17 for (
int i = 0; i < num2; i++)
23 bool anime = i % 4 == 0;
24 TweenUtil.Delay((
float)num * 0.07f, delegate
override bool CanPerform()
override bool CanPerform()
virtual bool IsAliveInCurrentZone
override bool IsAliveInCurrentZone
SoundSource PlaySound(string id, bool synced=true, float v=1f, bool spatial=true)
Effect PlayEffect(string id)