Elin Decompiled Documentation EA 23.102 Nightly
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Public Types | |
enum | Divider { None , Floor , Round , Ceil , Odd } |
Public Member Functions | |
void | ResizeCameraToPixelPerfect () |
void | OnChangeResolution () |
float | GetOrthoSize () |
Public Attributes | |
Camera | cam |
Vector3 | renderPos |
GameScreen | screen |
ScreenGrading | grading |
Upscaler | upscaler |
Divider | divier |
bool | snap |
float | PixelsPerUnit = 100f |
TiltShift | tiltShift |
BloomOptimized | bloom |
Beautify | beautify |
Kuwahara | kuwahara |
GaussianBlur | blur |
float | Zoom = 1f |
Definition at line 6 of file CameraSupport.cs.
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inline |
Definition at line 55 of file CameraSupport.cs.
References divier.
Referenced by ResizeCameraToPixelPerfect().
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inline |
Definition at line 51 of file CameraSupport.cs.
Referenced by CoreConfig.ApplyGrading(), CoreConfig.ApplyZoom(), and Core.OnChangeResolution().
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inline |
Definition at line 46 of file CameraSupport.cs.
References GetOrthoSize(), and Zoom.
Referenced by BaseGameScreen.RefreshScreenSize().
Beautify CameraSupport.beautify |
Definition at line 37 of file CameraSupport.cs.
Referenced by CoreConfig.Apply().
BloomOptimized CameraSupport.bloom |
Definition at line 35 of file CameraSupport.cs.
Referenced by CoreConfig.Apply().
GaussianBlur CameraSupport.blur |
Definition at line 41 of file CameraSupport.cs.
Camera CameraSupport.cam |
Definition at line 17 of file CameraSupport.cs.
Referenced by CoreConfig.Apply().
Divider CameraSupport.divier |
Definition at line 27 of file CameraSupport.cs.
Referenced by GetOrthoSize(), and BaseGameScreen.RefreshScreenSize().
ScreenGrading CameraSupport.grading |
Definition at line 23 of file CameraSupport.cs.
Referenced by CoreConfig.ApplyGrading(), Scene.ApplyZoneConfig(), BaseTileMap.Draw(), ConBlind.OnRemoved(), ConBlind.OnStart(), BaseGameScreen.RefreshAll(), BaseGameScreen.RefreshGrading(), CoreConfig.RefreshUIBrightness(), BaseGameScreen.RefreshWeather(), and BaseGameScreen.UpdateShaders().
Kuwahara CameraSupport.kuwahara |
Definition at line 39 of file CameraSupport.cs.
float CameraSupport.PixelsPerUnit = 100f |
Definition at line 31 of file CameraSupport.cs.
Vector3 CameraSupport.renderPos |
Definition at line 19 of file CameraSupport.cs.
Referenced by RenderRow.GetRenderParam(), CardRenderer.RenderToRenderCam(), and RenderData.RenderToRenderCam().
GameScreen CameraSupport.screen |
Definition at line 21 of file CameraSupport.cs.
bool CameraSupport.snap |
Definition at line 29 of file CameraSupport.cs.
TiltShift CameraSupport.tiltShift |
Definition at line 33 of file CameraSupport.cs.
Upscaler CameraSupport.upscaler |
Definition at line 25 of file CameraSupport.cs.
float CameraSupport.Zoom = 1f |
Definition at line 44 of file CameraSupport.cs.
Referenced by BaseTileMap.Draw(), TileMapElona.Draw(), BaseGameScreen.RefreshScreenSize(), and ResizeCameraToPixelPerfect().