Elin Decompiled Documentation
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RefZone.cs
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1
public
class
RefZone
:
EClass
2
{
3
public
static
Zone
Get
(
int
uid)
4
{
5
if
(uid != 0)
6
{
7
return
EClass
.
game
.
spatials
.
map
.TryGetValue(uid) as
Zone
;
8
}
9
return
null
;
10
}
11
12
public
static
int
Set
(
Zone
zone)
13
{
14
return
zone?.
uid
?? 0;
15
}
16
}
EClass
Definition:
EClass.cs:5
EClass.game
static Game game
Definition:
EClass.cs:8
Game.spatials
SpatialManager spatials
Definition:
Game.cs:152
RefZone
Definition:
RefZone.cs:2
RefZone.Set
static int Set(Zone zone)
Definition:
RefZone.cs:12
RefZone.Get
static Zone Get(int uid)
Definition:
RefZone.cs:3
SpatialManager.map
GlobalSpatialList map
Definition:
SpatialManager.cs:17
Spatial.uid
int uid
Definition:
Spatial.cs:70
Zone
Definition:
Zone.cs:12
Elin
RefZone.cs
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