Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
string | TextHotkey () |
virtual void | OnClick (ButtonHotItem b, Hotbar h) |
virtual void | OnRightClick (ButtonHotItem b) |
virtual bool | CanAutoFire (Chara tg) |
virtual void | OnSetCurrentItem () |
virtual void | OnUnsetCurrentItem () |
virtual void | OnUnselect () |
virtual void | SetImage (Image icon) |
virtual bool | TrySetAct (ActPlan p) |
virtual void | OnMarkMapHighlights () |
virtual void | OnRenderTile (Point point, HitResult result, int dir) |
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virtual Sprite | GetSprite () |
virtual Sprite | GetSprite (bool highlight) |
virtual bool | ShouldHighlight () |
virtual void | OnAddedToBar () |
virtual void | OnShowContextMenu (UIContextMenu m) |
virtual void | OnHover (UIButton b) |
virtual void | OnClick (UIButton b) |
virtual void | OnSetItem (UIButton b) |
virtual void | SetSubText (UIText t) |
Public Attributes | |
ButtonHotItem | button |
Hotbar | hotbar |
bool | disabled |
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bool | always |
Properties | |
override Sprite | SpriteHighlight [get] |
override bool | IsSelectable [get] |
override string | TextTip [get] |
virtual Thing | RenderThing [get] |
virtual Thing | Thing [get] |
virtual Thing | Tool [get] |
virtual bool | IsTool [get] |
virtual bool | LookAtMouse [get] |
virtual bool | IsGameAction [get] |
virtual bool | UseUIObjMaterial [get] |
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virtual string | TextTip [get] |
virtual string | Name [get] |
virtual Sprite | SpriteHighlight [get] |
virtual string | pathSprite [get] |
virtual bool | IsSelectable [get] |
virtual bool | AdjustImageSize [get] |
virtual bool | UseIconForHighlight [get] |
virtual bool | KeepVisibleWhenHighlighted [get] |
virtual Color | SpriteColor [get] |
virtual Vector3 | SpriteScale [get] |
virtual bool | Hidden [get] |
virtual Transition | Transition [get] |
Definition at line 4 of file HotItem.cs.
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inlinevirtual |
Definition at line 74 of file HotItem.cs.
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inlinevirtual |
Reimplemented in HotAction, HotItemActionMode, HotItemFocusChara, HotItemGameAction, HotItemLayer, HotItemSpeed, HotItemToggle, HotItemTogglePage, HotItemToggleVisible, and HotItemWidget.
Definition at line 64 of file HotItem.cs.
References OnClick().
Referenced by OnClick().
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inlinevirtual |
Reimplemented in HotItemGameAction.
Definition at line 112 of file HotItem.cs.
Referenced by Player.MarkMapHighlights().
Reimplemented in HotItemHeld.
Definition at line 116 of file HotItem.cs.
Referenced by AM_Adv.OnRenderTile().
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inlinevirtual |
Reimplemented in HotItemGameAction.
Definition at line 69 of file HotItem.cs.
References Widget.ShowContextMenu(), and ButtonHotItem.widget.
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inlinevirtual |
Reimplemented in HotItemHeld.
Definition at line 79 of file HotItem.cs.
Referenced by Player.RefreshCurrentHotItem().
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inlinevirtual |
Reimplemented in HotItemHeld.
Definition at line 87 of file HotItem.cs.
Referenced by Hotbar.Unselect().
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inlinevirtual |
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inlinevirtual |
Reimplemented in HotItemAct, and HotItemThing.
Definition at line 91 of file HotItem.cs.
References UIButton.Item.AdjustImageSize, EClass.core, CoreRef.Icons.defaultHotItem, UIButton.Item.GetSprite(), CoreRef.icons, Core.refs, UIButton.Item.SpriteColor, and UIButton.Item.SpriteScale.
Referenced by WidgetCurrentTool._RefreshCurrentHotItem(), and ActPlan.Update().
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inline |
Definition at line 50 of file HotItem.cs.
References Hotbar.CurrentPage, hotbar, Hotbar.Page.items, and Hotbar.ShowFunctionKey.
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inlinevirtual |
Reimplemented in HotItemAct, HotItemChara, HotItemHeld, and HotItemNoItem.
Definition at line 107 of file HotItem.cs.
Referenced by ActPlan._Update().
ButtonHotItem HotItem.button |
Definition at line 6 of file HotItem.cs.
bool HotItem.disabled |
Definition at line 10 of file HotItem.cs.
Hotbar HotItem.hotbar |
Definition at line 8 of file HotItem.cs.
Referenced by HotItemGameAction.OnClick(), HotItemGameAction.OnRightClick(), and TextHotkey().
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get |
Definition at line 46 of file HotItem.cs.
Referenced by ActPlan._Update().
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get |
Definition at line 14 of file HotItem.cs.
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get |
Definition at line 42 of file HotItem.cs.
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get |
Definition at line 44 of file HotItem.cs.
Referenced by AM_Adv._OnUpdateInput().
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get |
Definition at line 18 of file HotItem.cs.
Referenced by CharaActorPCC.OnRender().
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get |
Definition at line 12 of file HotItem.cs.
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get |
Definition at line 16 of file HotItem.cs.
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get |
Definition at line 38 of file HotItem.cs.
Referenced by AM_Adv._OnUpdateInput(), ActPlan._Update(), WidgetCurrentTool.OnClickButtonHotItem(), ConTorch.OnRemoved(), TraitAmmo.OnUse(), ButtonHotItem.Refresh(), UIPlaceHelper.Refresh(), TCOrbitChara.RefreshAll(), TCOrbitThing.RefreshAll(), Player.RefreshCurrentHotItem(), UIInventory.RefreshHighlight(), WidgetCurrentTool.RefreshHighlight(), Player.TargetRanged(), Chara.Tick(), and Chara.TryEquipRanged().
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get |
Definition at line 40 of file HotItem.cs.
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get |
Definition at line 48 of file HotItem.cs.