2using System.Collections.Generic;
26 public override string GetText(
string str =
"")
31 public DynamicAIAct(
string _lang, Func<bool> _onPerform =
null,
bool _closeLayers =
false)
42 return base.Perform();
51 public override IEnumerable<Status>
Run()
Status DoGotoInteraction(Point pos, Func< Status > _onChildFail=null)
Status DoWait(int count=1)
override void LookAt(Card c)
DynamicAIAct(string _lang, Func< bool > _onPerform=null, bool _closeLayers=false)
override int PerformDistance
override bool CancelWhenDamaged
override string GetText(string str="")
override CursorInfo CursorIcon
override bool CloseLayers
override IEnumerable< Status > Run()
static string Get(string id)