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Elin Decompiled Documentation EA 23.244 Nightly
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Public Member Functions | |
| void | Init () |
| TraitCrafter | GetModelCrafter (string id) |
| void | AddRow (CardRow row, bool isChara=false) |
Public Attributes | |
| List< CardRow > | rows = new List<CardRow>() |
| Dictionary< string, CardRow > | map = new Dictionary<string, CardRow>() |
| Dictionary< string, CardRow > | firstVariations = new Dictionary<string, CardRow>() |
| Dictionary< string, TraitCrafter > | crafters = new Dictionary<string, TraitCrafter>() |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int _a, int start, int step, int rate=75) |
| static int | sqrt (int a) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file SourceCard.cs.
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inline |
Definition at line 32 of file SourceCard.cs.
References CardRow._origin, RenderRow._tileType, Debug, TileType.dict, CardRow.elements, firstVariations, Element.GetElementMap(), CardRow.id, CardRow.isChara, map, TileType.Obj, rows, RenderRow.SetRenderData(), EClass.sources, and SourceManager.things.
Referenced by Init().
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inline |
Definition at line 27 of file SourceCard.cs.
References crafters, map, and Trait.SelfFactory.
Referenced by RecipeSource.GetReqSkill().
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inline |
Definition at line 14 of file SourceCard.cs.
References AddRow(), SourceManager.charas, EClass.sources, and SourceManager.things.
Referenced by SourceManager.Init().
| Dictionary<string, TraitCrafter> SourceCard.crafters = new Dictionary<string, TraitCrafter>() |
Definition at line 12 of file SourceCard.cs.
Referenced by GetModelCrafter().
Definition at line 10 of file SourceCard.cs.
Referenced by AddRow(), and Thing.SetSource().
Definition at line 8 of file SourceCard.cs.
Referenced by ThingGen._Create(), WidgetStockTracker._Refresh(), FortuneRollData.Prize.AddNote(), AddRow(), PartialMap.Apply(), UICurrency.Build(), TraitCrafter.Craft(), RecipeCard.Craft(), RendererReplacer.CreateFrom(), SpawnList.CreateMaster(), Recipe.DropIngredients(), BiomeProfile.Style.GetIdLight(), GetModelCrafter(), Recipe.Ingredient.GetName(), DNA.GetText(), ThingContainer.GetThingStack(), UIDragGridInfo.Init(), UIDragGridInfo.InitFuel(), CodexManager.ListKills(), Props.ListThingStack(), Card.MakeFoodFrom(), TaskHarvest.OnCreateProgress(), TraitBaseSpellbook.OnRead(), ResearchPlan.ParseReward(), Dialog.Recipe(), Zone.RefreshHat(), WindowChara.RefreshInfo(), UIRecipeInfo.RefreshList(), SerializedCards.Restore(), ButtonGrid.SetIngredient(), TraitBloodSample.SetName(), ButtonResourceTrack.SetProp(), RenderRow.SetRenderData(), TaskHarvest.ShouldGenerateDismantled(), Card.SpawnLoot(), TraitToolTorch.TrySetHeldAct(), ActEffect.Wish(), and BaseListPeople.WriteHobbies().
Definition at line 6 of file SourceCard.cs.
Referenced by ThingGen._Create(), AddRow(), RecipeManager.BuildList(), UIDragGridInfo.InitFuel(), Core.OnApplicationFocus(), ActEffect.Wish(), and BaseListPeople.WriteHobbies().