Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
void | Add (Thing t) |
Public Attributes | |
List< Thing > | list = new List<Thing>() |
int | count |
int | val |
int | max |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
![]() | |
static Core | core |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 3 of file ThingStack.cs.
|
inline |
Definition at line 13 of file ThingStack.cs.
References ActPlan.List.Add(), count, list, max, and Card.Num.
Referenced by ThingContainer.GetThingStack().
int ThingStack.count |
Definition at line 7 of file ThingStack.cs.
Referenced by Add(), ButtonGrid.RefreshCraftable(), UIRecipeInfo.RefreshList(), and ButtonGrid.WriteReqMat().
Definition at line 5 of file ThingStack.cs.
Referenced by Add(), QuestTrackCraft.GetDetail(), DropdownGrid.ListIngredients(), Props.ListThingStack(), Props.ListThingStacksInCategory(), and DropdownGrid.TrySelect().
int ThingStack.max |
Definition at line 11 of file ThingStack.cs.
Referenced by Add().
int ThingStack.val |
Definition at line 9 of file ThingStack.cs.