17 if (base.zone ==
null)
30 int num = owner.Thing.source.weight + base.zone.GetInt(1) * 150 / 100;
33 num = num * 100 / 110;
bool HasElement(int ele, int req=1)
virtual void AddChild(Spatial child)
void RemoveChild(Spatial child)
override bool CanBeDropped
override void OnChangePlaceState(PlaceState state)
override bool CanExtendBuild
override bool CreateExternalZone
override bool CanBuildInTown