Elin Decompiled Documentation EA 23.102 Nightly
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TargetTypeSelf.cs
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1using UnityEngine;
2
4{
5 public override Sprite IconType => EClass.core.refs.icons.targetSelf;
6
7 public override int LimitDist => 1;
8
9 public override bool ShowMapHighlight => false;
10
11 public override bool RequireLos => false;
12
13 public override bool CanSelectSelf => true;
14}
Sprite targetSelf
Definition: CoreRef.cs:116
Icons icons
Definition: CoreRef.cs:339
CoreRef refs
Definition: Core.cs:51
Definition: EClass.cs:5
static Core core
Definition: EClass.cs:6
override bool CanSelectSelf
override Sprite IconType
override bool ShowMapHighlight
override int LimitDist
override bool RequireLos