3    public virtual string idMsg => 
null;
 
    7    public virtual string idTalk => 
null;
 
   25            EClass.player.forceTalk = 
true;
 
   35            int a = (1 + 
EClass.
rnd(10)) * (flag ? 1 : (-1));
 
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
 
void Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false)
 
void ShowEmo(Emo _emo=Emo.none, float duration=0f, bool skipSame=true)
 
void ModCurrency(int a, string id="money")
 
void Say(string lang, string ref1=null, string ref2=null)
 
override bool OnUse(Chara c)
 
override bool IdleUse(Chara c, int dist)
 
override bool CanUse(Chara c)