Elin Decompiled Documentation
EA 23.102 Nightly
Loading...
Searching...
No Matches
EUtil.cs
Go to the documentation of this file.
1
using
UnityEngine;
2
3
public
class
EUtil
:
EMono
4
{
5
public
void
AddLayer
(
string
s)
6
{
7
if
((
bool
)
EMono
.
ui
.contextMenu.currentMenu)
8
{
9
EMono
.
ui
.contextMenu.currentMenu.Hide();
10
}
11
EMono
.
ui
.AddLayer(s);
12
}
13
14
public
void
ExitGame
()
15
{
16
if
((
bool
)
EMono
.
ui
.contextMenu.currentMenu)
17
{
18
EMono
.
ui
.contextMenu.currentMenu.Hide();
19
}
20
EMono
.
game
.
Quit
();
21
}
22
23
public
void
DestroyGameObject
()
24
{
25
Object.Destroy(base.gameObject);
26
}
27
}
EMono
Definition:
EMono.cs:4
EMono.game
static Game game
Definition:
EMono.cs:7
EMono.ui
static UI ui
Definition:
EMono.cs:15
EUtil
Definition:
EUtil.cs:4
EUtil.DestroyGameObject
void DestroyGameObject()
Definition:
EUtil.cs:23
EUtil.ExitGame
void ExitGame()
Definition:
EUtil.cs:14
EUtil.AddLayer
void AddLayer(string s)
Definition:
EUtil.cs:5
Game.Quit
void Quit()
Definition:
Game.cs:949
Elin
EUtil.cs
Generated by
1.9.6