Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | OnActivate () |
override void | SetUnitSize () |
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void | Activate () |
virtual void | OnActivate () |
void | Deactivate () |
virtual void | OnDeactivate () |
virtual void | SetUnitSize () |
virtual void | OnEndPlayerTurn () |
void | Draw () |
void | UpdateShaders (float time=0f) |
virtual void | OnChangeHour () |
virtual void | RefreshPosition () |
void | RefreshAll () |
void | RefreshScreenSize () |
Point | GetRandomPoint () |
void | RefreshSky () |
virtual void | RefreshWeather () |
void | RefreshGrading () |
void | RefreshTilt () |
void | ScrollMouse (float x, float y) |
void | ScrollAxis (Vector3 axis, bool direct=false) |
void | Focus (Int3 ints) |
void | Focus (int x, int y) |
void | Focus (Card c) |
void | FocusCenter () |
void | Focus (Point pos) |
void | FocusPC () |
void | FocusImmediate (Point pos) |
void | SnapScreen (ref Vector3 v, float zoom) |
void | SetZoom (float z) |
void | SetTargetZoomIndex (int index) |
void | ModTargetZoomIndex (int a) |
Properties | |
override bool | IsLocalMap [get] |
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bool | fixFocus [get] |
virtual float | TargetZoom [get] |
CameraSupport | camSupport [get] |
Transform | transFocus [get] |
virtual float | SkyRate [get] |
virtual float | ViewHeight [get] |
virtual bool | IsGameScreen [get] |
virtual bool | IsLocalMap [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
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static Core | core |
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Vector3 | camPos |
Vector3 | pushBack |
Definition at line 3 of file GameScreen.cs.
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inlinevirtual |
Reimplemented from BaseGameScreen.
Definition at line 11 of file GameScreen.cs.
References EMono._map, Map.config, MapConfig.indoor, BaseGameScreen.moonLevel, moons, BaseGameScreen.planeSpeed, Scene.RefreshBG(), and EMono.scene.
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inlinevirtual |
Reimplemented from BaseGameScreen.
Definition at line 24 of file GameScreen.cs.
References BaseGameScreen.tileAlign, BaseGameScreen.tileSize, BaseGameScreen.tileViewSize, and BaseGameScreen.tileWorldSize.
Transform [] GameScreen.moons |
Definition at line 5 of file GameScreen.cs.
Referenced by OnActivate().
RenderData GameScreen.renderTempEQ |
Definition at line 7 of file GameScreen.cs.
Referenced by CharaActorPCC.OnRender(), and Chara.SetTempHand().
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get |
Definition at line 9 of file GameScreen.cs.