67 public const int FPV = 68;
75 public const int PDR = 55;
77 public const int EDR = 56;
81 public const int life = 60;
83 public const int mana = 61;
87 public const int DV = 64;
89 public const int PV = 65;
91 public const int HIT = 66;
93 public const int DMG = 67;
97 public const int STR = 70;
99 public const int END = 71;
101 public const int DEX = 72;
103 public const int PER = 73;
121 public const int SPD = 79;
123 public const int LUC = 78;
125 public const int CHA = 77;
127 public const int MAG = 76;
129 public const int WIL = 75;
131 public const int LER = 74;
133 public const int INT = 80;
251 public const int env = 313;
255 public const int fun = 312;
275 public static readonly
int[]
IDS =
new int[136]
277 134, 133, 132, 131, 123, 122, 109, 111, 110, 108,
278 107, 135, 106, 120, 150, 230, 152, 200, 207, 210,
279 220, 225, 226, 227, 235, 237, 240, 241, 242, 105,
280 151, 104, 68, 102, 50, 51, 55, 56, 57, 60,
281 61, 62, 64, 65, 66, 67, 245, 70, 71, 72,
282 73, 101, 100, 94, 93, 92, 91, 103, 90, 79,
283 78, 77, 76, 75, 74, 80, 250, 130, 256, 917,
284 918, 919, 920, 921, 922, 923, 924, 925, 926, 927,
285 950, 951, 952, 953, 954, 955, 970, 971, 255, 972,
286 973, 965, 916, 964, 962, 961, 960, 958, 957, 956,
287 963, 915, 959, 913, 261, 258, 914, 257, 280, 281,
288 285, 286, 287, 288, 260, 290, 291, 292, 293, 289,
289 301, 912, 911, 910, 313, 300, 312, 311, 310, 259,
290 306, 302, 303, 304, 305, 307
301 if (!base.IsGlobalElement)
303 if (base.source.IsWeaponEnc)
305 if (base.owner !=
null && base.owner.Card !=
null && !base.owner.Card.IsWeapon)
307 return base.owner.Card.sourceCard.elementMap.ContainsKey(base.source.id);
void RefreshFaithElement()
static readonly int[] IDS
override bool ShowRelativeAttribute
override bool CanLink(ElementContainer owner)
override bool ShowEncNumber
override int GetSourcePotential(int v)
override void OnChangeValue()