Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
RenderParam () | |
RenderParam (RenderParam p) | |
Public Attributes | |
int | liquidLv |
int | tile2 |
int | halfBlockColor |
int | dir |
Cell | cell |
SourceMaterial.Row | mat |
Vector3 | v |
float | shadowFix |
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float | x |
float | y |
float | z |
float | color |
float | tile |
float | matColor |
float | liquid |
bool | snow |
Static Public Attributes | |
static RenderParam | shared = new RenderParam() |
Properties | |
Vector3 | NewVector3 [get] |
Definition at line 3 of file RenderParam.cs.
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inline |
Definition at line 25 of file RenderParam.cs.
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inline |
Definition at line 29 of file RenderParam.cs.
References cell, MeshPassParam.color, dir, halfBlockColor, MeshPassParam.liquid, liquidLv, mat, MeshPassParam.matColor, shadowFix, MeshPassParam.snow, MeshPassParam.tile, tile2, v, MeshPassParam.x, MeshPassParam.y, and MeshPassParam.z.
Cell RenderParam.cell |
Definition at line 15 of file RenderParam.cs.
Referenced by RenderParam().
int RenderParam.dir |
Definition at line 13 of file RenderParam.cs.
Referenced by BaseTileMap.DrawTile(), TileMapElona.DrawTile(), CardActor.OnRender(), and RenderParam().
int RenderParam.halfBlockColor |
Definition at line 11 of file RenderParam.cs.
Referenced by RenderDataHalfBlock.Draw(), and RenderParam().
int RenderParam.liquidLv |
Definition at line 7 of file RenderParam.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), RenderData.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), RenderDataTile.Draw(), CharaRenderer.DrawHat(), CharaRenderer.DrawHeld(), BaseTileMap.DrawTile(), CardActor.OnRender(), and RenderParam().
SourceMaterial.Row RenderParam.mat |
Definition at line 17 of file RenderParam.cs.
Referenced by BaseTileMap.DrawTile(), TileMapElona.DrawTile(), and RenderParam().
float RenderParam.shadowFix |
Definition at line 21 of file RenderParam.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), CardRenderer.Draw(), RenderParam(), and CharaRenderer.UpdatePosition().
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static |
Definition at line 5 of file RenderParam.cs.
Referenced by Card.GetRenderParam(), and RenderRow.GetRenderParam().
int RenderParam.tile2 |
Definition at line 9 of file RenderParam.cs.
Referenced by RenderDataHalfBlock.Draw(), and RenderParam().
Vector3 RenderParam.v |
Definition at line 19 of file RenderParam.cs.
Referenced by RenderData.DrawShadow(), CharaActorPCC.OnRender(), and RenderParam().
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get |
Definition at line 23 of file RenderParam.cs.
Referenced by Assets.Resources.Scene.Render.RenderDataRoof.Draw(), CardRenderer.Draw(), RenderData.Draw(), RenderDataObj.Draw(), RenderDataObjAdd.Draw(), RenderDataObjV.Draw(), and RenderData.DrawShadow().