18 EClass.scene.transFocus =
EClass.
scene.
flock._roamers.NextItem(component).transform;
22 EClass.scene.transFocus =
EClass.
scene.
flock._roamers.PrevItem(component).transform;
24 EClass.screen.targetZoom =
Rand.
Range(0.25f, 0.5f);
34 EClass.scene.transFocus =
null;
override void OnUpdateInput()
override void OnActivate()
override void OnDeactivate()
void SetTargetZoomIndex(int index)
static BaseGameScreen screen
static int Range(int min, int max)