63 public const int DEX = 72;
65 public const int END = 71;
67 public const int STR = 70;
69 public const int FPV = 68;
71 public const int DMG = 67;
73 public const int HIT = 66;
75 public const int PV = 65;
77 public const int DV = 64;
81 public const int mana = 61;
83 public const int life = 60;
87 public const int EDR = 56;
89 public const int PDR = 55;
93 public const int PER = 73;
95 public const int LER = 74;
97 public const int WIL = 75;
99 public const int MAG = 76;
125 public const int INT = 80;
127 public const int SPD = 79;
129 public const int LUC = 78;
131 public const int CHA = 77;
251 public const int env = 313;
253 public const int fun = 312;
275 public static readonly
int[]
IDS =
new int[136]
277 123, 50, 110, 111, 120, 245, 130, 134, 132, 242,
278 241, 240, 237, 235, 230, 226, 225, 220, 210, 207,
279 200, 152, 151, 150, 135, 133, 131, 227, 93, 108,
280 72, 71, 70, 68, 67, 66, 65, 64, 62, 61,
281 60, 57, 56, 55, 51, 73, 74, 75, 76, 107,
282 106, 105, 104, 103, 102, 101, 109, 100, 92, 91,
283 90, 80, 79, 78, 77, 94, 250, 122, 256, 917,
284 918, 919, 920, 921, 971, 923, 924, 925, 926, 927,
285 950, 951, 952, 916, 953, 955, 956, 957, 958, 959,
286 960, 961, 962, 963, 964, 965, 255, 973, 972, 954,
287 915, 922, 913, 257, 258, 259, 260, 261, 280, 281,
288 914, 286, 287, 288, 289, 290, 291, 292, 285, 300,
289 912, 911, 910, 293, 313, 312, 311, 970, 307, 306,
290 305, 301, 302, 303, 304, 310
301 if (!base.IsGlobalElement)
303 if (base.source.IsWeaponEnc)
305 if (base.owner !=
null && base.owner.Card !=
null && !base.owner.Card.IsWeapon)
307 return base.owner.Card.sourceCard.elementMap.ContainsKey(base.source.id);
void RefreshFaithElement()
static readonly int[] IDS
override bool ShowRelativeAttribute
override bool CanLink(ElementContainer owner)
override bool ShowEncNumber
override int GetSourcePotential(int v)
override void OnChangeValue()