Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | OnActivate () |
override void | OnUpdateInput () |
override void | OnDeactivate () |
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virtual int | TopHeight (Point p) |
virtual void | SEExecuteSummary () |
virtual bool | HighlightWall (Point p) |
virtual void | OnClickSubMenu (int a) |
virtual string | OnSetSubMenuButton (int a, UIButton b) |
virtual bool | IsRoofEditMode (Card c=null) |
virtual bool | IsFillMode () |
virtual int | GetDefaultTile (Point p) |
virtual void | OnShowExtraHint (UINote n) |
void | Activate (bool toggle=true, bool forceActivate=false) |
virtual void | OnActivate () |
void | RefreshTexts () |
virtual string | GetSimpleText (Card c) |
void | ClearSimpleTexts () |
void | Deactivate () |
virtual void | OnDeactivate () |
virtual void | OnCancel () |
virtual void | OnBeforeUpdate () |
virtual void | OnAfterUpdate () |
virtual void | OnUpdateCursor () |
void | OnRotate () |
void | SetCursorOnMap (CursorInfo cursor) |
void | UpdateInput () |
void | InputMovement () |
virtual void | InputWheel (int wheel) |
virtual void | OnUpdateInput () |
void | DoFunc (CoreConfig.GameFuncBuild func) |
bool | IsFuncPressed (CoreConfig.GameFunc func) |
void | DoFunc (CoreConfig.GameFunc func) |
virtual void | OnScroll () |
void | TryRightClickCloseWidget () |
bool | TryShowWidgetMenu () |
HitResult | _HitTest (Point point, Point start) |
virtual HitResult | HitTest (Point point, Point start) |
virtual void | OnSelectStart (Point point) |
virtual void | OnSelectEnd (bool cancel) |
virtual MeshPass | GetGuidePass (Point point) |
virtual void | OnRenderTile (Point point, HitResult result, int dir) |
void | OnRenderTileFloor (Point point, HitResult result) |
virtual bool | CanProcessTiles () |
virtual void | OnBeforeProcessTiles () |
virtual void | OnProcessTiles (Point point, int dir) |
virtual void | OnAfterProcessTiles (Point start, Point end) |
virtual void | OnFinishProcessTiles () |
virtual void | OnRefreshSummary (Point point, HitResult result, HitSummary summary) |
void | ShowLayer () |
virtual Layer | OnShowLayer () |
void | HideLayer () |
virtual void | OnHideLayer () |
virtual string | GetHintText () |
virtual void | RotateUnderMouse () |
virtual ref string | SetMouseInfo (ref string s) |
void | TogglePause () |
void | Pause (bool sound=false) |
void | UnPause (bool sound=false) |
void | ChangeGameSpeed (int a, bool sound=false) |
Additional Inherited Members | |
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static void | OnGameInstantiated () |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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Layer | layer |
int | brushRadius = 4 |
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static ActionMode | DefaultMode |
static AM_Title | Title = new AM_Title() |
static AM_Sim | Sim |
static AM_ViewZone | View |
static AM_Adv | Adv |
static AM_Region | Region |
static AM_ADV_Target | AdvTarget |
static AM_EloMap | EloMap |
static AM_Inspect | Inspect |
static AM_NoMap | NoMap |
static AM_MiniGame | MiniGame |
static AM_NewZone | NewZone |
static AM_Bird | Bird |
static AM_Mine | Mine |
static AM_Dig | Dig |
static AM_Harvest | Harvest |
static AM_Cut | Cut |
static AM_StateEditor | StateEditor |
static AM_Picker | Picker |
static AM_Copy | Copy |
static AM_Blueprint | Blueprint |
static AM_Build | Build |
static AM_CreateArea | CreateArea |
static AM_EditArea | EditArea |
static AM_ExpandArea | ExpandArea |
static AM_Deconstruct | Deconstruct |
static AM_Select | Select |
static AM_RemoveDesignation | RemoveDesignation |
static AM_ViewMap | ViewMap |
static AM_Terrain | Terrain |
static AM_Populate | Populate |
static AM_EditMarker | EditMarker |
static AM_Visibility | Visibility |
static AM_Cinema | Cinema |
static AM_Paint | Paint |
static AM_FlagCell | FlagCell |
static ActionMode | LastBuildMode |
static SourceMaterial.Row | lastEditorMat |
static bool | ignoreSound |
static float[] | GameSpeeds = new float[4] { 0f, 1f, 2f, 5f } |
static List< TCSimpleText > | simpleTexts = new List<TCSimpleText>() |
static float | hotElementTimer |
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static Core | core |
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static Vector3 | mpos |
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override bool | ShowActionHint [get] |
override bool | ShowMouseoverTarget [get] |
override bool | AllowGeneralInput [get] |
override bool | AllowHotbar [get] |
override BaseTileSelector.HitType | hitType [get] |
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static AM_Adv | AdvOrRegion [get] |
static bool | IsAdv [get] |
virtual float | gameSpeed [get] |
bool | IsActive [get] |
virtual BaseTileSelector.HitType | hitType [get] |
virtual BaseTileSelector.SelectType | selectType [get] |
virtual BaseTileSelector.BoxType | boxType [get] |
virtual bool | ContinuousClick [get] |
virtual int | hitW [get] |
virtual int | hitH [get] |
HitSummary | Summary [get] |
bool | Multisize [get] |
virtual string | id [get] |
virtual CursorInfo | DefaultCursor [get] |
virtual string | idHelpTopic [get] |
virtual string | idSound [get] |
virtual bool | enableMouseInfo [get] |
virtual bool | hideBalloon [get] |
virtual string | textHintTitle [get] |
virtual bool | AllowAutoClick [get] |
virtual bool | ShowActionHint [get] |
virtual bool | ShowMouseoverTarget [get] |
virtual AreaHighlightMode | AreaHihlight [get] |
virtual bool | CanSelectTile [get] |
virtual bool | CanTargetOutsideBounds [get] |
virtual bool | ShouldPauseGame [get] |
virtual bool | FixFocus [get] |
virtual bool | HideSubWidgets [get] |
virtual bool | IsBuildMode [get] |
virtual bool | ShowBuildWidgets [get] |
virtual BuildMenu.Mode | buildMenuMode [get] |
virtual bool | ShouldHideBuildMenu [get] |
virtual bool | CanTargetFog [get] |
virtual int | CostMoney [get] |
virtual bool | AllowBuildModeShortcuts [get] |
virtual bool | AllowMiddleClickFunc [get] |
virtual bool | AllowHotbar [get] |
virtual bool | AllowGeneralInput [get] |
virtual bool | ShowMaskedThings [get] |
virtual int | SelectorHeight [get] |
virtual bool | AllowWheelZoom [get] |
virtual float | TargetZoom [get] |
virtual BaseTileMap.CardIconMode | cardIconMode [get] |
virtual BaseGameScreen | TargetGameScreen [get] |
virtual bool | IsNoMap [get] |
virtual bool | UseSubMenu [get] |
virtual bool | UseSubMenuSlider [get] |
virtual bool | SubMenuAsGroup [get] |
virtual int | SubMenuModeIndex [get] |
virtual bool | ShowExtraHint [get] |
BaseTileSelector | tileSelector [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 1 of file AM_Bird.cs.
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inlinevirtual |
Reimplemented from ActionMode.
Definition at line 3 of file AM_Bird.cs.
References Scene.flock, UI.layerFloat, BaseGameScreen.RefreshTilt(), EClass.scene, EClass.screen, BaseGameScreen.SetTargetZoomIndex(), and EClass.ui.
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inlinevirtual |
Reimplemented from ActionMode.
Definition at line 32 of file AM_Bird.cs.
References UI.layerFloat, BaseGameScreen.RefreshTilt(), EClass.screen, BaseGameScreen.SetTargetZoomIndex(), and EClass.ui.
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inlinevirtual |
Reimplemented from ActionMode.
Definition at line 11 of file AM_Bird.cs.
References ActionMode.Deactivate(), ButtonState.down, Scene.flock, Rand.Range(), EInput.rightMouse, EClass.scene, Scene.transFocus, and EInput.wheel.