39 case Mode.flagWallPillar:
46 if (point.
Things.Count == 0)
77 case Mode.flagWallPillar:
109 base.tileSelector.start =
null;
117 if (a >= 3 &&
mode !=
Mode.flagShadow)
121 return mode.ToString();
override HitResult HitTest(Point point, Point start)
override BaseTileSelector.SelectType selectType
override bool IsBuildMode
override void OnProcessTiles(Point point, int dir)
override bool SubMenuAsGroup
override string OnSetSubMenuButton(int a, UIButton b)
override int SubMenuModeIndex
override void OnClickSubMenu(int a)
void RefreshNeighborTiles()