10 p.TrySetAct(c.isLeashed ?
"actUnleash" :
"actLeash", delegate
12 EClass.pc.Say(c.isLeashed ?
"use_leash2" :
"use_leash", c, owner);
13 EClass.pc.PlaySound(
"ride");
14 c.isLeashed = !c.isLeashed;
19 c.PlayAnime(AnimeID.Shiver);
List< Card > ListCards(bool includeMasked=false)
override void TrySetHeldAct(ActPlan p)