Elin Decompiled Documentation EA 23.102 Nightly
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CoreRef Class Reference
Inheritance diagram for CoreRef:

Classes

class  Biomes
 
class  ButtonAssets
 
class  Crawlers
 
class  DefaultRoof
 
class  Icons
 
class  InventoryStyle
 
class  OrbitIcons
 
class  PopperSprites
 
class  PrefData
 
class  Rects
 
class  Renderers
 
class  StateIcons
 
class  TCs
 
class  TextureDatas
 
class  UDIconWeather
 
class  UDInvStyle
 
class  UDInvTab
 

Public Member Functions

void Init ()
 
void RefreshBGM ()
 
void RebuildBGMList ()
 
void RebuildSketchList ()
 
void RebuildBiomeList ()
 
void RebuildFireworks ()
 

Static Public Member Functions

static string GetArtDir (int a)
 

Public Attributes

Biomes biomes
 
Crawlers crawlers
 
StateIcons stateIcons
 
OrbitIcons orbitIcons
 
ButtonAssets buttonAssets
 
PopperSprites popperSprites
 
TCs tcs
 
Icons icons
 
Renderers renderers
 
TextureDatas textureData
 
Rects rects
 
List< Effectfireworks
 
List< Sprite > spritesCorner
 
List< Sprite > icon_HotItem
 
List< SpriteAssetbg_msg
 
List< Sprite > spritesHighlight
 
List< Sprite > spritesHighlightSpeed
 
List< Sprite > spritesPotential
 
List< Sprite > spritesEmo
 
List< Sprite > spritesContainerIcon
 
List< BGMData > bgms
 
List< DefaultRoofdefaultRoofs
 
Dictionary< int, BGMData > dictBGM
 
UDInvStyle invStyle
 
Sprite spriteRecipe
 
Sprite spriteNull
 
Sprite spriteArea
 
Sprite spriteNoIng
 
Sprite spriteButtonGrid
 
Sprite spriteButtonGridBad
 
Sprite spriteThingActor
 
Sprite spriteDefaultCondition
 
Material matUIObj
 
Material matUIPortraitChara
 
MsgColors msgColors
 
GameObject debugText
 
UD_Int_String dictSketches
 
PrefData prefs
 
float testColor
 
float testColor2
 

Static Public Attributes

static string[] ArtDirs = new string[10] { "000-099", "100-199 Elin", "200-299 Elin Chara", "300-399 Ylva Illust", "400-499 Ylva Other", "500-599 Ylva Wall", "600-699 Kickstarter", "700-799 Goods", "800-899 Etc", "900-999 MT" }
 

Detailed Description

Definition at line 6 of file CoreRef.cs.

Member Function Documentation

◆ GetArtDir()

static string CoreRef.GetArtDir ( int  a)
inlinestatic

Definition at line 473 of file CoreRef.cs.

474 {
475 return ArtDirs[a / 100];
476 }
static string[] ArtDirs
Definition: CoreRef.cs:405

References ArtDirs.

Referenced by ContentGallery.Page.BuildNote(), and RebuildSketchList().

◆ Init()

void CoreRef.Init ( )
inline

Definition at line 407 of file CoreRef.cs.

408 {
409 if (bgms.Count == 0)
410 {
412 }
413 RefreshBGM();
414 }
void RefreshBGM()
Definition: CoreRef.cs:416
void RebuildBGMList()
Definition: CoreRef.cs:427
List< BGMData > bgms
Definition: CoreRef.cs:365

References bgms, RebuildBGMList(), and RefreshBGM().

Referenced by Core.Init().

◆ RebuildBGMList()

void CoreRef.RebuildBGMList ( )
inline

Definition at line 427 of file CoreRef.cs.

428 {
429 bgms.Clear();
430 BGMData[] array = Resources.LoadAll<BGMData>("Media/Sound/BGM/");
431 List<AudioClip> list = Resources.LoadAll<AudioClip>("Media/Sound/BGM/").ToList();
432 BGMData[] array2 = array;
433 foreach (BGMData bGMData in array2)
434 {
435 if (bGMData.id == 0)
436 {
437 continue;
438 }
439 bgms.Add(bGMData);
440 foreach (AudioClip item in list)
441 {
442 if (bGMData.clip == item)
443 {
444 list.Remove(item);
445 break;
446 }
447 }
448 }
449 foreach (AudioClip item2 in list)
450 {
451 Debug.Log("Unused:" + item2.name);
452 }
453 RefreshBGM();
454 Debug.Log("Rebuild BGM Done.");
455 }

References bgms, Debug, item, and RefreshBGM().

Referenced by Init(), and Core.RebuildBGMList().

◆ RebuildBiomeList()

void CoreRef.RebuildBiomeList ( )
inline

Definition at line 478 of file CoreRef.cs.

479 {
480 biomes.dict.Clear();
481 BiomeProfile[] array = Resources.LoadAll<BiomeProfile>("World/Map/Biome/");
482 BiomeProfile[] array2 = array;
483 foreach (BiomeProfile biomeProfile in array2)
484 {
485 biomes.dict.Add(biomeProfile.name, biomeProfile);
486 Debug.Log(biomeProfile.name);
487 }
488 Debug.Log("Biomes rebuilt:" + array.Length);
489 }
UD_Biome dict
Definition: CoreRef.cs:142
Biomes biomes
Definition: CoreRef.cs:325
void Add(TKey key, TValue value)
Definition: UDictionary.cs:138
void Clear()
Definition: UDictionary.cs:193

References UDictionary< TKey, TValue >.Add(), biomes, UDictionary< TKey, TValue >.Clear(), Debug, and CoreRef.Biomes.dict.

◆ RebuildFireworks()

void CoreRef.RebuildFireworks ( )
inline

Definition at line 491 of file CoreRef.cs.

492 {
493 fireworks.Clear();
494 Effect[] array = Resources.LoadAll<Effect>("Media/Effect/General/Firework/");
495 Effect[] array2 = array;
496 foreach (Effect effect in array2)
497 {
498 fireworks.Add(effect);
499 Debug.Log(effect.name);
500 }
501 Debug.Log("Fireworks rebuilt:" + array.Length);
502 }
List< Effect > fireworks
Definition: CoreRef.cs:347
Definition: Effect.cs:7

References Debug, and fireworks.

◆ RebuildSketchList()

void CoreRef.RebuildSketchList ( )
inline

Definition at line 457 of file CoreRef.cs.

458 {
460 for (int i = 0; i < 10; i++)
461 {
462 Sprite[] array = Resources.LoadAll<Sprite>("Media/Gallery/" + GetArtDir(i * 100));
463 foreach (Sprite sprite in array)
464 {
465 int key = sprite.name.Split('_')[0].ToInt();
466 dictSketches[key] = sprite.name;
467 Debug.Log(key + " " + sprite.name);
468 }
469 }
470 Debug.Log("Sketches rebuilt:" + dictSketches.Count());
471 }
UD_Int_String dictSketches
Definition: CoreRef.cs:397
static string GetArtDir(int a)
Definition: CoreRef.cs:473

References UDictionary< TKey, TValue >.Clear(), UDictionary< TKey, TValue >.Count, Debug, dictSketches, and GetArtDir().

◆ RefreshBGM()

void CoreRef.RefreshBGM ( )
inline

Definition at line 416 of file CoreRef.cs.

417 {
418 dictBGM = new Dictionary<int, BGMData>();
419 int num = 0;
420 foreach (BGMData bgm in bgms)
421 {
422 dictBGM.Add(bgm.id, bgm);
423 num++;
424 }
425 }
Dictionary< int, BGMData > dictBGM
Definition: CoreRef.cs:369

References bgms, and dictBGM.

Referenced by Init(), and RebuildBGMList().

Member Data Documentation

◆ ArtDirs

string [] CoreRef.ArtDirs = new string[10] { "000-099", "100-199 Elin", "200-299 Elin Chara", "300-399 Ylva Illust", "400-499 Ylva Other", "500-599 Ylva Wall", "600-699 Kickstarter", "700-799 Goods", "800-899 Etc", "900-999 MT" }
static

Definition at line 405 of file CoreRef.cs.

Referenced by GetArtDir().

◆ bg_msg

List<SpriteAsset> CoreRef.bg_msg

◆ bgms

List<BGMData> CoreRef.bgms

Definition at line 365 of file CoreRef.cs.

Referenced by CardInspector._TapeList(), Init(), RebuildBGMList(), and RefreshBGM().

◆ biomes

◆ buttonAssets

ButtonAssets CoreRef.buttonAssets

Definition at line 333 of file CoreRef.cs.

Referenced by ButtonGrid.SetCard().

◆ crawlers

Crawlers CoreRef.crawlers

Definition at line 327 of file CoreRef.cs.

Referenced by Zone.SpawnAltar().

◆ debugText

GameObject CoreRef.debugText

Definition at line 395 of file CoreRef.cs.

◆ defaultRoofs

List<DefaultRoof> CoreRef.defaultRoofs

Definition at line 367 of file CoreRef.cs.

Referenced by Lot.SetBaseRoom().

◆ dictBGM

Dictionary<int, BGMData> CoreRef.dictBGM

◆ dictSketches

◆ fireworks

List<Effect> CoreRef.fireworks

Definition at line 347 of file CoreRef.cs.

Referenced by TraitFirework.GetID(), TraitFirework.OnCreate(), and RebuildFireworks().

◆ icon_HotItem

List<Sprite> CoreRef.icon_HotItem

Definition at line 351 of file CoreRef.cs.

Referenced by HotItemIcon.GetSprite().

◆ icons

◆ invStyle

UDInvStyle CoreRef.invStyle

Definition at line 371 of file CoreRef.cs.

Referenced by UIInventory.RefreshWindow().

◆ matUIObj

Material CoreRef.matUIObj

Definition at line 389 of file CoreRef.cs.

◆ matUIPortraitChara

Material CoreRef.matUIPortraitChara

Definition at line 391 of file CoreRef.cs.

Referenced by Portrait.SetChara().

◆ msgColors

MsgColors CoreRef.msgColors

Definition at line 393 of file CoreRef.cs.

◆ orbitIcons

OrbitIcons CoreRef.orbitIcons

Definition at line 331 of file CoreRef.cs.

Referenced by TCOrbitChara.RefreshAll(), and TCOrbitThing.RefreshAll().

◆ popperSprites

PopperSprites CoreRef.popperSprites

Definition at line 335 of file CoreRef.cs.

◆ prefs

PrefData CoreRef.prefs

Definition at line 399 of file CoreRef.cs.

Referenced by CardRenderer.GetPref().

◆ rects

Rects CoreRef.rects

◆ renderers

◆ spriteArea

Sprite CoreRef.spriteArea

Definition at line 377 of file CoreRef.cs.

Referenced by ButtonGrid.SetRecipe().

◆ spriteButtonGrid

Sprite CoreRef.spriteButtonGrid

Definition at line 381 of file CoreRef.cs.

◆ spriteButtonGridBad

Sprite CoreRef.spriteButtonGridBad

Definition at line 383 of file CoreRef.cs.

◆ spriteDefaultCondition

Sprite CoreRef.spriteDefaultCondition

Definition at line 387 of file CoreRef.cs.

Referenced by BaseStats.GetSprite(), and NotificationBuff.OnRefresh().

◆ spriteNoIng

Sprite CoreRef.spriteNoIng

Definition at line 379 of file CoreRef.cs.

Referenced by ButtonGrid.SetCard().

◆ spriteNull

Sprite CoreRef.spriteNull

Definition at line 375 of file CoreRef.cs.

Referenced by RenderRow.GetSprite().

◆ spriteRecipe

Sprite CoreRef.spriteRecipe

Definition at line 373 of file CoreRef.cs.

◆ spritesContainerIcon

List<Sprite> CoreRef.spritesContainerIcon

Definition at line 363 of file CoreRef.cs.

Referenced by UIInventory.RefreshMenu(), and ButtonGrid.SetCard().

◆ spritesCorner

List<Sprite> CoreRef.spritesCorner

Definition at line 349 of file CoreRef.cs.

Referenced by UIHangIcon.Refresh().

◆ spritesEmo

List<Sprite> CoreRef.spritesEmo

Definition at line 361 of file CoreRef.cs.

Referenced by TCOrbitChara.RefreshAll(), and TCOrbitThing.RefreshAll().

◆ spritesHighlight

List<Sprite> CoreRef.spritesHighlight

Definition at line 355 of file CoreRef.cs.

Referenced by WidgetHotbar.RefreshHighlight(), and ButtonHotItem.RefreshItem().

◆ spritesHighlightSpeed

List<Sprite> CoreRef.spritesHighlightSpeed

Definition at line 357 of file CoreRef.cs.

Referenced by HotItemSpeed.GetSprite().

◆ spritesPotential

List<Sprite> CoreRef.spritesPotential

Definition at line 359 of file CoreRef.cs.

Referenced by ElementContainer.AddNote(), and ButtonElement.Refresh().

◆ spriteThingActor

Sprite CoreRef.spriteThingActor

Definition at line 385 of file CoreRef.cs.

Referenced by RenderRow.SetSpriteRenderer().

◆ stateIcons

StateIcons CoreRef.stateIcons

Definition at line 329 of file CoreRef.cs.

Referenced by AI_PassTime.GetStateIcon().

◆ tcs

◆ testColor

float CoreRef.testColor

Definition at line 401 of file CoreRef.cs.

◆ testColor2

float CoreRef.testColor2

Definition at line 403 of file CoreRef.cs.

◆ textureData

TextureDatas CoreRef.textureData

Definition at line 343 of file CoreRef.cs.

Referenced by TextureManager.Init().


The documentation for this class was generated from the following file: