+EA 23.284 Nightly Patch 2 - Plugin.UI
March 9, 2026
1 file modified.
Important Changes
None.
WindowMenu
cs
}
}
public void AddHeader(string idLang, Sprite sprite = null)
{
Init();
Util.Instantiate<Transform>("UI/Window/Base/Element/Header WindowMenu2", layout).GetComponentInChildren<UIText>().text = idLang.lang();
}
public void AddSpace(float height = 30f)
{
RectTransform rectTransform = new GameObject().AddComponent<RectTransform>();
rectTransform.sizeDelta = new Vector2(1f, height);
rectTransform.SetParent(layout.transform);
}
public UIButton AddButton(string idLang, Action<UIButton> onClick, Sprite sprite = null, string idButton = "Default")
{
Init();