Elin Decompiled Documentation EA 23.153 Nightly
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TraitMerchantBlack.cs
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2{
3 public override bool AllowCriminal => true;
4
5 public override int CostRerollShop => 2;
6
7 public override ShopType ShopType => ShopType.Blackmarket;
8
9 public override bool CanSellStolenGoods => true;
10
11 public override int ShopLv
12 {
13 get
14 {
15 if (!EClass.debug.enable)
16 {
17 return base.ShopLv;
18 }
20 }
21 }
22}
ShopType
Definition: ShopType.cs:2
bool enable
Definition: CoreDebug.cs:285
StartSetting startSetting
Definition: CoreDebug.cs:103
Definition: EClass.cs:5
static CoreDebug debug
Definition: EClass.cs:48
override bool AllowCriminal
override bool CanSellStolenGoods
override int CostRerollShop