1using System.Collections.Generic;
11 public override IEnumerable<Status>
Run()
Status DoWait(int count=1)
Status DoGoto(Point pos, int dist=0, bool ignoreConnection=false, Func< Status > _onChildFail=null)
override IEnumerable< Status > Run()
SoundSource PlaySound(string id, float v=1f, bool spatial=true)
void Talk(string idTopic, string ref1=null, string ref2=null, bool forceSync=false)
string TalkTopic(string topic="calm")
Point GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false, int minRadius=0)