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+EA 23.284 Nightly Patch 2 - Plugin.UI

March 9, 2026

1 file modified.

Important Changes

None.

WindowMenu

public void Clear()

cs
		}
	}

	public void AddHeader(string idLang, Sprite sprite = null) 
	{ 
		Init(); 
		Util.Instantiate<Transform>("UI/Window/Base/Element/Header WindowMenu2", layout).GetComponentInChildren<UIText>().text = idLang.lang(); 
	} 
	public void AddSpace(float height = 30f) 
	{ 
		RectTransform rectTransform = new GameObject().AddComponent<RectTransform>(); 
		rectTransform.sizeDelta = new Vector2(1f, height); 
		rectTransform.SetParent(layout.transform); 
	} 
	public UIButton AddButton(string idLang, Action<UIButton> onClick, Sprite sprite = null, string idButton = "Default")
	{
		Init();