Elin Decompiled Documentation EA 23.102 Nightly
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BaseTileSelector Class Reference
Inheritance diagram for BaseTileSelector:
EMono TileSelector TileSelectorElona

Public Types

enum  SelectType { Single , Multiple , None }
 
enum  HitType {
  None , Default , Floor , Block ,
  Inspect
}
 
enum  BoxType { Box , Fence }
 
enum  ProcessMode { Render , Prpcess , Summary }
 

Public Member Functions

void OnChangeActionMode ()
 
virtual void OnRenderTile (Point point, HitResult result, bool shouldHide)
 
void OnUpdate ()
 
void TryProcessTiles (Point _end)
 
void ProcessTiles (Point start, Point end, ProcessMode processMode)
 
void ProcessFillTiles (Point start, ProcessMode processMode)
 
bool IsInRange (int x, int z, Point end)
 
void RefreshMouseInfo (bool force=false)
 
void ExecuteSummary ()
 
void RefreshSummary ()
 

Public Attributes

HitType inspectHitType
 
bool inspectorHighlight
 
HitSummary summary = new HitSummary()
 
Point start
 
Point temp = new Point()
 
Point lastPoint = new Point()
 
Point lastClickPoint = new Point()
 
bool processing
 
bool autoClick
 
bool firstInMulti
 

Properties

ActionMode mode [get]
 
SelectType selectType [get]
 
HitType hitType [get]
 
BoxType boxType [get]
 
int hitW [get]
 
int hitH [get]
 
bool multisize [get]
 
int Width [get]
 
int Height [get]
 
- Properties inherited from EMono
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SoundManager Sound [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static CoreDebug debug [get]
 

Private Member Functions

void _ProcessTile (Point start, Point dest, ProcessMode processMode, int dir=-1)
 

Additional Inherited Members

- Static Public Member Functions inherited from EMono
static int rnd (int a)
 
- Static Public Attributes inherited from EMono
static Core core
 

Detailed Description

Definition at line 4 of file BaseTileSelector.cs.

Member Enumeration Documentation

◆ BoxType

Enumerator
Box 
Fence 

Definition at line 22 of file BaseTileSelector.cs.

◆ HitType

Enumerator
None 
Default 
Floor 
Block 
Inspect 

Definition at line 13 of file BaseTileSelector.cs.

◆ ProcessMode

Enumerator
Render 
Prpcess 
Summary 

Definition at line 28 of file BaseTileSelector.cs.

◆ SelectType

Enumerator
Single 
Multiple 
None 

Definition at line 6 of file BaseTileSelector.cs.

Member Function Documentation

◆ _ProcessTile()

void BaseTileSelector._ProcessTile ( Point  start,
Point  dest,
ProcessMode  processMode,
int  dir = -1 
)
inlineprivate

Definition at line 347 of file BaseTileSelector.cs.

348 {
349 if (!dest.IsValid)
350 {
351 return;
352 }
353 HitResult hitResult = mode._HitTest(dest, start);
354 switch (processMode)
355 {
356 case ProcessMode.Render:
357 mode.OnRenderTile(dest, hitResult, dir);
358 firstInMulti = false;
359 break;
360 case ProcessMode.Prpcess:
361 if (hitResult == HitResult.Valid || hitResult == HitResult.Warning)
362 {
363 mode.OnProcessTiles(dest, dir);
364 }
365 break;
366 case ProcessMode.Summary:
367 mode.OnRefreshSummary(dest, hitResult, summary);
368 break;
369 }
370 }
HitResult
Definition: HitResult.cs:2
virtual void OnRefreshSummary(Point point, HitResult result, HitSummary summary)
Definition: ActionMode.cs:1343
HitResult _HitTest(Point point, Point start)
Definition: ActionMode.cs:1233
virtual void OnRenderTile(Point point, HitResult result, int dir)
Definition: ActionMode.cs:1272
virtual void OnProcessTiles(Point point, int dir)
Definition: ActionMode.cs:1331
bool IsValid
Definition: Point.cs:88

References ActionMode._HitTest(), firstInMulti, Point.IsValid, mode, ActionMode.OnProcessTiles(), ActionMode.OnRefreshSummary(), ActionMode.OnRenderTile(), start, and summary.

Referenced by ProcessFillTiles(), and ProcessTiles().

◆ ExecuteSummary()

void BaseTileSelector.ExecuteSummary ( )
inline

Definition at line 471 of file BaseTileSelector.cs.

472 {
473 if ((bool)BuildMenu.Instance)
474 {
479 }
480 }
virtual void SEExecuteSummary()
Definition: ActionMode.cs:292
static BuildMenu Instance
Definition: BuildMenu.cs:77
UIRecipeInfo info1
Definition: BuildMenu.cs:27
void Execute()
Definition: HitSummary.cs:104
void Refresh()

References HitSummary.Execute(), BuildMenu.info1, BuildMenu.Instance, mode, UIRecipeInfo.Refresh(), RefreshSummary(), ActionMode.SEExecuteSummary(), and summary.

Referenced by TryProcessTiles().

◆ IsInRange()

bool BaseTileSelector.IsInRange ( int  x,
int  z,
Point  end 
)
inline

Definition at line 372 of file BaseTileSelector.cs.

373 {
374 if (start.x > end.x)
375 {
376 if (x > start.x || x < end.x)
377 {
378 return false;
379 }
380 }
381 else if (x < start.x || x > end.x)
382 {
383 return false;
384 }
385 if (start.z > end.z)
386 {
387 if (z > start.z || z < end.z)
388 {
389 return false;
390 }
391 }
392 else if (z < start.z || z > end.z)
393 {
394 return false;
395 }
396 return true;
397 }
int x
Definition: Point.cs:36
int z
Definition: Point.cs:39

References start, Point.x, and Point.z.

◆ OnChangeActionMode()

void BaseTileSelector.OnChangeActionMode ( )
inline

Definition at line 117 of file BaseTileSelector.cs.

118 {
119 start = null;
120 RefreshMouseInfo(force: true);
121 }
void RefreshMouseInfo(bool force=false)

References RefreshMouseInfo(), and start.

Referenced by ActionMode.ShowLayer().

◆ OnRenderTile()

virtual void BaseTileSelector.OnRenderTile ( Point  point,
HitResult  result,
bool  shouldHide 
)
inlinevirtual

Reimplemented in TileSelectorElona.

Definition at line 123 of file BaseTileSelector.cs.

124 {
125 }

Referenced by AM_Region.OnRenderTile().

◆ OnUpdate()

void BaseTileSelector.OnUpdate ( )
inline

Definition at line 127 of file BaseTileSelector.cs.

128 {
129 Point hitPoint = Scene.HitPoint;
131 {
132 RefreshMouseInfo(force: true);
133 }
135 {
136 autoClick = true;
137 }
139 {
140 autoClick = false;
141 if (start != null)
142 {
143 mode.OnSelectEnd(cancel: true);
144 start = null;
146 RefreshMouseInfo(force: true);
147 }
148 }
149 if (autoClick && hitPoint.Distance(lastClickPoint) > 1 && selectType == SelectType.Multiple && start != null)
150 {
151 start = hitPoint.Copy();
153 RefreshMouseInfo(force: true);
154 lastClickPoint.Set(hitPoint);
155 }
156 if (((EInput.rightScroll && EInput.rightMouse.clicked) || (!EInput.rightScroll && EInput.rightMouse.down) || Input.GetKeyDown(KeyCode.Escape)) && !EMono.ui.wasActive)
157 {
158 if (selectType == SelectType.Multiple && start != null)
159 {
160 mode.OnSelectEnd(cancel: true);
161 start = null;
163 RefreshMouseInfo(force: true);
164 }
165 else
166 {
167 mode.OnCancel();
168 }
169 EMono.ui.hud.hint.UpdateText();
170 }
171 if (!hitPoint.IsValid || EMono.ui.isPointerOverUI || EMono.ui.wasActive || mode.selectType == SelectType.None || !EMono.pc.ai.ShowCursor || (UIDragPanel.dragging && Input.GetMouseButton(0)))
172 {
173 return;
174 }
175 if (mode.hitType != 0)
176 {
177 if (mode.IsFillMode())
178 {
179 start = null;
180 ProcessFillTiles(hitPoint, ProcessMode.Render);
181 }
182 else
183 {
184 ProcessTiles(start ?? hitPoint, hitPoint, ProcessMode.Render);
185 }
186 }
187 if (start == null && (mode.AreaHihlight == AreaHighlightMode.Edit || mode.AreaHihlight == AreaHighlightMode.Sim) && hitPoint.area != null)
188 {
190 }
192 {
193 return;
194 }
195 if (start != null || hitPoint.IsSeen)
196 {
197 if (mode.IsFillMode())
198 {
199 TryProcessTiles(hitPoint);
200 }
201 else if (selectType == SelectType.Single)
202 {
203 HitResult hitResult = mode._HitTest(temp, start);
204 if ((hitResult == HitResult.Valid || hitResult == HitResult.Warning) && mode.CanProcessTiles())
205 {
206 TryProcessTiles(hitPoint);
207 }
208 else if (!autoClick)
209 {
210 SE.Beep();
211 }
212 }
213 else
214 {
215 if (start == null)
216 {
217 start = hitPoint.Copy();
219 RefreshMouseInfo(force: true);
220 if (autoClick)
221 {
222 TryProcessTiles(hitPoint);
223 }
224 }
225 else
226 {
227 TryProcessTiles(hitPoint);
228 }
229 if (autoClick)
230 {
231 start = hitPoint.Copy();
233 RefreshMouseInfo(force: true);
234 }
235 }
236 }
237 lastClickPoint.Set(hitPoint);
238 EMono.ui.hud.hint.UpdateText();
239 }
AreaHighlightMode
virtual bool ShowCursor
Definition: AIAct.cs:92
virtual void OnCancel()
Definition: ActionMode.cs:538
virtual bool AllowAutoClick
Definition: ActionMode.cs:163
virtual BaseTileSelector.SelectType selectType
Definition: ActionMode.cs:125
virtual void OnSelectEnd(bool cancel)
Definition: ActionMode.cs:1259
virtual AreaHighlightMode AreaHihlight
Definition: ActionMode.cs:169
virtual void OnSelectStart(Point point)
Definition: ActionMode.cs:1255
virtual bool CanSelectTile
Definition: ActionMode.cs:171
bool IsActive
Definition: ActionMode.cs:121
virtual bool CanProcessTiles()
Definition: ActionMode.cs:1318
virtual bool ContinuousClick
Definition: ActionMode.cs:129
virtual BaseTileSelector.HitType hitType
Definition: ActionMode.cs:123
static AM_Adv Adv
Definition: ActionMode.cs:15
virtual bool IsFillMode()
Definition: ActionMode.cs:316
void OnHoverArea(MeshPass pass)
Definition: Area.cs:67
ScreenGuide guide
void ProcessFillTiles(Point start, ProcessMode processMode)
void TryProcessTiles(Point _end)
void ProcessTiles(Point start, Point end, ProcessMode processMode)
SelectType selectType
bool pressing
Definition: ButtonState.cs:35
bool clicked
Definition: ButtonState.cs:37
bool pressedLong
Definition: ButtonState.cs:64
AIAct ai
Definition: Chara.cs:187
Definition: EInput.cs:8
static bool rightScroll
Definition: EInput.cs:363
static ButtonState leftMouse
Definition: EInput.cs:349
static ButtonState rightMouse
Definition: EInput.cs:351
Definition: EMono.cs:4
static Chara pc
Definition: EMono.cs:13
static BaseGameScreen screen
Definition: EMono.cs:29
static UI ui
Definition: EMono.cs:15
Definition: Point.cs:9
bool IsSeen
Definition: Point.cs:318
Point Copy()
Definition: Point.cs:467
Point Set(int _x, int _z)
Definition: Point.cs:479
Area area
Definition: Point.cs:73
int Distance(Point p)
Definition: Point.cs:953
Definition: Scene.cs:8
static Point HitPoint
Definition: Scene.cs:21
MeshPass passArea
Definition: ScreenGuide.cs:9
static bool dragging
Definition: UIDragPanel.cs:7

References ActionMode._HitTest(), ActionMode.Adv, Chara.ai, ActionMode.AllowAutoClick, Point.area, ActionMode.AreaHihlight, autoClick, ActionMode.CanProcessTiles(), ActionMode.CanSelectTile, ButtonState.clicked, ActionMode.ContinuousClick, Point.Copy(), Point.Distance(), ButtonState.down, UIDragPanel.dragging, BaseGameScreen.guide, Scene.HitPoint, ActionMode.hitType, ActionMode.IsActive, ActionMode.IsFillMode(), Point.IsSeen, Point.IsValid, lastClickPoint, EInput.leftMouse, mode, ActionMode.OnCancel(), Area.OnHoverArea(), ActionMode.OnSelectEnd(), ActionMode.OnSelectStart(), ScreenGuide.passArea, EMono.pc, ButtonState.pressedLong, ButtonState.pressing, ProcessFillTiles(), ProcessTiles(), RefreshMouseInfo(), RefreshSummary(), EInput.rightMouse, EInput.rightScroll, EMono.screen, ActionMode.selectType, selectType, Point.Set(), AIAct.ShowCursor, start, temp, TryProcessTiles(), and EMono.ui.

Referenced by Scene.OnUpdate().

◆ ProcessFillTiles()

void BaseTileSelector.ProcessFillTiles ( Point  start,
ProcessMode  processMode 
)
inline

Definition at line 335 of file BaseTileSelector.cs.

336 {
337 EMono._map.ForeachPoint(delegate(Point dest)
338 {
339 if (!start.Equals(dest))
340 {
341 _ProcessTile(start, dest, processMode);
342 }
343 });
344 _ProcessTile(start, start, processMode);
345 }
void _ProcessTile(Point start, Point dest, ProcessMode processMode, int dir=-1)
static Map _map
Definition: EMono.cs:17
new void ForeachPoint(Action< Point > action)
Definition: Map.cs:2335
bool Equals(int _x, int _z)
Definition: Point.cs:924

References EMono._map, _ProcessTile(), Point.Equals(), Map.ForeachPoint(), and start.

Referenced by OnUpdate(), and TryProcessTiles().

◆ ProcessTiles()

void BaseTileSelector.ProcessTiles ( Point  start,
Point  end,
ProcessMode  processMode 
)
inline

Definition at line 281 of file BaseTileSelector.cs.

282 {
283 new Point();
284 int num = ((start.x > end.x) ? start.x : end.x);
285 int num2 = ((start.z < end.z) ? start.z : end.z);
286 int num3 = ((start.x > end.x) ? end.x : start.x);
287 int num4 = ((start.z < end.z) ? end.z : start.z);
288 int num5 = num - num3 + 1;
289 int num6 = num4 - num2 + 1;
290 BoxType boxType = this.boxType;
291 int num7 = -1;
292 int num8 = 0;
293 firstInMulti = false;
294 if (multisize && selectType == SelectType.Single && processMode != ProcessMode.Prpcess)
295 {
296 num3 -= hitW - 1;
297 num4 += hitH - 1;
298 num5 += hitW - 1;
299 num6 += hitH - 1;
300 }
301 if (processMode == ProcessMode.Prpcess)
302 {
303 processing = true;
304 }
305 for (int num9 = num; num9 > num3 - 1; num9--)
306 {
307 for (int i = num2; i < num4 + 1; i++)
308 {
309 if (boxType == BoxType.Fence && (num5 > 1 || num6 > 1))
310 {
311 num7 = ((num5 <= num6) ? 1 : 0);
312 if ((num7 == 0 && i != start.z) || (num7 == 1 && num9 != start.x))
313 {
314 continue;
315 }
316 }
317 temp.Set(num9, i);
318 if (start.x != num9 || start.z != i)
319 {
320 _ProcessTile(start, temp, processMode, num7);
321 }
322 }
323 num8++;
324 if (num8 > 30000)
325 {
326 Debug.Log(num8);
327 break;
328 }
329 }
330 firstInMulti = true;
331 _ProcessTile(start, start, processMode, num7);
332 processing = false;
333 }

References _ProcessTile(), boxType, Debug, firstInMulti, hitH, hitW, multisize, processing, selectType, Point.Set(), start, temp, Point.x, and Point.z.

Referenced by OnUpdate(), RefreshSummary(), and TryProcessTiles().

◆ RefreshMouseInfo()

void BaseTileSelector.RefreshMouseInfo ( bool  force = false)
inline

Definition at line 399 of file BaseTileSelector.cs.

400 {
401 bool enable = true;
402 Point hitPoint = Scene.HitPoint;
403 if (EMono.ui.IsActive || EMono.ui.isPointerOverUI || !mode.enableMouseInfo || !hitPoint.IsValid)
404 {
405 enable = false;
406 }
407 else if (!hitPoint.Equals(lastPoint) || force)
408 {
409 if (start != null && !hitPoint.Equals(lastPoint))
410 {
411 SE.Play("highlight3");
412 }
414 string text = "";
415 int num = 0;
416 if (start != null)
417 {
418 int num2 = Mathf.Abs(hitPoint.x - start.x) + 1;
419 int num3 = Mathf.Abs(hitPoint.z - start.z) + 1;
420 if (!hitPoint.IsValid)
421 {
422 num2 = 0;
423 num3 = 0;
424 }
425 text = text + "(" + num2 + " x " + num3 + ")";
426 }
427 else if (selectType == SelectType.Multiple)
428 {
429 text += "selectRange".lang();
430 }
431 if (selectType == SelectType.Single)
432 {
433 num = mode.CostMoney;
434 }
435 else if (start != null)
436 {
437 num = summary.money;
438 }
439 EMono.ui.mouseInfo.textCost.SetActive(num != 0);
440 if (num != 0)
441 {
442 EMono.ui.mouseInfo.textCost.text = num.ToString() ?? "";
443 }
444 if (mode.TopHeight(hitPoint) != -1)
445 {
446 text += "hintAltitude".lang(mode.TopHeight(hitPoint).ToString() ?? "");
447 }
449 {
450 AM_Picker.Result result = ActionMode.Picker.Test(hitPoint);
451 if (result.IsValid)
452 {
453 text += result.GetText();
454 }
455 }
456 if (mode.IsRoofEditMode())
457 {
458 text = text + Environment.NewLine + "roofEdit".lang();
459 }
460 else if (mode.IsFillMode())
461 {
462 text = text + Environment.NewLine + "fillMode".lang();
463 }
464 text += "\n";
465 EMono.ui.mouseInfo.text.SetText(mode.SetMouseInfo(ref text));
466 }
467 EMono.ui.mouseInfo.SetActive(enable);
468 lastPoint.Set(hitPoint);
469 }
Result Test(Point point, bool select=false)
Definition: AM_Picker.cs:120
static AM_Picker Picker
Definition: ActionMode.cs:43
virtual bool IsRoofEditMode(Card c=null)
Definition: ActionMode.cs:311
virtual ref string SetMouseInfo(ref string s)
Definition: ActionMode.cs:1440
virtual int CostMoney
Definition: ActionMode.cs:211
virtual bool enableMouseInfo
Definition: ActionMode.cs:157
virtual int TopHeight(Point p)
Definition: ActionMode.cs:287
static Scene scene
Definition: EMono.cs:27
int money
Definition: HitSummary.cs:6
ActionMode actionMode
Definition: Scene.cs:77
string GetText()
Definition: AM_Picker.cs:18

References Scene.actionMode, ActionMode.CostMoney, ActionMode.enableMouseInfo, Point.Equals(), AM_Picker.Result.GetText(), Scene.HitPoint, ActionMode.IsFillMode(), ActionMode.IsRoofEditMode(), AM_Picker.Result.IsValid, Point.IsValid, lastPoint, mode, HitSummary.money, ActionMode.Picker, RefreshSummary(), EMono.scene, selectType, Point.Set(), ActionMode.SetMouseInfo(), start, summary, AM_Picker.Test(), ActionMode.TopHeight(), EMono.ui, Point.x, and Point.z.

Referenced by AM_Build.InputWheel(), OnChangeActionMode(), OnUpdate(), and TryProcessTiles().

◆ RefreshSummary()

void BaseTileSelector.RefreshSummary ( )
inline

Definition at line 482 of file BaseTileSelector.cs.

483 {
484 Point hitPoint = Scene.HitPoint;
485 summary.Clear();
486 ProcessTiles(start ?? hitPoint, hitPoint, ProcessMode.Summary);
487 if ((bool)BuildMenu.Instance)
488 {
490 }
491 }
void Clear()
Definition: HitSummary.cs:22
void RefreshBalance()

References HitSummary.Clear(), Scene.HitPoint, BuildMenu.info1, BuildMenu.Instance, ProcessTiles(), UIRecipeInfo.RefreshBalance(), start, and summary.

Referenced by ExecuteSummary(), OnUpdate(), and RefreshMouseInfo().

◆ TryProcessTiles()

void BaseTileSelector.TryProcessTiles ( Point  _end)
inline

Definition at line 241 of file BaseTileSelector.cs.

242 {
243 if (EInput.skipFrame > 0)
244 {
245 return;
246 }
247 if (!mode.CanProcessTiles())
248 {
250 {
251 SE.Beep();
252 }
253 return;
254 }
255 Point point = _end.Copy();
256 ActionMode actionMode = mode;
258 if (mode.IsFillMode())
259 {
260 ProcessFillTiles(point, ProcessMode.Prpcess);
261 }
262 else if (start == null)
263 {
264 mode.OnProcessTiles(point, -1);
265 }
266 else
267 {
268 ProcessTiles(start, point, ProcessMode.Prpcess);
269 mode.OnSelectEnd(cancel: false);
270 }
271 if (mode == actionMode)
272 {
274 start = null;
276 RefreshMouseInfo(force: true);
278 }
279 }
virtual void OnBeforeProcessTiles()
Definition: ActionMode.cs:1327
virtual void OnFinishProcessTiles()
Definition: ActionMode.cs:1339
virtual void OnAfterProcessTiles(Point start, Point end)
Definition: ActionMode.cs:1335
BaseTileSelector tileSelector
static int skipFrame
Definition: EInput.cs:287

References autoClick, ActionMode.CanProcessTiles(), Point.Copy(), ExecuteSummary(), ActionMode.IsFillMode(), mode, ActionMode.OnAfterProcessTiles(), ActionMode.OnBeforeProcessTiles(), ActionMode.OnFinishProcessTiles(), ActionMode.OnProcessTiles(), ActionMode.OnSelectEnd(), ProcessFillTiles(), ProcessTiles(), RefreshMouseInfo(), EMono.screen, EInput.skipFrame, start, and BaseGameScreen.tileSelector.

Referenced by OnUpdate().

Member Data Documentation

◆ autoClick

bool BaseTileSelector.autoClick

Definition at line 57 of file BaseTileSelector.cs.

Referenced by OnUpdate(), and TryProcessTiles().

◆ firstInMulti

bool BaseTileSelector.firstInMulti

Definition at line 59 of file BaseTileSelector.cs.

Referenced by _ProcessTile(), and ProcessTiles().

◆ inspectHitType

HitType BaseTileSelector.inspectHitType

Definition at line 35 of file BaseTileSelector.cs.

◆ inspectorHighlight

bool BaseTileSelector.inspectorHighlight

Definition at line 37 of file BaseTileSelector.cs.

◆ lastClickPoint

Point BaseTileSelector.lastClickPoint = new Point()

Definition at line 51 of file BaseTileSelector.cs.

Referenced by OnUpdate().

◆ lastPoint

Point BaseTileSelector.lastPoint = new Point()

Definition at line 48 of file BaseTileSelector.cs.

Referenced by AM_Sim._OnUpdateInput(), and RefreshMouseInfo().

◆ processing

bool BaseTileSelector.processing

Definition at line 54 of file BaseTileSelector.cs.

Referenced by HitSummary.CanExecute(), and ProcessTiles().

◆ start

◆ summary

◆ temp

Point BaseTileSelector.temp = new Point()

Definition at line 45 of file BaseTileSelector.cs.

Referenced by OnUpdate(), and ProcessTiles().

Property Documentation

◆ boxType

BoxType BaseTileSelector.boxType
get

Definition at line 67 of file BaseTileSelector.cs.

Referenced by ProcessTiles().

◆ Height

int BaseTileSelector.Height
get

Definition at line 101 of file BaseTileSelector.cs.

102 {
103 get
104 {
106 {
107 if (start != null)
108 {
109 return Mathf.Abs(Scene.HitPoint.z - start.z) + 1;
110 }
111 return 1;
112 }
113 return 0;
114 }
115 }

◆ hitH

int BaseTileSelector.hitH
get

Definition at line 71 of file BaseTileSelector.cs.

Referenced by ProcessTiles().

◆ hitType

HitType BaseTileSelector.hitType
get

Definition at line 65 of file BaseTileSelector.cs.

◆ hitW

int BaseTileSelector.hitW
get

Definition at line 69 of file BaseTileSelector.cs.

Referenced by ProcessTiles().

◆ mode

ActionMode BaseTileSelector.mode
get

◆ multisize

bool BaseTileSelector.multisize
get

Definition at line 73 of file BaseTileSelector.cs.

74 {
75 get
76 {
77 if (hitW == 1)
78 {
79 return hitH != 1;
80 }
81 return true;
82 }
83 }

Referenced by ProcessTiles().

◆ selectType

SelectType BaseTileSelector.selectType
get

Definition at line 63 of file BaseTileSelector.cs.

Referenced by OnUpdate(), ProcessTiles(), and RefreshMouseInfo().

◆ Width

int BaseTileSelector.Width
get

Definition at line 85 of file BaseTileSelector.cs.

86 {
87 get
88 {
90 {
91 if (start != null)
92 {
93 return Mathf.Abs(Scene.HitPoint.x - start.x) + 1;
94 }
95 return 1;
96 }
97 return 0;
98 }
99 }

The documentation for this class was generated from the following file: