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ThingStack.cs
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1
using
System.Collections.Generic;
2
3
public
class
ThingStack
:
EClass
4
{
5
public
List<Thing>
list
=
new
List<Thing>();
6
7
public
int
count
;
8
9
public
int
val
;
10
11
public
int
max
;
12
13
public
void
Add
(
Thing
t)
14
{
15
list
.
Add
(t);
16
count
+= t.
Num
;
17
if
(t.
Num
>
max
)
18
{
19
max
= t.
Num
;
20
}
21
}
22
}
ActPlan.List.Add
void Add(Act a, string s="")
Definition:
ActPlan.cs:11
Card.Num
int Num
Definition:
Card.cs:154
EClass
Definition:
EClass.cs:5
ThingStack
Definition:
ThingStack.cs:4
ThingStack.max
int max
Definition:
ThingStack.cs:11
ThingStack.Add
void Add(Thing t)
Definition:
ThingStack.cs:13
ThingStack.list
List< Thing > list
Definition:
ThingStack.cs:5
ThingStack.val
int val
Definition:
ThingStack.cs:9
ThingStack.count
int count
Definition:
ThingStack.cs:7
Thing
Definition:
Thing.cs:8
Elin
ThingStack.cs
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