3 public virtual string idMsg =>
null;
7 public virtual string idTalk =>
null;
25 EClass.player.forceTalk =
true;
35 int a = (1 +
EClass.
rnd(10)) * (flag ? 1 : (-1));
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
void Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false)
void ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true)
void ModCurrency(int a, string id="money")
void Say(string lang, string ref1=null, string ref2=null)
override bool OnUse(Chara c)
override bool IdleUse(Chara c, int dist)
override bool CanUse(Chara c)