67 public const int STR = 70;
75 public const int PDR = 55;
77 public const int EDR = 56;
81 public const int life = 60;
85 public const int DV = 64;
87 public const int PV = 65;
89 public const int HIT = 66;
91 public const int DMG = 67;
93 public const int FPV = 68;
97 public const int END = 71;
99 public const int DEX = 72;
101 public const int PER = 73;
103 public const int LER = 74;
121 public const int INT = 80;
123 public const int SPD = 79;
125 public const int LUC = 78;
127 public const int CHA = 77;
129 public const int MAG = 76;
131 public const int WIL = 75;
253 public const int env = 313;
255 public const int fun = 312;
275 public static readonly
int[]
IDS =
new int[136]
277 134, 133, 132, 131, 130, 123, 110, 120, 111, 109,
278 135, 108, 107, 122, 150, 230, 152, 200, 207, 210,
279 220, 225, 226, 227, 235, 237, 240, 241, 242, 106,
280 151, 105, 70, 103, 50, 51, 55, 56, 57, 60,
281 62, 64, 65, 66, 67, 68, 245, 71, 72, 73,
282 74, 102, 101, 100, 94, 93, 92, 104, 91, 80,
283 79, 78, 77, 76, 75, 90, 250, 61, 256, 917,
284 918, 919, 921, 922, 923, 924, 925, 926, 927, 950,
285 951, 952, 953, 954, 955, 956, 255, 965, 970, 971,
286 972, 964, 916, 973, 962, 961, 960, 959, 958, 957,
287 963, 915, 920, 913, 291, 290, 914, 288, 287, 286,
288 292, 285, 280, 261, 260, 259, 258, 257, 281, 293,
289 289, 301, 912, 911, 300, 313, 312, 311, 910, 307,
290 306, 305, 304, 303, 310, 302
301 if (!base.IsGlobalElement)
303 if (base.source.IsWeaponEnc)
305 if (base.owner !=
null && base.owner.Card !=
null && !base.owner.Card.IsWeapon)
307 return base.owner.Card.sourceCard.elementMap.ContainsKey(base.source.id);
void RefreshFaithElement()
static readonly int[] IDS
override bool ShowRelativeAttribute
override bool CanLink(ElementContainer owner)
override bool ShowEncNumber
override int GetSourcePotential(int v)
override void OnChangeValue()