Elin Decompiled Documentation EA 23.102 Nightly
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RenderDataPcc Class Reference
Inheritance diagram for RenderDataPcc:
RenderDataChara RenderDataCard RenderData EScriptable IRenderer

Public Attributes

Vector3 _scale
 
- Public Attributes inherited from RenderDataCard
CardActor mold
 
- Public Attributes inherited from RenderData
int idShadow
 
MeshPass pass
 
Vector3 offset
 
Vector3 offsetBack
 
Vector3 offsetShadow
 
Vector3 heldPos
 
Vector2 imagePivot = new Vector2(0.5f, 0.25f)
 
Vector2 imageScale = new Vector2(1f, 1f)
 
Vector2 size
 
bool multiSize
 
bool animate
 
bool useOffsetBack
 
bool persistActor
 
bool symmetry = true
 
float hangedFixZ
 
float stackZ
 
SubPassData subCrate
 
SourcePref shadowPref
 
RenderData subData
 
bool initialized
 
bool hasSubPass
 
bool hasSnowPass
 

Properties

override string prefabName [get]
 
- Properties inherited from RenderDataChara
override string prefabName [get]
 
- Properties inherited from RenderData
static Quaternion shadowRotation [get]
 
static Vector3 shadowScale [get]
 
static Vector3 shadowOffset [get]
 
virtual bool SkipOnMap [get]
 
virtual string pathSprite [get]
 
virtual string prefabName [get]
 
virtual bool ForceAltHeldPosition [get]
 

Private Member Functions

void OnValidate ()
 

Additional Inherited Members

- Public Member Functions inherited from RenderDataCard
override CardActor CreateActor ()
 
- Public Member Functions inherited from RenderData
virtual CardActor CreateActor ()
 
void Init ()
 
virtual void OnInit ()
 
int ConvertTile (int tile)
 
void RenderToRenderCam (RenderParam p)
 
void Draw (RenderParam p, int tile)
 
virtual void Draw (RenderParam p)
 
void DrawRepeatTo (RenderParam p, float maxY, float height, ref Vector3 peakFix, bool skipFirst=false, int fire=0, bool isBlock=false)
 
void DrawRepeat (RenderParam p, int count, float size, bool skipFirst=false)
 
virtual void DrawWithRotation (RenderParam p, float angle)
 
virtual void DrawShadow (RenderParam p)
 
void RenderToRenderCam (RenderParam p)
 
void Draw (RenderParam p)
 
- Static Public Member Functions inherited from EScriptable
static int rnd (int a)
 
- Static Public Attributes inherited from RenderData
const int HeldLightMod = 1572864
 
static Quaternion deadRotation = Quaternion.Euler(0f, 0f, 90f)
 
static GameSetting.RenderSetting renderSetting
 
- Protected Attributes inherited from RenderData
Vector3 _offset
 

Detailed Description

Definition at line 3 of file RenderDataPcc.cs.

Member Function Documentation

◆ OnValidate()

void RenderDataPcc.OnValidate ( )
inlineprivate

Definition at line 9 of file RenderDataPcc.cs.

10 {
12 }
Vector3 _offset
Definition: RenderData.cs:10
Vector3 offset
Definition: RenderData.cs:18

References RenderData._offset, and RenderData.offset.

Member Data Documentation

◆ _scale

Vector3 RenderDataPcc._scale

Definition at line 5 of file RenderDataPcc.cs.

Property Documentation

◆ prefabName

override string RenderDataPcc.prefabName
get

Definition at line 7 of file RenderDataPcc.cs.


The documentation for this class was generated from the following file: