Elin Decompiled Documentation EA 23.102 Nightly
Loading...
Searching...
No Matches
QuestSupplySpecific Class Reference
Inheritance diagram for QuestSupplySpecific:
QuestSupply QuestDeliver QuestDestZone QuestRandom Quest EClass QuestMeal QuestSupplyBulk QuestMeal_bread QuestMeal_cake QuestMeal_cookie QuestMeal_egg QuestMeal_fish QuestMeal_fruit QuestMeal_meat QuestMeal_noodle QuestMeal_rice QuestMeal_soup QuestMeal_vegi QuestSupplyBulkJunk QuestSupplyBulkResource

Public Member Functions

override int GetExtraMoney ()
 
override int GetBonus (Thing t)
 
override void SetIdThing ()
 
override int GetBonus (Thing t)
 
- Public Member Functions inherited from QuestDeliver
override int GetExtraMoney ()
 
override void OnInit ()
 
virtual int GetDestNum ()
 
virtual void SetIdThing ()
 
override void OnStart ()
 
virtual bool IsDestThing (Thing t)
 
List< ThingListDestThing (bool onlyFirst=false)
 
override Thing GetDestThing ()
 
override bool IsDeliverTarget (Chara c)
 
override bool CanDeliverToClient (Chara c)
 
override bool CanDeliverToBox (Thing t)
 
override bool Deliver (Chara c, Thing t=null)
 
virtual int GetBonus (Thing t)
 
override string GetTextProgress ()
 
override void OnEnterZone ()
 
- Public Member Functions inherited from QuestDestZone
void SetDest (Zone z, int target)
 
- Public Member Functions inherited from QuestRandom
override void OnDropReward ()
 
- Public Member Functions inherited from Quest
virtual Thing GetDestThing ()
 
virtual int GetExtraMoney ()
 
virtual int GetRewardPlat (int money)
 
override bool Equals (object obj)
 
virtual bool IsVisibleOnQuestBoard ()
 
virtual bool CanStartQuest ()
 
virtual bool CanUpdateOnTalk (Chara c)
 
virtual Zone CreateInstanceZone (Chara c)
 
virtual bool UpdateOnTalk ()
 
void Init ()
 
virtual void OnInit ()
 
Quest SetClient (Chara c, bool assignQuest=true)
 
void SetTask (QuestTask _task)
 
void Start ()
 
virtual void OnStart ()
 
virtual void OnEnterZone ()
 
virtual void OnClickQuest ()
 
void Fail ()
 
virtual void OnFail ()
 
virtual void ShowCompleteText ()
 
void Complete ()
 
virtual void OnBeforeComplete ()
 
virtual void OnDropReward ()
 
Thing DropReward (string id)
 
Thing DropReward (Thing t)
 
virtual void OnComplete ()
 
void CompleteTask ()
 
virtual void OnCompleteTask ()
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnKillChara (Chara c)
 
virtual void OnModKarma (int a)
 
void NextPhase ()
 
void ChangePhase (int a)
 
virtual void OnChangePhase (int a)
 
string Parse (string s)
 
virtual string GetTitle ()
 
virtual string GetTrackerText ()
 
virtual string GetDetail (bool onJournal=false)
 
virtual string GetDetailText (bool onJournal=false)
 
virtual string GetTextProgress ()
 
string GetRewardText ()
 
virtual string GetTalkProgress ()
 
virtual string GetTalkComplete ()
 
void UpdateJournal ()
 
virtual bool IsDeliverTarget (Chara c)
 
virtual bool CanDeliverToClient (Chara c)
 
virtual bool CanDeliverToBox (Thing t)
 
virtual bool Deliver (Chara c, Thing t=null)
 

Properties

virtual string idCat [get]
 
virtual bool UseWeight [get]
 
override string RewardSuffix [get]
 
- Properties inherited from QuestSupply
override string TextExtra2 [get]
 
override bool ForbidTeleport [get]
 
override bool IsDeliver [get]
 
override string RewardSuffix [get]
 
override DifficultyType difficultyType [get]
 
- Properties inherited from QuestDeliver
virtual bool ConsumeGoods [get]
 
SourceThing.Row sourceThing [get]
 
override string NameDeliver [get]
 
override string RefDrama2 [get]
 
override int KarmaOnFail [get]
 
override DifficultyType difficultyType [get]
 
override bool ForbidTeleport [get]
 
- Properties inherited from QuestDestZone
virtual bool IsDeliver [get]
 
Zone DestZone [get]
 
override Chara DestChara [get]
 
override string??? RefDrama3 [get]
 
override string??? RefDrama4 [get]
 
- Properties inherited from QuestRandom
override bool CanAutoAdvance [get]
 
override bool IsRandomQuest [get]
 
override int RangeDeadLine [get]
 
override int KarmaOnFail [get]
 
override int FameOnComplete [get]
 
override string RefDrama1 [get]
 
- Properties inherited from Quest
Zone ClientZone [get]
 
Chara chara [get]
 
virtual SourceQuest.Row source [get]
 
bool Confetti [get]
 
bool IsExpired [get]
 
int Hours [get]
 
string TextDeadline [get]
 
virtual bool HasDLC [get]
 
virtual string idSource [get]
 
virtual string RewardSuffix [get]
 
virtual bool FameContent [get]
 
virtual string TextExtra [get]
 
virtual string TextExtra2 [get]
 
virtual int DangerLv [get]
 
virtual int AffinityGain [get]
 
virtual int BaseMoney [get]
 
virtual int KarmaOnFail [get]
 
virtual bool CanAbandon [get]
 
virtual int FameOnComplete [get]
 
virtual int RangeDeadLine [get]
 
virtual bool UseInstanceZone [get]
 
virtual bool ForbidTeleport [get]
 
virtual bool TrackOnStart [get]
 
virtual bool RequireClientInSameZone [get]
 
virtual DifficultyType difficultyType [get]
 
virtual Chara DestChara [get]
 
virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
virtual string RefDrama4 [get]
 
virtual string TitlePrefix [get]
 
virtual bool CanAutoAdvance [get]
 
virtual bool IsRandomQuest [get]
 
virtual string NameDeliver [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Quest
enum  DifficultyType {
  Default , Deliver , Supply , Escort ,
  Bulk , Meal , Farm , Music
}
 
enum  SubReward { plat , gacha_coin , money2 , ticket_furniture }
 
- Static Public Member Functions inherited from Quest
static Quest Create (string _id, string _idPerson=null, Chara c=null)
 
static List< ZoneListDeliver ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from QuestDeliver
string idThing
 
int num
 
- Public Attributes inherited from QuestDestZone
int uidDest
 
int uidTarget
 
- Public Attributes inherited from Quest
string id
 
int uid
 
int uidClientZone
 
int phase
 
int lv
 
int deadline
 
int difficulty
 
int rewardMoney
 
int bonusMoney
 
int startDate
 
int dangerLv
 
bool isNew
 
bool isComplete
 
bool track
 
Person person
 
QuestTask task
 
RefChara refChara = new RefChara()
 
- Static Public Attributes inherited from Quest
const int PhaseComplete = 999
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 3 of file QuestSupplySpecific.cs.

Member Function Documentation

◆ GetBonus()

override int QuestSupplySpecific.GetBonus ( Thing  t)
inlinevirtual

Reimplemented from QuestSupply.

Definition at line 16 of file QuestSupplySpecific.cs.

17 {
18 int num = (int)((float)t.GetPrice(CurrencyType.Money, sell: true, PriceType.Shipping, EClass.pc) * 1.2f) * base.num - rewardMoney;
19 if (num <= 0)
20 {
21 return 0;
22 }
23 return num;
24 }
CurrencyType
Definition: CurrencyType.cs:2
PriceType
Definition: PriceType.cs:2
if(item3.idFile==idFirstFile &&item3.id==idFirstTopic)
Definition: UIBook.cs:627
virtual int GetPrice(CurrencyType currency=CurrencyType.Money, bool sell=false, PriceType priceType=PriceType.Default, Chara c=null)
Definition: Card.cs:6449
Definition: EClass.cs:5
static Chara pc
Definition: EClass.cs:14
int rewardMoney
Definition: Quest.cs:52

References Card.GetPrice(), if(), QuestDeliver.num, EClass.pc, and Quest.rewardMoney.

◆ GetExtraMoney()

override int QuestSupplySpecific.GetExtraMoney ( )
inlinevirtual

Reimplemented from QuestDeliver.

Definition at line 11 of file QuestSupplySpecific.cs.

12 {
13 return (int)((float)(base.sourceThing.value * num) * 0.1f) + 5 * num;
14 }

References QuestDeliver.num.

◆ SetIdThing()

override void QuestSupplySpecific.SetIdThing ( )
inlinevirtual

Reimplemented from QuestDeliver.

Definition at line 26 of file QuestSupplySpecific.cs.

27 {
28 List<SourceThing.Row> list = new List<SourceThing.Row>();
29 int num = EClass.pc.Evalue(287) * 150 / 100 + 5;
30 for (int i = 0; i < 2; i++)
31 {
32 foreach (SourceThing.Row row in EClass.sources.things.rows)
33 {
34 if ((i != 0 || !(this is QuestMeal) || row.LV <= num || EClass.rnd(4) == 0) && row.category == idCat && !row.isOrigin)
35 {
36 list.Add(row);
37 }
38 }
39 if (list.Count != 0)
40 {
41 break;
42 }
43 }
44 idThing = (UseWeight ? list.RandomItemWeighted((SourceThing.Row a) => a.chance).id : list.RandomItem().id);
46 {
47 difficulty = base.sourceThing.LV / 10 + 1;
48 }
49 }
int Evalue(int ele)
Definition: Card.cs:2431
static int rnd(int a)
Definition: EClass.cs:50
static SourceManager sources
Definition: EClass.cs:42
string idThing
Definition: QuestDeliver.cs:8
override DifficultyType difficultyType
Definition: QuestSupply.cs:21
int difficulty
Definition: Quest.cs:49
DifficultyType
Definition: Quest.cs:9
SourceThing things

References Quest.difficulty, QuestSupply.difficultyType, Card.Evalue(), idCat, QuestDeliver.idThing, QuestDeliver.num, EClass.pc, EClass.rnd(), EClass.sources, SourceManager.things, and UseWeight.

Property Documentation

◆ idCat

virtual string QuestSupplySpecific.idCat
get

Definition at line 5 of file QuestSupplySpecific.cs.

Referenced by SetIdThing().

◆ RewardSuffix

override string QuestSupplySpecific.RewardSuffix
get

Definition at line 9 of file QuestSupplySpecific.cs.

◆ UseWeight

virtual bool QuestSupplySpecific.UseWeight
get

Definition at line 7 of file QuestSupplySpecific.cs.

Referenced by SetIdThing().


The documentation for this class was generated from the following file: