3 public override string IdSource =>
"Fortune";
SourceRecipe.Row GetSource(AI_UseCrafter ai)
override string idSoundProgress
override AnimeType animeType
override bool CanUseFromInventory
override string CrafterTitle
override TileMode tileMode
override void OnEndAI(AI_UseCrafter ai)
override int GetDuration(AI_UseCrafter ai, int costSp)