13 GrowSystem.cell =
cell;
14 cell.objVal = (byte)(
owner.
dir %
obj.growth.StageLength * 30);
27 return obj.renderData;
41 return obj._tiles.Length;
48 return "_fakeblock".lang(
obj.
GetName().ToLower());
50 return base.GetName();
static SourceManager sources
override SourcePref GetPref()
override TileMode tileMode
override RenderData GetRenderData()
override string GetName()