Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | Update (Point _pos) |
bool | ShouldIgnore (Card c) |
void | CycleTarget (int a) |
bool | CanCycle () |
void | Clear () |
void | CheckLastTarget () |
Public Attributes | |
Card | card |
Area | area |
ObjInfo | obj |
BlockInfo | block |
TaskPoint | task |
IInspect | target |
IInspect | lastTarget |
bool | hasTargetChanged |
bool | hasValidTarget |
bool | drawHighlight |
bool | mouse = true |
bool | hasInteraction |
bool | isValid |
Point | pos = new Point() |
Point | lastPos = new Point() |
int | index |
List< Card > | cards = new List<Card>() |
Properties | |
Chara | TargetChara [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
Definition at line 4 of file PointTarget.cs.
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inline |
Definition at line 215 of file PointTarget.cs.
Referenced by AM_Adv._OnUpdateInput(), AM_MoveInstalled.HitTest(), AM_MoveInstalled.InputWheel(), and AM_MoveInstalled.OnRenderTile().
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inline |
Definition at line 229 of file PointTarget.cs.
References Point.Equals(), hasTargetChanged, hasValidTarget, lastPos, lastTarget, pos, Point.Set(), and target.
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inline |
Definition at line 220 of file PointTarget.cs.
References area, card, CheckLastTarget(), hasInteraction, and target.
Referenced by Scene.OnKillGame(), and Update().
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Definition at line 204 of file PointTarget.cs.
References Scene.HitPoint, index, WidgetMouseover.Instance, WidgetMouseover.Refresh(), and Update().
Referenced by AM_Adv._OnUpdateInput(), and AM_MoveInstalled.InputWheel().
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inline |
Definition at line 147 of file PointTarget.cs.
References Scene.actionMode, Player.CanSee(), Chara.canSeeInvisible, Card.Cell, Point.cell, Card.Chara, EClass.debug, Chara.hasTelepathy, Chara.host, CoreDebug.ignoreBuildRule, ActionMode.IsBuildMode, Card.isChara, Cell.IsFloorWater, Trait.IsGround, Card.isHidden, Card.isMasked, Card.IsPC, Card.IsPCFaction, ActionMode.IsRoofEditMode(), Card.isRoofItem, Card.isSynced, EClass.pc, EClass.player, pos, Chara.race, EClass.scene, and Card.trait.
Referenced by Update().
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inline |
Definition at line 52 of file PointTarget.cs.
References BlockInfo._CanInspect(), ObjInfo._CanInspect(), EClass._zone, Scene.actionMode, CellDetail.area, area, ActionMode.AreaHihlight, block, card, cards, CellDetail.charas, CheckLastTarget(), Clear(), CellDetail.designation, Point.detail, drawHighlight, Scene.elomap, BlockInfo.GetTemp(), ObjInfo.GetTemp(), EloMap.GetZone(), hasInteraction, Chara.hostility, index, ActionMode.IsBuildMode, Point.IsHidden, Spatial.IsRegion, Point.IsValid, isValid, mouse, obj, pos, EClass.scene, Point.Set(), ShouldIgnore(), ActionMode.ShowMouseoverTarget, Point.sourceBlock, target, task, CellDetail.things, and EClass.ui.
Referenced by AM_Adv.AxisMove(), CycleTarget(), and ActionMode.UpdateInput().
Area PointTarget.area |
Definition at line 8 of file PointTarget.cs.
BlockInfo PointTarget.block |
Definition at line 12 of file PointTarget.cs.
Referenced by Update().
Card PointTarget.card |
Definition at line 6 of file PointTarget.cs.
Referenced by Clear(), AM_MoveInstalled.GetTarget(), AM_Inspect.OnUpdateInput(), WidgetMouseover.Refresh(), Cell.RotateAll(), Update(), and ActionMode.UpdateInput().
Definition at line 38 of file PointTarget.cs.
Referenced by WidgetMouseover.Refresh(), and Update().
bool PointTarget.drawHighlight |
Definition at line 24 of file PointTarget.cs.
Referenced by AM_ViewZone.OnRenderTile(), and Update().
bool PointTarget.hasInteraction |
Definition at line 28 of file PointTarget.cs.
bool PointTarget.hasTargetChanged |
Definition at line 20 of file PointTarget.cs.
Referenced by CheckLastTarget(), AM_Adv.OnUpdateCursor(), and WidgetMouseover.Refresh().
bool PointTarget.hasValidTarget |
Definition at line 22 of file PointTarget.cs.
Referenced by CheckLastTarget(), and WidgetInspector.OnUpdateInput().
int PointTarget.index |
Definition at line 36 of file PointTarget.cs.
Referenced by CycleTarget(), and Update().
bool PointTarget.isValid |
Definition at line 30 of file PointTarget.cs.
Referenced by AM_Adv._OnUpdateInput(), ActPlan.Item.Perform(), and Update().
Definition at line 34 of file PointTarget.cs.
Referenced by CheckLastTarget().
IInspect PointTarget.lastTarget |
Definition at line 18 of file PointTarget.cs.
Referenced by CheckLastTarget().
bool PointTarget.mouse = true |
Definition at line 26 of file PointTarget.cs.
Referenced by Update().
ObjInfo PointTarget.obj |
Definition at line 10 of file PointTarget.cs.
Referenced by Update().
Definition at line 32 of file PointTarget.cs.
Referenced by AM_Adv._OnUpdateInput(), ActPlan._Update(), ActRush.CanPerform(), CheckLastTarget(), ActionMode.DoFunc(), UIInspector.InspectUnderMouse(), AM_Adv.OnAfterUpdate(), ActBolt.OnMarkMapHighlights(), ActRush.OnMarkMapHighlights(), AM_ViewZone.OnRenderTile(), AM_Adv.OnUpdateCursor(), ActRush.Perform(), ActPlan.Item.Perform(), WidgetMouseover.Refresh(), AM_Adv.RefreshArrow(), TaskPoint.Run(), ShouldIgnore(), Player.TargetRanged(), LayerInteraction.TryShow(), Update(), and AM_Adv.UpdateLangWheel().
IInspect PointTarget.target |
Definition at line 16 of file PointTarget.cs.
Referenced by CheckLastTarget(), Clear(), WidgetMouseover.Refresh(), HotItemHeld.TrySetAct(), and Update().
TaskPoint PointTarget.task |
Definition at line 14 of file PointTarget.cs.
Referenced by Update().
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get |
Definition at line 40 of file PointTarget.cs.
Referenced by ActPlan._Update(), ActRush.CanPerform(), ActionMode.DoFunc(), ActRush.OnMarkMapHighlights(), ActRush.Perform(), and CoreDebug.UpdateInput().