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| override int | GetShadow (int index) |
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| override bool | BlockPass (Cell cell) |
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| override bool | BlockSight (Cell cell) |
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| override void | OnSetObj () |
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| override int | GetStageTile () |
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| override int | GetShadow (int index) |
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| override void | SetStageTile (Stage s) |
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| override bool | BlockPass (Cell cell) |
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| override bool | BlockSight (Cell cell) |
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| override int | GetShadow (int index) |
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| override void | SetGenericFirstStageTile (Stage s) |
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| override void | SetStageTile (Stage s) |
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| override void | OnHitFail (Chara c) |
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| override int | GetHp () |
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| int | GetPlantBonus (PlantData plant) |
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| override void | OnMineObj (Chara c=null) |
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| bool | IsLastStage () |
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| virtual bool | BlockSight (Cell cell) |
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| virtual bool | BlockPass (Cell cell) |
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| virtual string | GetSoundProgress () |
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| virtual Stage | CreateStage () |
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| void | Init (SourceObj.Row _row) |
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| virtual void | SetGenericFirstStageTile (Stage s) |
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| virtual void | SetStageTile (Stage s) |
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| virtual int | GetStageTile () |
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| virtual int | GetShadow (int index) |
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| virtual void | OnRenderTileMap (RenderParam p) |
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| void | SetRandomStage () |
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| void | SetDefaultStage () |
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| virtual void | OnSetObj () |
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| bool | CanGrow (VirtualDate date) |
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| void | TryGrow (VirtualDate date) |
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| void | EqualizePlants (Point pos) |
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| void | Grow (int mtp=1) |
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| virtual void | OnReachNextStage () |
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| virtual void | OnExceedLastStage () |
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| void | SetStage (int idx, bool renewHarvest=false) |
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| virtual void | OnSetStage (int idx) |
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| bool | HaltGrowth () |
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| void | Perish () |
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| bool | IsWithered () |
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| bool | CanHarvest () |
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| virtual bool | CanReapSeed () |
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| virtual void | OnHit (Chara c) |
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| virtual void | OnHitFail (Chara c) |
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| void | OnProgressComplete (Chara c) |
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| void | PopMineObj (Chara c=null) |
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| virtual void | OnMineObj (Chara c=null) |
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| void | TryPick (Cell cell, Thing t, Chara c, bool applySeed=false) |
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| void | TryPick (Cell cell, string idThing, int idMat=-1, int num=1, bool applySeed=false) |
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| Thing | TryPopSeed (Chara c) |
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| void | Harvest (Chara c) |
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| void | PopHarvest (Chara c, string idThing, int num=-1) |
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| void | PopHarvest (Chara c, Thing t=null, int num=-1) |
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| void | ApplySeed (Thing t) |
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| virtual int | GetHp () |
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| static int | rndSeed (int a, int seed) |
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| static int | rnd (long a) |
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| static int | rnd (int a) |
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| static int | curve (int a, int start, int step, int rate=75) |
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| static int | rndHalf (int a) |
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| static float | rndf (float a) |
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| static int | rndSqrt (int a) |
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| static void | Wait (float a, Card c) |
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| static void | Wait (float a, Point p) |
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| static int | Bigger (int a, int b) |
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| static int | Smaller (int a, int b) |
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| SourceObj.Row | source |
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| Stage[] | stages |
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| int[] | baseTiles |
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| int | harvestTile |
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| int | afterHarvestTile |
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| string | idHarvestThing |
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| static int[] | shadows = new int[8] { 31, 31, 32, 33, 34, 1, 1, 1 } |
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| static SourceObj.Row[] | sourceSnowTree |
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| const int | DivStage = 30 |
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| static Cell | cell |
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| static Stage | currentStage |
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| static Core | core |
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| virtual bool | IsHarvestStage (int idx) |
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Definition at line 3 of file GrowSystemTreeCoralwood.cs.
◆ BlockPass()
| override bool GrowSystemTreeCoralwood.BlockPass |
( |
Cell |
cell | ) |
|
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inlinevirtual |
◆ BlockSight()
| override bool GrowSystemTreeCoralwood.BlockSight |
( |
Cell |
cell | ) |
|
|
inlinevirtual |
◆ GetShadow()
| override int GrowSystemTreeCoralwood.GetShadow |
( |
int |
index | ) |
|
|
inlinevirtual |
◆ GetStageTile()
| override int GrowSystemTreeCoralwood.GetStageTile |
( |
| ) |
|
|
inlinevirtual |
◆ OnSetObj()
| override void GrowSystemTreeCoralwood.OnSetObj |
( |
| ) |
|
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inlinevirtual |
◆ GrowUndersea
| override bool GrowSystemTreeCoralwood.GrowUndersea |
|
get |
The documentation for this class was generated from the following file: