50 Layer.blurStopInstance = base.transform;
62 extra.alignUI = !extra.alignUI;
67 extra.reverse = !extra.reverse;
70 uIContextMenu.
AddSlider(
"width", (
float a) => a.ToString() ??
"",
extra.
width, delegate(
float a)
74 }, 10f, 50f, isInt:
true);
75 uIContextMenu.
AddButton(
"colorBG", delegate
88 EMono.scene.cam.rect = (extra.reverse ?
new Rect(0.01f * (
float)
extra.
width, 0f, 1f + 0.01f * (
float)
extra.
width, 1f) :
new Rect(-0.01f * (
float)
extra.
width, 0f, 1f, 1f));
93 base.OnChangeResolution();
94 RectTransform rectTransform = this.Rect();
95 float x = 0.01f * (float)Screen.width * (
float)extra.width / EMono.core.uiScale + 50f;
97 rectTransform.sizeDelta =
new Vector2(x, y);
100 rectTransform.SetAnchor(0f, 0.5f, 0f, 0.5f);
101 rectTransform.anchoredPosition =
new Vector2(rectTransform.sizeDelta.x * 0.5f, 0f);
105 rectTransform.SetAnchor(1f, 0.5f, 1f, 0.5f);
106 rectTransform.anchoredPosition =
new Vector2(rectTransform.sizeDelta.x * -0.5f, 0f);
114 EMono.ui.rectLayers.anchoredPosition =
new Vector2(rectTransform.sizeDelta.x / 2f, 0f);
115 EMono.ui.rectLayers.sizeDelta =
new Vector2(0f - rectTransform.sizeDelta.x, 0f);
120 EMono.ui.rectLayers.anchoredPosition =
new Vector2((0f - rectTransform.sizeDelta.x) / 2f, 0f);
121 EMono.ui.rectLayers.sizeDelta =
new Vector2(0f - rectTransform.sizeDelta.x, 0f);
127 EMono.ui.rectLayers.anchoredPosition = Vector2.zero;
128 EMono.ui.rectLayers.sizeDelta = Vector2.zero;
148 EMono.scene.cam.rect =
new Rect(0f, 0f, 1f, 1f);
149 EMono.ui.rectLayers.anchoredPosition = Vector2.zero;
150 EMono.ui.rectLayers.sizeDelta = Vector2.zero;
static int ToInt(ref Color c)
static Color32 FromInt(int i)
static LayerMiniGame Instance
virtual void SlidePosition(float w)