9 EClass.pc.PlaySound(
"syringe");
10 EClass.pc.Say(
"syringe", EClass.pc, c, owner.NameOne);
11 c.PlayEffect(
"blood").SetParticleColor(EClass.Colors.matColors[c.material.alias].main).Emit(20);
12 c.AddBlood(2 + EClass.rnd(2));
13 EClass.pc.PickOrDrop(EClass.pc.pos, CraftUtil.MakeBloodSample(EClass.pc, c));
bool TrySetAct(string lang, Func< bool > onPerform, Card tc, CursorInfo cursor=null, int dist=1, bool isHostileAct=false, bool localAct=true, bool canRepeat=false)
override void TrySetHeldAct(ActPlan p)