29 num = num * (100 + (int)Mathf.Sqrt(c.
Evalue(300)) * 5) / 100;
34 refThing = owner.Thing
static void Proc(EffectId id, Card cc, Card tc=null, int power=100, ActRef actRef=default(ActRef))
BlessedState blessedState
void ModNum(int a, bool notify=true)
void Say(string lang, string ref1=null, string ref2=null)
bool HasCondition(string alias)
static void ProcTrait(Chara c, Card t)
override Action GetHealAction(Chara c)
override bool OnUse(Chara c)
override bool CanChangeHeight
int GetParamInt(int i, int def)
string GetParam(int i, string def=null)