41 public GraphicRaycaster
ray;
90 imageBG.transform.localScale =
new Vector3(Mathf.Max(1f, 1.7777778f / ((
float)Screen.width / (
float)Screen.height)), 1f, 1f);
121 ELayer.
ui.AddLayer(
"LayerAnnounce");
136 if (Application.isEditor)
141 UnityEngine.Object.DestroyImmediate(
actor.gameObject);
153 UnityEngine.Object.DestroyImmediate(
titleActor.gameObject);
157 UnityEngine.Object.DestroyImmediate(
embark);
174 float num = Mathf.Clamp(
cgBook.alpha + Time.smoothDeltaTime *
speed * (
float)((!layer) ? 1 : (-1)), 0f, 1f);
179 if (
cgBG.alpha != num)
183 ray.enabled = num == 1f;
195 UnityEngine.Object.DestroyImmediate(
actor.gameObject);
static void TryWarnMod(Action action, bool warn=true)
sealed override void Init()
static LayerTitle Instance
void OnChangeResolution()