Elin Decompiled Documentation EA 23.209 Stable Patch 2
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CoreRef Class Reference
Inheritance diagram for CoreRef:

Classes

class  Biomes
 
class  ButtonAssets
 
class  Crawlers
 
class  DefaultRoof
 
class  Icons
 
class  InventoryStyle
 
class  OrbitIcons
 
class  PopperSprites
 
class  PrefData
 
class  Rects
 
class  Renderers
 
class  StateIcons
 
class  TCs
 
class  TextureDatas
 
class  UDIconWeather
 
class  UDInvStyle
 
class  UDInvTab
 

Public Member Functions

void Init ()
 
void RefreshBGM ()
 
void RebuildBGMList ()
 
void RebuildSketchList ()
 
void RebuildBiomeList ()
 
void RebuildFireworks ()
 

Static Public Member Functions

static string GetArtDir (int a)
 

Public Attributes

Biomes biomes
 
Crawlers crawlers
 
StateIcons stateIcons
 
OrbitIcons orbitIcons
 
ButtonAssets buttonAssets
 
PopperSprites popperSprites
 
TCs tcs
 
Icons icons
 
Renderers renderers
 
TextureDatas textureData
 
Rects rects
 
List< Effectfireworks
 
List< Sprite > spritesCorner
 
List< Sprite > icon_HotItem
 
List< SpriteAssetbg_msg
 
List< Sprite > spritesHighlight
 
List< Sprite > spritesHighlightSpeed
 
List< Sprite > spritesPotential
 
List< Sprite > spritesEmo
 
List< Sprite > spritesContainerIcon
 
List< BGMData > bgms
 
List< DefaultRoofdefaultRoofs
 
Dictionary< int, BGMData > dictBGM
 
UDInvStyle invStyle
 
Sprite spriteRecipe
 
Sprite spriteNull
 
Sprite spriteArea
 
Sprite spriteNoIng
 
Sprite spriteButtonGrid
 
Sprite spriteButtonGridBad
 
Sprite spriteThingActor
 
Sprite spriteDefaultCondition
 
Material matUIObj
 
Material matUIPortraitChara
 
MsgColors msgColors
 
GameObject debugText
 
UD_Int_String dictSketches
 
PrefData prefs
 
float testColor
 
float testColor2
 

Static Public Attributes

static string[] ArtDirs = new string[10] { "000-099", "100-199 Elin", "200-299 Elin Chara", "300-399 Ylva Illust", "400-499 Ylva Other", "500-599 Ylva Wall", "600-699 Kickstarter", "700-799 Goods", "800-899 Etc", "900-999 MT" }
 

Detailed Description

Definition at line 6 of file CoreRef.cs.

Member Function Documentation

◆ GetArtDir()

static string CoreRef.GetArtDir ( int  a)
inlinestatic

Definition at line 489 of file CoreRef.cs.

490 {
491 return ArtDirs[a / 100];
492 }
static string[] ArtDirs
Definition: CoreRef.cs:421

References ArtDirs.

Referenced by ContentGallery.Page.BuildNote(), and RebuildSketchList().

◆ Init()

void CoreRef.Init ( )
inline

Definition at line 423 of file CoreRef.cs.

424 {
425 if (bgms.Count == 0)
426 {
428 }
429 RefreshBGM();
430 }
void RefreshBGM()
Definition: CoreRef.cs:432
void RebuildBGMList()
Definition: CoreRef.cs:443
List< BGMData > bgms
Definition: CoreRef.cs:381

References bgms, RebuildBGMList(), and RefreshBGM().

Referenced by Core.Init().

◆ RebuildBGMList()

void CoreRef.RebuildBGMList ( )
inline

Definition at line 443 of file CoreRef.cs.

444 {
445 bgms.Clear();
446 BGMData[] array = Resources.LoadAll<BGMData>("Media/Sound/BGM/");
447 List<AudioClip> list = Resources.LoadAll<AudioClip>("Media/Sound/BGM/").ToList();
448 BGMData[] array2 = array;
449 foreach (BGMData bGMData in array2)
450 {
451 if (bGMData.id == 0)
452 {
453 continue;
454 }
455 bgms.Add(bGMData);
456 foreach (AudioClip item in list)
457 {
458 if (bGMData.clip == item)
459 {
460 list.Remove(item);
461 break;
462 }
463 }
464 }
465 foreach (AudioClip item2 in list)
466 {
467 Debug.Log("Unused:" + item2.name);
468 }
469 RefreshBGM();
470 Debug.Log("Rebuild BGM Done.");
471 }

References bgms, Debug, item, and RefreshBGM().

Referenced by Init(), and Core.RebuildBGMList().

◆ RebuildBiomeList()

void CoreRef.RebuildBiomeList ( )
inline

Definition at line 494 of file CoreRef.cs.

495 {
496 biomes.dict.Clear();
497 BiomeProfile[] array = Resources.LoadAll<BiomeProfile>("World/Map/Biome/");
498 BiomeProfile[] array2 = array;
499 foreach (BiomeProfile biomeProfile in array2)
500 {
501 biomes.dict.Add(biomeProfile.name, biomeProfile);
502 Debug.Log(biomeProfile.name);
503 }
504 Debug.Log("Biomes rebuilt:" + array.Length);
505 }
UD_Biome dict
Definition: CoreRef.cs:146
Biomes biomes
Definition: CoreRef.cs:341
void Add(TKey key, TValue value)
Definition: UDictionary.cs:138
void Clear()
Definition: UDictionary.cs:193

References UDictionary< TKey, TValue >.Add(), biomes, UDictionary< TKey, TValue >.Clear(), Debug, and CoreRef.Biomes.dict.

◆ RebuildFireworks()

void CoreRef.RebuildFireworks ( )
inline

Definition at line 507 of file CoreRef.cs.

508 {
509 fireworks.Clear();
510 Effect[] array = Resources.LoadAll<Effect>("Media/Effect/General/Firework/");
511 Effect[] array2 = array;
512 foreach (Effect effect in array2)
513 {
514 fireworks.Add(effect);
515 Debug.Log(effect.name);
516 }
517 Debug.Log("Fireworks rebuilt:" + array.Length);
518 }
List< Effect > fireworks
Definition: CoreRef.cs:363
Definition: Effect.cs:7

References Debug, and fireworks.

◆ RebuildSketchList()

void CoreRef.RebuildSketchList ( )
inline

Definition at line 473 of file CoreRef.cs.

474 {
476 for (int i = 0; i < 10; i++)
477 {
478 Sprite[] array = Resources.LoadAll<Sprite>("Media/Gallery/" + GetArtDir(i * 100));
479 foreach (Sprite sprite in array)
480 {
481 int key = sprite.name.Split('_')[0].ToInt();
482 dictSketches[key] = sprite.name;
483 Debug.Log(key + " " + sprite.name);
484 }
485 }
486 Debug.Log("Sketches rebuilt:" + dictSketches.Count());
487 }
UD_Int_String dictSketches
Definition: CoreRef.cs:413
static string GetArtDir(int a)
Definition: CoreRef.cs:489

References UDictionary< TKey, TValue >.Clear(), UDictionary< TKey, TValue >.Count, Debug, dictSketches, and GetArtDir().

◆ RefreshBGM()

void CoreRef.RefreshBGM ( )
inline

Definition at line 432 of file CoreRef.cs.

433 {
434 dictBGM = new Dictionary<int, BGMData>();
435 int num = 0;
436 foreach (BGMData bgm in bgms)
437 {
438 dictBGM.Add(bgm.id, bgm);
439 num++;
440 }
441 }
Dictionary< int, BGMData > dictBGM
Definition: CoreRef.cs:385

References bgms, and dictBGM.

Referenced by Init(), and RebuildBGMList().

Member Data Documentation

◆ ArtDirs

string [] CoreRef.ArtDirs = new string[10] { "000-099", "100-199 Elin", "200-299 Elin Chara", "300-399 Ylva Illust", "400-499 Ylva Other", "500-599 Ylva Wall", "600-699 Kickstarter", "700-799 Goods", "800-899 Etc", "900-999 MT" }
static

Definition at line 421 of file CoreRef.cs.

Referenced by GetArtDir().

◆ bg_msg

List<SpriteAsset> CoreRef.bg_msg

◆ bgms

List<BGMData> CoreRef.bgms

Definition at line 381 of file CoreRef.cs.

Referenced by CardInspector._TapeList(), Init(), RebuildBGMList(), and RefreshBGM().

◆ biomes

◆ buttonAssets

ButtonAssets CoreRef.buttonAssets

Definition at line 349 of file CoreRef.cs.

Referenced by ButtonGrid.SetCard().

◆ crawlers

Crawlers CoreRef.crawlers

Definition at line 343 of file CoreRef.cs.

Referenced by Zone.SpawnAltar().

◆ debugText

GameObject CoreRef.debugText

Definition at line 411 of file CoreRef.cs.

◆ defaultRoofs

List<DefaultRoof> CoreRef.defaultRoofs

Definition at line 383 of file CoreRef.cs.

Referenced by Lot.SetBaseRoom().

◆ dictBGM

Dictionary<int, BGMData> CoreRef.dictBGM

◆ dictSketches

◆ fireworks

List<Effect> CoreRef.fireworks

Definition at line 363 of file CoreRef.cs.

Referenced by TraitFirework.GetID(), TraitFirework.OnCreate(), and RebuildFireworks().

◆ icon_HotItem

List<Sprite> CoreRef.icon_HotItem

Definition at line 367 of file CoreRef.cs.

Referenced by HotItemIcon.GetSprite().

◆ icons

◆ invStyle

UDInvStyle CoreRef.invStyle

Definition at line 387 of file CoreRef.cs.

Referenced by UIInventory.RefreshWindow().

◆ matUIObj

Material CoreRef.matUIObj

Definition at line 405 of file CoreRef.cs.

◆ matUIPortraitChara

Material CoreRef.matUIPortraitChara

Definition at line 407 of file CoreRef.cs.

Referenced by Portrait.SetChara().

◆ msgColors

MsgColors CoreRef.msgColors

Definition at line 409 of file CoreRef.cs.

◆ orbitIcons

OrbitIcons CoreRef.orbitIcons

Definition at line 347 of file CoreRef.cs.

Referenced by TCOrbitChara.RefreshAll(), and TCOrbitThing.RefreshAll().

◆ popperSprites

PopperSprites CoreRef.popperSprites

Definition at line 351 of file CoreRef.cs.

◆ prefs

PrefData CoreRef.prefs

Definition at line 415 of file CoreRef.cs.

Referenced by CardRenderer.GetPref().

◆ rects

Rects CoreRef.rects

◆ renderers

◆ spriteArea

Sprite CoreRef.spriteArea

Definition at line 393 of file CoreRef.cs.

Referenced by ButtonGrid.SetRecipe().

◆ spriteButtonGrid

Sprite CoreRef.spriteButtonGrid

Definition at line 397 of file CoreRef.cs.

◆ spriteButtonGridBad

Sprite CoreRef.spriteButtonGridBad

Definition at line 399 of file CoreRef.cs.

◆ spriteDefaultCondition

Sprite CoreRef.spriteDefaultCondition

Definition at line 403 of file CoreRef.cs.

Referenced by BaseStats.GetSprite(), and NotificationBuff.OnRefresh().

◆ spriteNoIng

Sprite CoreRef.spriteNoIng

Definition at line 395 of file CoreRef.cs.

Referenced by ButtonGrid.SetCard().

◆ spriteNull

Sprite CoreRef.spriteNull

Definition at line 391 of file CoreRef.cs.

Referenced by RenderRow.GetSprite().

◆ spriteRecipe

Sprite CoreRef.spriteRecipe

Definition at line 389 of file CoreRef.cs.

◆ spritesContainerIcon

List<Sprite> CoreRef.spritesContainerIcon

Definition at line 379 of file CoreRef.cs.

Referenced by UIInventory.RefreshMenu(), and ButtonGrid.SetCard().

◆ spritesCorner

List<Sprite> CoreRef.spritesCorner

Definition at line 365 of file CoreRef.cs.

Referenced by UIHangIcon.Refresh().

◆ spritesEmo

List<Sprite> CoreRef.spritesEmo

Definition at line 377 of file CoreRef.cs.

Referenced by TCOrbitChara.RefreshAll(), and TCOrbitThing.RefreshAll().

◆ spritesHighlight

List<Sprite> CoreRef.spritesHighlight

Definition at line 371 of file CoreRef.cs.

Referenced by WidgetHotbar.RefreshHighlight(), and ButtonHotItem.RefreshItem().

◆ spritesHighlightSpeed

List<Sprite> CoreRef.spritesHighlightSpeed

Definition at line 373 of file CoreRef.cs.

Referenced by HotItemSpeed.GetSprite().

◆ spritesPotential

List<Sprite> CoreRef.spritesPotential

Definition at line 375 of file CoreRef.cs.

Referenced by Element.AddEncNote(), and ButtonElement.Refresh().

◆ spriteThingActor

Sprite CoreRef.spriteThingActor

Definition at line 401 of file CoreRef.cs.

Referenced by RenderRow.SetSpriteRenderer().

◆ stateIcons

StateIcons CoreRef.stateIcons

Definition at line 345 of file CoreRef.cs.

Referenced by AI_PassTime.GetStateIcon().

◆ tcs

◆ testColor

float CoreRef.testColor

Definition at line 417 of file CoreRef.cs.

◆ testColor2

float CoreRef.testColor2

Definition at line 419 of file CoreRef.cs.

◆ textureData

TextureDatas CoreRef.textureData

Definition at line 359 of file CoreRef.cs.

Referenced by TextureManager.Init().


The documentation for this class was generated from the following file: