1using System.Collections.Generic;
5 public virtual string idCat =>
"meal";
13 return (
int)((float)(base.sourceThing.value *
num) * 0.1f) + 5 *
num;
30 for (
int i = 0; i < 2; i++)
if(item3.idFile==idFirstFile &&item3.id==idFirstTopic)
virtual int GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null)
static SourceManager sources
override int GetBonus(Thing t)
override string RewardSuffix
override void SetIdThing()
override int GetExtraMoney()
override DifficultyType difficultyType