Elin Decompiled Documentation EA 23.102 Nightly
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MOD Class Reference

Static Public Attributes

static Dictionary< string, LangSettinglangs = new Dictionary<string, LangSetting>()
 
static TalkDataList listTalk = new TalkDataList()
 
static ToneDataList tones = new ToneDataList()
 
static ExcelDataList actorSources = new ExcelDataList()
 
static ModItemList< Sprite > sprites = new ModItemList<Sprite>()
 
static Action< DirectoryInfo > OnAddPcc
 
static List< FileInfo > listMaps = new List<FileInfo>()
 
static List< FileInfo > listPartialMaps = new List<FileInfo>()
 

Detailed Description

Definition at line 6 of file MOD.cs.

Member Data Documentation

◆ actorSources

ExcelDataList MOD.actorSources = new ExcelDataList()
static

Definition at line 14 of file MOD.cs.

Referenced by BaseModPackage.Parse().

◆ langs

Dictionary<string, LangSetting> MOD.langs = new Dictionary<string, LangSetting>()
static

◆ listMaps

List<FileInfo> MOD.listMaps = new List<FileInfo>()
static

Definition at line 20 of file MOD.cs.

Referenced by Core.Awake(), TraitMoongate.ListSavedUserMap(), and ModManager.ParseExtra().

◆ listPartialMaps

List<FileInfo> MOD.listPartialMaps = new List<FileInfo>()
static

Definition at line 22 of file MOD.cs.

Referenced by Core.Awake(), ModManager.ParseExtra(), and PartialMapMenu.Refresh().

◆ listTalk

TalkDataList MOD.listTalk = new TalkDataList()
static

◆ OnAddPcc

Action<DirectoryInfo> MOD.OnAddPcc
static

Definition at line 18 of file MOD.cs.

Referenced by BaseModPackage.Parse().

◆ sprites

ModItemList<Sprite> MOD.sprites = new ModItemList<Sprite>()
static

Definition at line 16 of file MOD.cs.

Referenced by Scene.InitPass(), and BaseModPackage.Parse().

◆ tones

ToneDataList MOD.tones = new ToneDataList()
static

Definition at line 12 of file MOD.cs.

Referenced by Card.ApplyTone(), BaseModManager.InitLang(), and Card.SetRandomTone().


The documentation for this class was generated from the following file: