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EA 23.178 Nightly Patch 1
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AIWork_Research.cs
Go to the documentation of this file.
1
public
class
AIWork_Research
:
AIWork
2
{
3
public
override
int
destDist
=> 1;
4
5
public
override
AIAct
GetWork
(
Point
p)
6
{
7
return
CreateProgress
();
8
}
9
10
public
override
void
OnCreateProgress
(
Progress_Custom
p)
11
{
12
p.interval = 5;
13
p.onProgressBegin = delegate
14
{
15
owner
.
PlaySound
(
"read_paper"
);
16
};
17
}
18
}
AIAct
Definition:
AIAct.cs:6
AIAct.CreateProgress
virtual AIProgress CreateProgress()
Definition:
AIAct.cs:541
AIAct.owner
new Chara owner
Definition:
AIAct.cs:14
AIWork_Research
Definition:
AIWork_Research.cs:2
AIWork_Research.GetWork
override AIAct GetWork(Point p)
Definition:
AIWork_Research.cs:5
AIWork_Research.OnCreateProgress
override void OnCreateProgress(Progress_Custom p)
Definition:
AIWork_Research.cs:10
AIWork_Research.destDist
override int destDist
Definition:
AIWork_Research.cs:3
AIWork
Definition:
AIWork.cs:5
Card.PlaySound
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
Definition:
Card.cs:5829
Point
Definition:
Point.cs:9
Progress_Custom
Definition:
Progress_Custom.cs:4
Elin
AIWork_Research.cs
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