1using System.Collections.Generic;
68 owner.refVal = source.
id;
bool TrySetAct(string lang, Func< bool > onPerform, Card tc, CursorInfo cursor=null, int dist=1, bool isHostileAct=false, bool localAct=true, bool canRepeat=false)
virtual CardRenderer _CreateRenderer()
SourceMaterial.Row matObj
static SourceManager sources
static void SetDirty(Thing t)
SourceMaterial.Row matBlock
SourceBlock.Row sourceBlock
bool ContainsTag(string _tag)
override SourcePref GetPref()
override TileMode tileMode
override void OnCrafted(Recipe recipe, List< Thing > ings)
override void TrySetHeldAct(ActPlan p)
override RenderData GetRenderData()
virtual Recipe GetRecipe()
virtual TileType tileType