13 public override Vector3
SpriteScale =>
new Vector3(0.8f, 0.8f, 1f);
25 return base.GetSprite();
30 return base.TrySetAct(p);
override Sprite GetSprite(int dir=0)
override Vector3 SpriteScale
override Sprite GetSprite()
override bool TrySetAct(ActPlan p)
override Color SpriteColor
override bool UseUIObjMaterial
static Chara Get(int uid)