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CoreRef Class Reference
Inheritance diagram for CoreRef:

Classes

class  Biomes
 
class  ButtonAssets
 
class  Crawlers
 
class  DefaultRoof
 
class  Icons
 
class  InventoryStyle
 
class  OrbitIcons
 
class  PopperSprites
 
class  PrefData
 
class  Rects
 
class  Renderers
 
class  StateIcons
 
class  TCs
 
class  TextureDatas
 
class  UDIconWeather
 
class  UDInvStyle
 
class  UDInvTab
 

Public Member Functions

void Init ()
 
void RefreshBGM ()
 
void RebuildBGMList ()
 
void RebuildSketchList ()
 
void RebuildBiomeList ()
 
void RebuildFireworks ()
 

Static Public Member Functions

static string GetArtDir (int a)
 

Public Attributes

Biomes biomes
 
Crawlers crawlers
 
StateIcons stateIcons
 
OrbitIcons orbitIcons
 
ButtonAssets buttonAssets
 
PopperSprites popperSprites
 
TCs tcs
 
Icons icons
 
Renderers renderers
 
TextureDatas textureData
 
Rects rects
 
List< Effectfireworks
 
List< Sprite > spritesCorner
 
List< Sprite > icon_HotItem
 
List< SpriteAssetbg_msg
 
List< Sprite > spritesHighlight
 
List< Sprite > spritesHighlightSpeed
 
List< Sprite > spritesPotential
 
List< Sprite > spritesEmo
 
List< Sprite > spritesContainerIcon
 
List< BGMData > bgms
 
List< DefaultRoofdefaultRoofs
 
Dictionary< int, BGMData > dictBGM
 
UDInvStyle invStyle
 
Sprite spriteRecipe
 
Sprite spriteNull
 
Sprite spriteArea
 
Sprite spriteNoIng
 
Sprite spriteButtonGrid
 
Sprite spriteButtonGridBad
 
Sprite spriteThingActor
 
Sprite spriteDefaultCondition
 
Material matUIObj
 
Material matUIPortraitChara
 
MsgColors msgColors
 
GameObject debugText
 
UD_Int_String dictSketches
 
PrefData prefs
 
float testColor
 
float testColor2
 

Static Public Attributes

static string[] ArtDirs = new string[10] { "000-099", "100-199 Elin", "200-299 Elin Chara", "300-399 Ylva Illust", "400-499 Ylva Other", "500-599 Ylva Wall", "600-699 Kickstarter", "700-799 Goods", "800-899 Etc", "900-999 MT" }
 

Detailed Description

Definition at line 6 of file CoreRef.cs.

Member Function Documentation

◆ GetArtDir()

static string CoreRef.GetArtDir ( int  a)
inlinestatic

Definition at line 485 of file CoreRef.cs.

486 {
487 return ArtDirs[a / 100];
488 }
static string[] ArtDirs
Definition: CoreRef.cs:417

References ArtDirs.

Referenced by ContentGallery.Page.BuildNote(), and RebuildSketchList().

◆ Init()

void CoreRef.Init ( )
inline

Definition at line 419 of file CoreRef.cs.

420 {
421 if (bgms.Count == 0)
422 {
424 }
425 RefreshBGM();
426 }
void RefreshBGM()
Definition: CoreRef.cs:428
void RebuildBGMList()
Definition: CoreRef.cs:439
List< BGMData > bgms
Definition: CoreRef.cs:377

References bgms, RebuildBGMList(), and RefreshBGM().

Referenced by Core.Init().

◆ RebuildBGMList()

void CoreRef.RebuildBGMList ( )
inline

Definition at line 439 of file CoreRef.cs.

440 {
441 bgms.Clear();
442 BGMData[] array = Resources.LoadAll<BGMData>("Media/Sound/BGM/");
443 List<AudioClip> list = Resources.LoadAll<AudioClip>("Media/Sound/BGM/").ToList();
444 BGMData[] array2 = array;
445 foreach (BGMData bGMData in array2)
446 {
447 if (bGMData.id == 0)
448 {
449 continue;
450 }
451 bgms.Add(bGMData);
452 foreach (AudioClip item in list)
453 {
454 if (bGMData.clip == item)
455 {
456 list.Remove(item);
457 break;
458 }
459 }
460 }
461 foreach (AudioClip item2 in list)
462 {
463 Debug.Log("Unused:" + item2.name);
464 }
465 RefreshBGM();
466 Debug.Log("Rebuild BGM Done.");
467 }

References bgms, Debug, item, and RefreshBGM().

Referenced by Init(), and Core.RebuildBGMList().

◆ RebuildBiomeList()

void CoreRef.RebuildBiomeList ( )
inline

Definition at line 490 of file CoreRef.cs.

491 {
492 biomes.dict.Clear();
493 BiomeProfile[] array = Resources.LoadAll<BiomeProfile>("World/Map/Biome/");
494 BiomeProfile[] array2 = array;
495 foreach (BiomeProfile biomeProfile in array2)
496 {
497 biomes.dict.Add(biomeProfile.name, biomeProfile);
498 Debug.Log(biomeProfile.name);
499 }
500 Debug.Log("Biomes rebuilt:" + array.Length);
501 }
UD_Biome dict
Definition: CoreRef.cs:144
Biomes biomes
Definition: CoreRef.cs:337
void Add(TKey key, TValue value)
Definition: UDictionary.cs:138
void Clear()
Definition: UDictionary.cs:193

References UDictionary< TKey, TValue >.Add(), biomes, UDictionary< TKey, TValue >.Clear(), Debug, and CoreRef.Biomes.dict.

◆ RebuildFireworks()

void CoreRef.RebuildFireworks ( )
inline

Definition at line 503 of file CoreRef.cs.

504 {
505 fireworks.Clear();
506 Effect[] array = Resources.LoadAll<Effect>("Media/Effect/General/Firework/");
507 Effect[] array2 = array;
508 foreach (Effect effect in array2)
509 {
510 fireworks.Add(effect);
511 Debug.Log(effect.name);
512 }
513 Debug.Log("Fireworks rebuilt:" + array.Length);
514 }
List< Effect > fireworks
Definition: CoreRef.cs:359
Definition: Effect.cs:7

References Debug, and fireworks.

◆ RebuildSketchList()

void CoreRef.RebuildSketchList ( )
inline

Definition at line 469 of file CoreRef.cs.

470 {
472 for (int i = 0; i < 10; i++)
473 {
474 Sprite[] array = Resources.LoadAll<Sprite>("Media/Gallery/" + GetArtDir(i * 100));
475 foreach (Sprite sprite in array)
476 {
477 int key = sprite.name.Split('_')[0].ToInt();
478 dictSketches[key] = sprite.name;
479 Debug.Log(key + " " + sprite.name);
480 }
481 }
482 Debug.Log("Sketches rebuilt:" + dictSketches.Count());
483 }
UD_Int_String dictSketches
Definition: CoreRef.cs:409
static string GetArtDir(int a)
Definition: CoreRef.cs:485

References UDictionary< TKey, TValue >.Clear(), UDictionary< TKey, TValue >.Count, Debug, dictSketches, and GetArtDir().

◆ RefreshBGM()

void CoreRef.RefreshBGM ( )
inline

Definition at line 428 of file CoreRef.cs.

429 {
430 dictBGM = new Dictionary<int, BGMData>();
431 int num = 0;
432 foreach (BGMData bgm in bgms)
433 {
434 dictBGM.Add(bgm.id, bgm);
435 num++;
436 }
437 }
Dictionary< int, BGMData > dictBGM
Definition: CoreRef.cs:381

References bgms, and dictBGM.

Referenced by Init(), and RebuildBGMList().

Member Data Documentation

◆ ArtDirs

string [] CoreRef.ArtDirs = new string[10] { "000-099", "100-199 Elin", "200-299 Elin Chara", "300-399 Ylva Illust", "400-499 Ylva Other", "500-599 Ylva Wall", "600-699 Kickstarter", "700-799 Goods", "800-899 Etc", "900-999 MT" }
static

Definition at line 417 of file CoreRef.cs.

Referenced by GetArtDir().

◆ bg_msg

List<SpriteAsset> CoreRef.bg_msg

◆ bgms

List<BGMData> CoreRef.bgms

Definition at line 377 of file CoreRef.cs.

Referenced by CardInspector._TapeList(), Init(), RebuildBGMList(), and RefreshBGM().

◆ biomes

◆ buttonAssets

ButtonAssets CoreRef.buttonAssets

Definition at line 345 of file CoreRef.cs.

Referenced by ButtonGrid.SetCard().

◆ crawlers

Crawlers CoreRef.crawlers

Definition at line 339 of file CoreRef.cs.

Referenced by Zone.SpawnAltar().

◆ debugText

GameObject CoreRef.debugText

Definition at line 407 of file CoreRef.cs.

◆ defaultRoofs

List<DefaultRoof> CoreRef.defaultRoofs

Definition at line 379 of file CoreRef.cs.

Referenced by Lot.SetBaseRoom().

◆ dictBGM

Dictionary<int, BGMData> CoreRef.dictBGM

◆ dictSketches

◆ fireworks

List<Effect> CoreRef.fireworks

Definition at line 359 of file CoreRef.cs.

Referenced by TraitFirework.GetID(), TraitFirework.OnCreate(), and RebuildFireworks().

◆ icon_HotItem

List<Sprite> CoreRef.icon_HotItem

Definition at line 363 of file CoreRef.cs.

Referenced by HotItemIcon.GetSprite().

◆ icons

◆ invStyle

UDInvStyle CoreRef.invStyle

Definition at line 383 of file CoreRef.cs.

Referenced by UIInventory.RefreshWindow().

◆ matUIObj

Material CoreRef.matUIObj

Definition at line 401 of file CoreRef.cs.

◆ matUIPortraitChara

Material CoreRef.matUIPortraitChara

Definition at line 403 of file CoreRef.cs.

Referenced by Portrait.SetChara().

◆ msgColors

MsgColors CoreRef.msgColors

Definition at line 405 of file CoreRef.cs.

◆ orbitIcons

OrbitIcons CoreRef.orbitIcons

Definition at line 343 of file CoreRef.cs.

Referenced by TCOrbitChara.RefreshAll(), and TCOrbitThing.RefreshAll().

◆ popperSprites

PopperSprites CoreRef.popperSprites

Definition at line 347 of file CoreRef.cs.

◆ prefs

PrefData CoreRef.prefs

Definition at line 411 of file CoreRef.cs.

Referenced by CardRenderer.GetPref().

◆ rects

Rects CoreRef.rects

◆ renderers

◆ spriteArea

Sprite CoreRef.spriteArea

Definition at line 389 of file CoreRef.cs.

Referenced by ButtonGrid.SetRecipe().

◆ spriteButtonGrid

Sprite CoreRef.spriteButtonGrid

Definition at line 393 of file CoreRef.cs.

◆ spriteButtonGridBad

Sprite CoreRef.spriteButtonGridBad

Definition at line 395 of file CoreRef.cs.

◆ spriteDefaultCondition

Sprite CoreRef.spriteDefaultCondition

Definition at line 399 of file CoreRef.cs.

Referenced by BaseStats.GetSprite(), and NotificationBuff.OnRefresh().

◆ spriteNoIng

Sprite CoreRef.spriteNoIng

Definition at line 391 of file CoreRef.cs.

Referenced by ButtonGrid.SetCard().

◆ spriteNull

Sprite CoreRef.spriteNull

Definition at line 387 of file CoreRef.cs.

Referenced by RenderRow.GetSprite().

◆ spriteRecipe

Sprite CoreRef.spriteRecipe

Definition at line 385 of file CoreRef.cs.

◆ spritesContainerIcon

List<Sprite> CoreRef.spritesContainerIcon

Definition at line 375 of file CoreRef.cs.

Referenced by UIInventory.RefreshMenu(), and ButtonGrid.SetCard().

◆ spritesCorner

List<Sprite> CoreRef.spritesCorner

Definition at line 361 of file CoreRef.cs.

Referenced by UIHangIcon.Refresh().

◆ spritesEmo

List<Sprite> CoreRef.spritesEmo

Definition at line 373 of file CoreRef.cs.

Referenced by TCOrbitChara.RefreshAll(), and TCOrbitThing.RefreshAll().

◆ spritesHighlight

List<Sprite> CoreRef.spritesHighlight

Definition at line 367 of file CoreRef.cs.

Referenced by WidgetHotbar.RefreshHighlight(), and ButtonHotItem.RefreshItem().

◆ spritesHighlightSpeed

List<Sprite> CoreRef.spritesHighlightSpeed

Definition at line 369 of file CoreRef.cs.

Referenced by HotItemSpeed.GetSprite().

◆ spritesPotential

List<Sprite> CoreRef.spritesPotential

Definition at line 371 of file CoreRef.cs.

Referenced by Element.AddEncNote(), and ButtonElement.Refresh().

◆ spriteThingActor

Sprite CoreRef.spriteThingActor

Definition at line 397 of file CoreRef.cs.

Referenced by RenderRow.SetSpriteRenderer().

◆ stateIcons

StateIcons CoreRef.stateIcons

Definition at line 341 of file CoreRef.cs.

Referenced by AI_PassTime.GetStateIcon().

◆ tcs

◆ testColor

float CoreRef.testColor

Definition at line 413 of file CoreRef.cs.

◆ testColor2

float CoreRef.testColor2

Definition at line 415 of file CoreRef.cs.

◆ textureData

TextureDatas CoreRef.textureData

Definition at line 355 of file CoreRef.cs.

Referenced by TextureManager.Init().


The documentation for this class was generated from the following file: