Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
virtual bool | IsPathBlocked (PathManager.MoveType moveType) |
Public Attributes | |
bool | blocked |
byte[] | weights = new byte[4] |
byte | baseWeight |
Definition at line 3 of file WeightCell.cs.
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inlinevirtual |
Reimplemented in Cell.
Definition at line 11 of file WeightCell.cs.
References Algorithms.WeightCell.blocked.
byte Algorithms.WeightCell.baseWeight |
Definition at line 9 of file WeightCell.cs.
Referenced by Algorithms.PathFinder._FindPath(), and Cell.Refresh().
bool Algorithms.WeightCell.blocked |
Definition at line 5 of file WeightCell.cs.
Referenced by PathManager._GetFirstStep(), TileType._HitTest(), ActPlan._Update(), Chara.CanInteractTo(), Chara.CanMoveTo(), CoreDebug.COM_Teleport(), GameUpdater.SurfaceUpdater.FixedUpdate(), Point.ForeachNearestPoint(), Point.GetNearestPoint(), Map.GetRandomPoint(), MapBounds.GetRandomSpawnPos(), MapBounds.GetSurface(), ActEffect.GetTeleportPos(), Cell.HasObstacle(), GenBounds.IsEmpty(), Algorithms.WeightCell.IsPathBlocked(), Cell.IsPathBlocked(), GenBounds.ListEmptyPoint(), Trait.ListPoints(), Map.ListPointsInCircle(), MapGen.MakeRiver(), Recipe.OnRenderMarker(), GenRoom.Populate(), Cell.Refresh(), TaskWater.Run(), and AM_Adv.SetPressedAction().
byte [] Algorithms.WeightCell.weights = new byte[4] |
Definition at line 7 of file WeightCell.cs.
Referenced by Algorithms.PathFinder._FindPath(), Chara.CanInteractTo(), Chara.CanMoveTo(), Los.IsBlocked(), and Cell.Refresh().