Elin Decompiled Documentation EA 23.102 Nightly
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TargetType.cs
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1using UnityEngine;
2
3public class TargetType : EClass
4{
5 public static TargetTypeAny Any = new TargetTypeAny();
6
7 public static TargetTypeSelf Self = new TargetTypeSelf();
8
10
12
14
16
17 public static TargetTypeChara Chara = new TargetTypeChara();
18
19 public static TargetTypeEnemy Enemy = new TargetTypeEnemy();
20
21 public static TargetTypeCard Card = new TargetTypeCard();
22
23 public static TargetTypeParty Party = new TargetTypeParty();
24
25 public virtual TargetRange Range => TargetRange.Self;
26
27 public virtual bool CanOnlyTargetEnemy => false;
28
29 public virtual bool CanTargetGround => false;
30
31 public virtual bool RequireChara => false;
32
33 public virtual bool ShowMapHighlight => true;
34
35 public virtual bool RequireLos => true;
36
37 public virtual bool CanSelectSelf => false;
38
39 public virtual bool CanSelectParty => false;
40
41 public virtual bool ForceParty => false;
42
43 public virtual Sprite IconType => null;
44
45 public virtual int LimitDist => 999;
46}
TargetRange
Definition: TargetRange.cs:2
Definition: Card.cs:11
Definition: Chara.cs:10
Definition: EClass.cs:5
Definition: Party.cs:6
static TargetTypeSelf Self
Definition: TargetType.cs:7
virtual bool ShowMapHighlight
Definition: TargetType.cs:33
static TargetTypeGround Ground
Definition: TargetType.cs:15
virtual bool CanSelectSelf
Definition: TargetType.cs:37
static TargetTypeSelect Select
Definition: TargetType.cs:11
virtual Sprite IconType
Definition: TargetType.cs:43
static TargetTypeSelfAndNeighbor SelfAndNeighbor
Definition: TargetType.cs:13
static TargetTypeSelfParty SelfParty
Definition: TargetType.cs:9
virtual int LimitDist
Definition: TargetType.cs:45
virtual bool CanOnlyTargetEnemy
Definition: TargetType.cs:27
virtual bool CanTargetGround
Definition: TargetType.cs:29
static TargetTypeEnemy Enemy
Definition: TargetType.cs:19
virtual bool RequireChara
Definition: TargetType.cs:31
virtual TargetRange Range
Definition: TargetType.cs:25
virtual bool ForceParty
Definition: TargetType.cs:41
virtual bool CanSelectParty
Definition: TargetType.cs:39
virtual bool RequireLos
Definition: TargetType.cs:35
static TargetTypeAny Any
Definition: TargetType.cs:5