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Elin Decompiled Documentation EA 23.225 Nightly Patch 3
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Public Member Functions | |
| override void | OnActivate () |
| override void | SetUnitSize () |
Public Member Functions inherited from BaseGameScreen | |
| void | Activate () |
| virtual void | OnActivate () |
| void | Deactivate () |
| virtual void | OnDeactivate () |
| virtual void | SetUnitSize () |
| virtual void | OnEndPlayerTurn () |
| void | Draw () |
| void | UpdateShaders (float time=0f) |
| virtual void | OnChangeHour () |
| virtual void | RefreshPosition () |
| void | RefreshAll () |
| void | RefreshScreenSize () |
| Point | GetRandomPoint () |
| void | RefreshSky () |
| virtual void | RefreshWeather () |
| void | RefreshGrading () |
| void | RefreshTilt () |
| void | ScrollMouse (float x, float y) |
| void | ScrollAxis (Vector3 axis, bool direct=false) |
| void | Focus (Int3 ints) |
| void | Focus (int x, int y) |
| void | Focus (Card c) |
| void | FocusCenter () |
| void | Focus (Point pos) |
| void | FocusPC () |
| void | FocusImmediate (Point pos) |
| void | SnapScreen (ref Vector3 v, float zoom) |
| void | SetZoom (float z) |
| void | SetTargetZoomIndex (int index) |
| void | ModTargetZoomIndex (int a) |
Properties | |
| override bool | IsLocalMap [get] |
Properties inherited from BaseGameScreen | |
| bool | fixFocus [get] |
| virtual float | TargetZoom [get] |
| CameraSupport | camSupport [get] |
| Transform | transFocus [get] |
| virtual float | SkyRate [get] |
| virtual float | ViewHeight [get] |
| virtual bool | IsGameScreen [get] |
| virtual bool | IsLocalMap [get] |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Protected Attributes inherited from BaseGameScreen | |
| Vector3 | camPos |
| Vector3 | pushBack |
Definition at line 3 of file GameScreen.cs.
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inlinevirtual |
Reimplemented from BaseGameScreen.
Definition at line 11 of file GameScreen.cs.
References EMono._map, Map.config, MapConfig.indoor, BaseGameScreen.moonLevel, moons, BaseGameScreen.planeSpeed, Scene.RefreshBG(), and EMono.scene.
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inlinevirtual |
Reimplemented from BaseGameScreen.
Definition at line 24 of file GameScreen.cs.
References BaseGameScreen.tileAlign, BaseGameScreen.tileSize, BaseGameScreen.tileViewSize, and BaseGameScreen.tileWorldSize.
| Transform [] GameScreen.moons |
Definition at line 5 of file GameScreen.cs.
Referenced by OnActivate().
| RenderData GameScreen.renderTempEQ |
Definition at line 7 of file GameScreen.cs.
Referenced by CharaActorPCC.OnRender(), and Chara.SetTempHand().
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get |
Definition at line 9 of file GameScreen.cs.