrameMode |
Definition at line 327 of file CoreConfig.cs.
Referenced by CharaRenderer.UpdatePosition().
int CoreConfig.GraphicSetting.starCount = 200 |
Definition at line 319 of file CoreConfig.cs.
Referenced by BaseGameScreen.RefreshSky().
float CoreConfig.GraphicSetting.vibrance |
Definition at line 339 of file CoreConfig.cs.
Referenced by LayerConfig.Refresh().
bool CoreConfig.GraphicSetting.vsync |
Definition at line 285 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyFPS().
int CoreConfig.GraphicSetting.w = 1280 |
Definition at line 329 of file CoreConfig.cs.
Referenced by CoreConfig.ApplyResolution(), LayerConfig.OnInit(), and Core.Update().