1using System.Collections.Generic;
6 public List<CardRow>
rows =
new List<CardRow>();
8 public Dictionary<string, CardRow>
map =
new Dictionary<string, CardRow>();
10 public Dictionary<string, CardRow>
firstVariations =
new Dictionary<string, CardRow>();
12 public Dictionary<string, TraitCrafter>
crafters =
new Dictionary<string, TraitCrafter>();
22 AddRow(row2, isChara:
true);
39 row.isChara = isChara;
64 row.origin.isOrigin =
true;
static SourceManager sources
static Dictionary< int, int > GetElementMap(int[] list)
Dictionary< string, CardRow > map
TraitCrafter GetModelCrafter(string id)
Dictionary< string, TraitCrafter > crafters
Dictionary< string, CardRow > firstVariations
void AddRow(CardRow row, bool isChara=false)
static Dictionary< string, TileType > dict
static TraitSelfFactory SelfFactory