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SourceCard Class Reference
Inheritance diagram for SourceCard:
EClass

Public Member Functions

void Init ()
 
TraitCrafter GetModelCrafter (string id)
 
void AddRow (CardRow row, bool isChara=false)
 

Public Attributes

List< CardRowrows = new List<CardRow>()
 
Dictionary< string, CardRowmap = new Dictionary<string, CardRow>()
 
Dictionary< string, CardRowfirstVariations = new Dictionary<string, CardRow>()
 
Dictionary< string, TraitCraftercrafters = new Dictionary<string, TraitCrafter>()
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 4 of file SourceCard.cs.

Member Function Documentation

◆ AddRow()

void SourceCard.AddRow ( CardRow  row,
bool  isChara = false 
)
inline

Definition at line 32 of file SourceCard.cs.

33 {
34 if (row.id.IsEmpty())
35 {
36 Debug.Log("assf");
37 return;
38 }
39 row.isChara = isChara;
40 row.elementMap = Element.GetElementMap(row.elements);
41 if (row.isChara)
42 {
43 (row as SourceChara.Row).tileType = TileType.Obj;
44 }
45 else
46 {
47 SourceThing.Row row2 = row as SourceThing.Row;
48 if (row2._tileType.IsEmpty())
49 {
50 row2.tileType = TileType.Obj;
51 }
52 else
53 {
54 row2.tileType = TileType.dict[row2._tileType];
55 }
56 }
57 if (!row._origin.IsEmpty())
58 {
59 row.origin = EClass.sources.things.map[row._origin];
60 if (!firstVariations.ContainsKey(row._origin))
61 {
62 firstVariations[row._origin] = row;
63 }
64 row.origin.isOrigin = true;
65 }
66 row.SetRenderData();
67 rows.Add(row);
68 map[row.id] = row;
69 }
int[] elements
Definition: CardRow.cs:21
string _origin
Definition: CardRow.cs:15
bool isChara
Definition: CardRow.cs:55
string id
Definition: CardRow.cs:7
Definition: EClass.cs:5
static SourceManager sources
Definition: EClass.cs:42
static Dictionary< int, int > GetElementMap(int[] list)
Definition: ELEMENT.cs:521
string _tileType
Definition: RenderRow.cs:40
void SetRenderData()
Definition: RenderRow.cs:169
List< CardRow > rows
Definition: SourceCard.cs:6
Dictionary< string, CardRow > map
Definition: SourceCard.cs:8
Dictionary< string, CardRow > firstVariations
Definition: SourceCard.cs:10
SourceThing things
static TileTypeObj Obj
Definition: TileType.cs:69
static Dictionary< string, TileType > dict
Definition: TileType.cs:117

References CardRow._origin, RenderRow._tileType, Debug, TileType.dict, CardRow.elements, firstVariations, Element.GetElementMap(), CardRow.id, CardRow.isChara, map, TileType.Obj, rows, RenderRow.SetRenderData(), EClass.sources, and SourceManager.things.

Referenced by Init().

◆ GetModelCrafter()

TraitCrafter SourceCard.GetModelCrafter ( string  id)
inline

Definition at line 27 of file SourceCard.cs.

28 {
29 return crafters.GetOrCreate(id, () => (map[id].model.trait as TraitCrafter) ?? Trait.SelfFactory);
30 }
Dictionary< string, TraitCrafter > crafters
Definition: SourceCard.cs:12
Definition: Trait.cs:7
static TraitSelfFactory SelfFactory
Definition: Trait.cs:24

References crafters, map, and Trait.SelfFactory.

Referenced by RecipeSource.GetReqSkill().

◆ Init()

void SourceCard.Init ( )
inline

Definition at line 14 of file SourceCard.cs.

15 {
16 foreach (SourceThing.Row row in EClass.sources.things.rows)
17 {
18 AddRow(row);
19 }
20 foreach (SourceChara.Row row2 in EClass.sources.charas.rows)
21 {
22 AddRow(row2, isChara: true);
23 }
24 SourceChara.rowDefaultPCC = EClass.sources.charas.map["chara"];
25 }
void AddRow(CardRow row, bool isChara=false)
Definition: SourceCard.cs:32
SourceChara charas

References AddRow(), SourceManager.charas, EClass.sources, and SourceManager.things.

Referenced by SourceManager.Init().

Member Data Documentation

◆ crafters

Dictionary<string, TraitCrafter> SourceCard.crafters = new Dictionary<string, TraitCrafter>()

Definition at line 12 of file SourceCard.cs.

Referenced by GetModelCrafter().

◆ firstVariations

Dictionary<string, CardRow> SourceCard.firstVariations = new Dictionary<string, CardRow>()

Definition at line 10 of file SourceCard.cs.

Referenced by AddRow(), and Thing.SetSource().

◆ map

◆ rows


The documentation for this class was generated from the following file: