2using UnityEngine.Events;
26 ELayer.
ui.hud.hint.Show(
"hintEmbarkTop".lang(), icon:
false);
37 onKill.AddListener(_onKill);
static void Create(string _id=null, bool cloud=false)
void SetChara(Chara c, UnityAction _onKill=null)
override void OnAfterAddLayer()
static void Toggle(string idFile, string idTopic=null)