31 return base.CanPerform();
override void OnMarkMapHighlights()
override bool CanPressRepeat
override float RapidDelay
override bool CanPerform()
override bool ShowMapHighlight
override bool CanRapidFire
override bool CanAutofire
List< Point > ListPointsInCircle(Point center, float radius, bool mustBeWalkable=true, bool los=true)